#line 1 "a.cpp" #include #include #include #include using namespace std; #line 1 "/home/kotatsugame/library/datastructure/BIT.cpp" //1-indexed #line 3 "/home/kotatsugame/library/datastructure/BIT.cpp" template struct BIT{ int n; vectorbit; BIT(int n_=0):n(n_),bit(n_+1){} T sum(int i) { T ans=0; for(;i>0;i-=i&-i)ans+=bit[i]; return ans; } void add(int i,T a) { if(i==0)return; for(;i<=n;i+=i&-i)bit[i]+=a; } int lower_bound(T k)//k<=sum(ret) { if(k<=0)return 0; int ret=0,i=1; while((i<<1)<=n)i<<=1; for(;i;i>>=1) if(ret+i<=n&&bit[ret+i]>N; for(int i=0;i>A[i]; A[i]--; id[A[i]]=i; } vectorX; priority_queue >Y; long ans=0; BITP(N); for(int j=0;jA[i+1])L=A[i+1]; ans+=Y.size(); ans+=X.size(); P.add(A[i]+1,1); Y.push(make_pair(-L,A[i])); } } cout<