//#pragma GCC target("avx2") //#pragma GCC optimize("O3") //#pragma GCC optimize("unroll-loops") #include #define ll long long #define ull unsigned long long #define ld long double #define rep(i, n) for(int i = 0; i < n; ++i) #define rep2(i, a, b) for(int i = a; i <= b; ++i) #define rrep(i, a, b) for(int i = a; i >= b; --i) #define pii pair #define pll pair #define fi first #define se second #define pb push_back #define eb emplace_back #define vi vector #define vll vector #define vpii vector #define vpll vector #define vvi(a,b,c,d) vector> a(b,vector(c,d)); #define vvll(a,b,c,d) vector> a(b,vector(c,d)); #define all(a) a.begin(), a.end() #define rall(a) a.rbegin(), a.rend() #define sz(c) ((ll)(c).size()) #define endl '\n' using namespace std; template inline bool chmax(T& a, T b) { if (a < b) { a = b; return true; } return false; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return true; } return false; } const int MOD = 1000000007; //const int MOD = 998244353; const ll INF = 1e18+1; const int inf = 1e9+1; const double PI = acos(-1); int dx[8] = {1, 0, -1, 0, 1, 1, -1, -1}; int dy[8] = {0, 1, 0, -1, -1, 1, 1, -1}; bool range(int y, int x, int h, int w){ if(y < 0 || x < 0 || y >= h || x >= w) return false; else return true; } const int M = 510000; signed main(){ cin.tie(0); ios::sync_with_stdio(false); cout << fixed << setprecision(10); vector a(3), b(3); rep(i, 3) cin >> a[i]; rep(i, 3) cin >> b[i]; bool ok = false; rep(i, 3)rep(j, 3){ bool flag = true; swap(a[i], b[j]); if(a[0] == a[1] || a[1] == a[2] || a[2] == a[0]) flag = false; if(b[0] == b[1] || b[1] == b[2] || b[2] == b[0]) flag = false; if(*max_element(all(a)) == a[0] && *min_element(all(a)) == a[2]) flag = false; if(*max_element(all(a)) == a[2] && *min_element(all(a)) == a[0]) flag = false; if(*max_element(all(b)) == b[0] && *min_element(all(b)) == b[2]) flag = false; if(*max_element(all(b)) == b[2] && *min_element(all(b)) == b[0]) flag = false; if(flag) ok = true; swap(a[i], b[j]); } if(ok) cout << "Yes" << endl; else cout << "No" << endl; return 0; }