#pragma GCC target("avx2") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #include #include #include #include //#include //using namespace atcoder; using namespace std; using i32 = int_fast32_t; using i64 = int_fast64_t; using usize = size_t; using u32 = uint_fast32_t; using u64 = uint_fast64_t; using i128 = __int128_t; using u128 = __uint128_t; using ld = long double; template using vec = vector; #define rep(i, n) for (i64 i = 0; i < (i64)(n); ++i) #define all(a) (a).begin(),(a).end() #define rall(a) (a).rbegin(),(a).rend() #define len(hoge) (i64)((hoge).size()) using P = pair; template ostream &operator<<(ostream &os, const pair &p){ os << p.first << " " << p.second; return os; } int main(){ ios::sync_with_stdio(false); std::cin.tie(nullptr); i64 n; cin >> n; vec a(n); rep(i,n)cin >> a[i]; vec dp(1 <(a[bit] - sum % 1000,0)); } } } cout << dp.back() << endl; // for(auto v:dp)cout << v << " "; }