#pragma GCC target("avx2") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #include #include #include #include //#include //using namespace atcoder; using namespace std; using i32 = int_fast32_t; using i64 = int_fast64_t; using usize = size_t; using u32 = uint_fast32_t; using u64 = uint_fast64_t; using i128 = __int128_t; using u128 = __uint128_t; using ld = long double; template using vec = vector; #define rep(i, n) for (i64 i = 0; i < (i64)(n); ++i) #define all(a) (a).begin(),(a).end() #define rall(a) (a).rbegin(),(a).rend() #define len(hoge) (i64)((hoge).size()) using P = pair; void solve(){ } int main(){ ios::sync_with_stdio(false); std::cin.tie(nullptr); i64 n; cin >> n; vec dp(n + 1); dp[0] = 1; for(i32 i = 1; i <= n; i++){ dp[i] += dp[i - 1]; if(i - 2 >= 0){ dp[i] += dp[i - 2]; } } cout << dp[n] << endl; }