#include #include using namespace std; typedef unsigned long long _ulong; typedef long long int lint; typedef pair plint; typedef pair pld; #define ALL(x) (x).begin(), (x).end() #define SZ(x) ((lint)(x).size()) #define FOR(i, begin, end) for(lint i=(begin),i##_end_=(end);i=i##_begin_;--i) #define REP(i, n) FOR(i,0,n) #define IREP(i, n) IFOR(i,0,n) #define endk '\n' #define fi first #define se second struct fast_ios { fast_ios() { cin.tie(nullptr), ios::sync_with_stdio(false), cout << fixed << setprecision(20); }; } fast_ios_; template auto add = [](T a, T b) -> T { return a + b; }; template auto f_max = [](T a, T b) -> T { return max(a, b); }; template auto f_min = [](T a, T b) -> T { return min(a, b); }; template using V = vector; using Vl = V; using VVl = V; template< typename T > ostream& operator<<(ostream& os, const vector< T >& v) { for (int i = 0; i < (int)v.size(); i++) os << v[i] << (i + 1 != v.size() ? " " : ""); return os; } template< typename T >istream& operator>>(istream& is, vector< T >& v) { for (T& in : v) is >> in; return is; } template bool chmax(T& a, const T& b) { if (a < b) { a = b; return 1; } return 0; } template bool chmin(T& a, const T& b) { if (b < a) { a = b; return 1; } return 0; } lint gcd(lint a, lint b) { if (b == 0) return a; else return gcd(b, a % b); } lint ceil(lint a, lint b) { return (a + b - 1) / b; } lint digit(lint a) { return (lint)log10(a); } lint e_dist(plint a, plint b) { return abs(a.fi - b.fi) * abs(a.fi - b.fi) + abs(a.se - b.se) * abs(a.se - b.se); } lint m_dist(plint a, plint b) { return abs(a.fi - b.fi) + abs(a.se - b.se); } void Worshall_Floyd(VVl& g) { REP(k, SZ(g)) REP(i, SZ(g)) REP(j, SZ(g)) chmin(g[i][j], g[i][k] + g[k][j]); } const lint MOD1000000007 = 1000000007, MOD998244353 = 998244353, INF = 1e15; lint dx[8] = { 1, 0, -1, 0, 1, -1, 1, -1 }, dy[8] = { 0, 1, 0, -1, -1, -1, 1, 1 }; bool YN(bool flag) { cout << (flag ? "YES" : "NO") << endk; return flag; } bool yn(bool flag) { cout << (flag ? "Yes" : "No") << endk; return flag; } struct Edge { lint from, to; lint cost; Edge(lint u, lint v, lint c) { cost = c; from = u; to = v; } bool operator<(const Edge& e) const { return cost < e.cost; } }; struct WeightedEdge { lint to; lint cost; WeightedEdge(lint v, lint c = 1) { to = v; cost = c; } bool operator<(const WeightedEdge& e) const { return cost < e.cost; } }; using WeightedGraph = V>; typedef pair tlint; typedef pair qlint; typedef pair valstring; lint T, N; int main() { cin >> T; while (T--) { cin >> N; Vl arr(N); cin >> arr; set pos; bool flag = true; REP(i, N - 2) { if (arr[i] == arr[i + 1] && arr[i + 1] == arr[i + 2]) { flag = false; break; } if (arr[i] <= arr[i + 1] && arr[i + 1] <= arr[i + 2]) { if (i != 0) pos.insert(i - 1); pos.insert(i); pos.insert(i + 1); pos.insert(i + 2); if (i + 3 != N) pos.insert(i + 3); } if (arr[i] >= arr[i + 1] && arr[i + 1] >= arr[i + 2]) { if (i != 0) pos.insert(i - 1); pos.insert(i); pos.insert(i + 1); pos.insert(i + 2); if (i + 3 != N) pos.insert(i + 3); } } if (SZ(pos) > 20 || !flag) { cout << "No" << endk; } else { bool flag = false; auto check = [&](int pos) { int _pos = pos - 6; REP(i, 11) { if (i + _pos < 0) continue; if (i + _pos + 2 >= N) break; if (arr[i + _pos] == arr[i + _pos + 1]) return false; if (arr[i + _pos + 1] == arr[i + _pos + 2]) return false; if (arr[i + _pos] == arr[i + _pos + 2]) return false; if (arr[i + _pos] <= arr[i + _pos + 1] && arr[i + _pos + 1] <= arr[i + _pos + 2]) return false; if (arr[i + _pos] >= arr[i + _pos + 1] && arr[i + _pos + 1] >= arr[i + _pos + 2]) return false; } return true; }; for (lint v : pos) { REP(i, N) { if (v == i) continue; swap(arr[v], arr[i]); if (check(i) && check(v)) { flag = true; } swap(arr[v], arr[i]); } } yn(flag); } } }