#include #include #include #include #include #include #include #include #include #include #include #include #include #ifndef ONLINE_JUDGE # include # include # include # include # define mkt make_tuple #endif #ifdef _LOCAL # include "local/local.hpp" #else # define assert(...) ((void)0) # define ifdebug if (false) # define echo(...) ((void)0) #endif using namespace std; typedef long long ll; typedef unsigned long long ull; #define repi(_I, _B, _E) for(int _I = (_B); (_I) < (_E); ++ (_I)) #define rep(_I, _N) for(int _I = 0; (_I) < (_N); ++ (_I)) #define all(_X) (_X).begin(), (_X).end() static int const dx[4] = { 1, 0, -1, 0 }, dy[4] = { 0, 1, 0, -1 }; int h, w; int pt(int i, int j) { return i * w + j; } set neighbor_ids(int k) { set res; int const i0 = k / w, j0 = k % w; rep(d, 4) { int const i = i0 + dx[d], j = j0 + dy[d]; if ( 0 <= i && i < h && 0 <= j && j < w ) { res.emplace(pt(i, j)); } } return res; } struct Group { set neighbors; size_t size; bool color; }; struct UnionFindForest { using gr_t = shared_ptr; vector groups; void init(int n) { groups.resize(n); rep(k, n) { auto& g = groups[k] = std::make_shared(); g->size = 1; g->neighbors = neighbor_ids(k); } } bool connects(int k, int l) const { return groups[k] == groups[l]; } void merge(int k, int l) { gr_t g1 = groups[k]; gr_t g2 = groups[l]; if ( g1 == g2 ) return; if ( g1->size < g2->size ) { swap(g1, g2); } g1->size += g2->size; for ( int u : g2->neighbors ) { if ( connects(u, k) || connects(u, l) ) continue; g1->neighbors.insert(u); } for ( auto& g : groups ) { if ( g == g2 ) { g = g1; } } } void fill(int k, bool b) { colorAt(k) = b; auto neis = groups[k]->neighbors; for ( int l : neis ) { if ( groups[k]->color == groups[l]->color ) { merge(k, l); } } } bool& colorAt(int k) { return groups[k]->color; } }; UnionFindForest uff; void show_board() { rep(i, h) { rep(j, w) { if ( j != 0 ) cout << ' '; cout << (uff.colorAt(pt(i, j)) ? 1 : 0); } cout << endl; } } int main() { cin >> h >> w; uff.init(h * w); rep(i, h) rep(j, w) { int a; cin >> a; uff.colorAt(pt(i, j)) = (a != 0); } // 隣接近傍の結合 rep(i, h) rep(j, w) { uff.fill(pt(i, j), uff.colorAt(pt(i, j))); } int q; cin >> q; rep(_, q) { ifdebug { show_board(); }; int r, c, a; cin >> r >> c >> a; r--; c--; uff.fill(pt(r, c), a != 0); } show_board(); return 0; }