#region Header #!/usr/bin/env python3 # from typing import * import sys import io import math import collections import decimal import itertools from queue import PriorityQueue import bisect import heapq def input(): return sys.stdin.readline()[:-1] sys.setrecursionlimit(1000000) #endregion # _INPUT = """3 2 3 # 1010000 # 1000000 # 0010000 # 1 2 # 1 3 # 2 1 0 # 1 1 2 # 2 1 0 # """ # sys.stdin = io.StringIO(_INPUT) # サイズを保持する Union-Find tree class UnionFind(): parents = [] sizes = [] count = 0 def __init__(self, n): self.count = n self.parents = [i for i in range(n)] self.sizes = [1 for i in range(n)] def find(self, i): if self.parents[i] == i: return i else: self.parents[i] = self.find(self.parents[i]) return self.parents[i] def unite(self, i, j): root_i = self.find(i) root_j = self.find(j) if root_i == root_j: return elif root_i < root_j: self.parents[root_j] = root_i self.sizes[root_i] += self.sizes[root_j] else: self.parents[root_i] = root_j self.sizes[root_j] += self.sizes[root_i] def same(self, i, j): return self.find(i) == self.find(j) def size(self, i): return self.sizes[self.find(i)] # def dfs(G, colors, seen, city, color): # next_colors = set([color]) # seen[city][color] = True # i = (color + 1) % 7 # while colors[city][i] and (i not in next_colors): # if not seen[city][i]: # seen[city][i] = True # next_colors.add(i) # i = (i + 1) % 7 # i = (color - 1) % 7 # while colors[city][i] and (i not in next_colors): # if not seen[city][i]: # seen[city][i] = True # next_colors.add(i) # i = (i - 1) % 7 # n = 0 # for next_color in next_colors: # n += 1 # for next_city in G[city]: # if colors[next_city][next_color] and (not seen[next_city][next_color]): # n += dfs(G, colors, seen, next_city, next_color) # return n def add_color(uf, N, G, colors, city, color): if colors[city][color]: return colors[city][color] = True i = (color + 1) % 7 while colors[city][i] and (not uf.same(city * 7 + color, city * 7 + i)): uf.unite(city * 7 + color, city * 7 + i) i = (i + 1) % 7 i = (color - 1) % 7 while colors[city][i] and (not uf.same(city * 7 + color, city * 7 + i)): uf.unite(city * 7 + color, city * 7 + i) i = (i - 1) % 7 for next_city in G[city]: if colors[next_city][color]: uf.unite(city * 7 + color, next_city * 7 + color) def main(): # N, M, Q = map(int, input().split()) # colors = [None for _ in range(N)] # for i in range(N): # s = input() # colors[i] = [(s[j] == '1') for j in range(7)] # G = [list() for _ in range(N)] # for _ in range(M): # _u, _v = map(int, input().split()) # G[_u-1].append(_v-1) # G[_v-1].append(_u-1) # for _ in range(Q): # t, x, y = map(int, input().split()) # if t == 1: # colors[x-1][y-1] = True # else: # seen = [[False for _ in range(7)] for _ in range(N)] # n = dfs(G, colors, seen, x-1, 0) # print(n) N, M, Q = map(int, input().split()) uf = UnionFind(N * 7) colors_s = [input() for _ in range(N)] G = [list() for _ in range(N)] for _ in range(M): u, v = map(int, input().split()) u -= 1 v -= 1 G[u].append(v) G[v].append(u) colors = [[False] * 7 for _ in range(N)] for city in range(N): for color in range(7): if colors_s[city][color] == '1': add_color(uf, N, G, colors, city, color) for _ in range(Q): t, x, y = map(int, input().split()) if t == 1: add_color(uf, N, G, colors, x - 1, y - 1) else: n = uf.size((x - 1) * 7 + 0) print(n) if __name__ == '__main__': main()