#pragma GCC target("avx2") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #include #include #include #include #include //#include //using namespace atcoder; using namespace std; using i32 = int_fast32_t; using i64 = int_fast64_t; using usize = size_t; using u32 = uint_fast32_t; using u64 = uint_fast64_t; using i128 = __int128_t; using u128 = __uint128_t; template using vec = vector; #define rep(i, n) for (i64 i = 0; i < (i64)(n); ++i) #define all(a) (a).begin(),(a).end() #define rall(a) (a).rbegin(),(a).rend() #define len(hoge) (i64)((hoge).size()) using P = pair; void solve(){ } int main(){ ios::sync_with_stdio(false); std::cin.tie(nullptr); i64 n; cin >> n; vec num(3); rep(i,3)cin >> num[i]; i64 ans = n; rep(bit,(1 << 3)){ i64 mul = 1; rep(i,3){ if(bit & (1 << i))mul = lcm(num[i],mul); } if(__builtin_popcount(bit) % 2)ans += n / mul; else ans -= n / mul; } cout << ans << endl; }