#include using namespace std; struct uns_t {} uns; template auto vec(Element init, Head arg, Args ...args) { if constexpr (sizeof...(Args) == 0) return std::vector(arg, init); else return std::vector(arg, vec(init, args...)); } template auto vec(uns_t, Head arg, Args ...args) { return vec(Element(), arg, args...); } #pragma GCC target("avx2") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") int main() { constexpr int64_t inf = INT64_MAX / 4; int n, x; cin >> n >> x; auto a = vec(uns, n); auto b = vec(uns, n); for (auto &e : a) cin >> e; for (auto &e : b) cin >> e; int sum = accumulate(begin(a), end(a), 0); auto dp1 = vec(-inf, n + 1, sum + 1); auto dp2 = vec(-inf, n + 1, sum + 1); dp2[0][0] = 0; for (int i = 0; i < n; ++i) { for (int j = 0; j <= n; ++j) { for (int k = 0; k <= sum; ++k) { dp1[j][k] = dp2[j][k]; } } for (int j = 1; j <= n; ++j) { for (int k = 0; k <= sum; ++k) { dp1[j][k] = max(dp1[j][k], dp2[j - 1][max(0, k - a[i])] + b[i]); } } swap(dp1, dp2); } int64_t ans = inf, all = accumulate(begin(b), end(b), 0); for (int i = 1; i <= n; ++i) { if (sum < x * i) continue; ans = min(ans, all - dp2[i][x * i]); } if (ans != inf) { cout << ans << endl; } else { cout << -1 << endl; } }