#include using namespace std; const int INF = 1<<30; int main() { ios_base::sync_with_stdio(0); cin.tie(0); int n; cin >> n; vector > edges(n); vector deg(n); for (int i = 0; i < n; i++) { for (int j = 0; j < n; j++) { int a; cin >> a; if (a == 1) { edges[j].push_back(i); deg[i]++; } } } vector a(n); for (int i = 0; i < n; i++) cin >> a[i]; int ret = INF; for (int mask = 0; mask < 1< vis(n); queue q; vector rm = deg; for (int i = 0; i < n; i++) { if (mask & 1 << i) { sum += a[i]; vis[i] = true; q.push(i); } else if (!deg[i]) { vis[i] = true; q.push(i); } } while (!q.empty()) { int i = q.front(); q.pop(); for (int j: edges[i]) { if (!--rm[j] && !vis[j]) { vis[j] = true; q.push(j); } } } int tot = 0; for (int i = 0; i < n; i++) tot += vis[i]; if (tot == n) ret = min(ret, sum); } cout << ret << endl; return 0; }