#include #include using namespace std; typedef unsigned long long _ulong; typedef long long int lint; typedef pair plint; typedef pair pld; #define ALL(x) (x).begin(), (x).end() #define SZ(x) ((lint)(x).size()) #define FOR(i, begin, end) for(lint i=(begin),i##_end_=(end);i=i##_begin_;--i) #define REP(i, n) FOR(i,0,n) #define IREP(i, n) IFOR(i,0,n) #define endk '\n' #define fi first #define se second struct fast_ios { fast_ios() { cin.tie(nullptr), ios::sync_with_stdio(false), cout << fixed << setprecision(20); }; } fast_ios_; template auto add = [](T a, T b) -> T { return a + b; }; template auto f_max = [](T a, T b) -> T { return max(a, b); }; template auto f_min = [](T a, T b) -> T { return min(a, b); }; template using V = vector; using Vl = V; using VVl = V; template< typename T > ostream& operator<<(ostream& os, const vector< T >& v) { for (int i = 0; i < (int)v.size(); i++) os << v[i] << (i + 1 != v.size() ? " " : ""); return os; } template< typename T >istream& operator>>(istream& is, vector< T >& v) { for (T& in : v) is >> in; return is; } template bool chmax(T& a, const T& b) { if (a < b) { a = b; return 1; } return 0; } template bool chmin(T& a, const T& b) { if (b < a) { a = b; return 1; } return 0; } lint gcd(lint a, lint b) { if (b == 0) return a; else return gcd(b, a % b); } lint ceil(lint a, lint b) { return (a + b - 1) / b; } lint digit(lint a) { return (lint)log10(a); } lint e_dist(plint a, plint b) { return abs(a.fi - b.fi) * abs(a.fi - b.fi) + abs(a.se - b.se) * abs(a.se - b.se); } lint m_dist(plint a, plint b) { return abs(a.fi - b.fi) + abs(a.se - b.se); } void Worshall_Floyd(VVl& g) { REP(k, SZ(g)) REP(i, SZ(g)) REP(j, SZ(g)) chmin(g[i][j], g[i][k] + g[k][j]); } const lint MOD1000000007 = 1000000007, MOD998244353 = 998244353, INF = 1e15; lint dx[8] = { 1, 0, -1, 0, 1, -1, 1, -1 }, dy[8] = { 0, 1, 0, -1, -1, -1, 1, 1 }; bool YN(bool flag) { cout << (flag ? "YES" : "NO") << endk; return flag; } bool yn(bool flag) { cout << (flag ? "Yes" : "No") << endk; return flag; } struct Edge { lint from, to; lint cost; Edge(lint u, lint v, lint c) { cost = c; from = u; to = v; } bool operator<(const Edge& e) const { return cost < e.cost; } }; struct WeightedEdge { lint to; lint cost; WeightedEdge(lint v, lint c = 1) { to = v; cost = c; } bool operator<(const WeightedEdge& e) const { return cost < e.cost; } }; using WeightedGraph = V>; typedef pair tlint; typedef pair qlint; typedef pair valstring; struct Topological_Sort { public: Topological_Sort(int _n) : G(_n, Vl()), indegree(_n, 0), N(_n) {} void add_edge(int u, int v) { G[u].push_back(v); indegree[v]++; } Vl get() { Vl sorted_vertices; Vl tmp_indegree = indegree; queue que; REP(i, N) { if (tmp_indegree[i] == 0) que.push(i); } while (!que.empty()) { int v = que.front(); que.pop(); REP(i, SZ(G[v])) { int u = G[v][i]; tmp_indegree[u]--; if (tmp_indegree[u] == 0) que.push(u); } sorted_vertices.push_back(v); } return sorted_vertices; } private: VVl G; Vl indegree; int N; }; lint N, M, A; int main() { cin >> N >> M; Vl arr(N); cin >> arr; REP(i, N - 2) { if (arr[i] == arr[i + 1] || arr[i] == arr[i + 2] || arr[i + 1] == arr[i + 2]) { cout << "No" << endk; return 0; } } Topological_Sort topo1(M), topo2(M); set st; REP(i, N) arr[i]--; REP(i, N - 1) { if (i % 2 == 0 && st.count({ arr[i], arr[i + 1] })) { continue; } if (i % 2 == 1 && st.count({ arr[i + 1], arr[i] })) { continue; } if (i % 2 == 0) { topo1.add_edge(arr[i], arr[i + 1]); topo2.add_edge(arr[i + 1], arr[i]); } else { topo2.add_edge(arr[i], arr[i + 1]); topo1.add_edge(arr[i + 1], arr[i]); } if(i%2 == 0) st.insert({ arr[i], arr[i + 1] }); else st.insert({ arr[i + 1], arr[i] }); } { auto vec = topo1.get(); if (SZ(vec) == M) { Vl ans(M); REP(i, M) { ans[vec[i]] = i + 1; } cout << "Yes" << endk; cout << ans << endk; return 0; } } { auto vec = topo2.get(); if (SZ(vec) == M) { Vl ans(M); REP(i, M) { ans[vec[i]] = i + 1; } cout << "Yes" << endk; cout << ans << endk; return 0; } } cout << "No" << endk; }