#include using namespace std; struct uns_t {} uns; template auto vec(Element init, Head arg, Args ...args) { if constexpr (sizeof...(Args) == 0) return std::vector(arg, init); else return std::vector(arg, vec(init, args...)); } template auto vec(uns_t, Head arg, Args ...args) { return vec(Element(), arg, args...); } int main() { int n; cin >> n; auto c = vec(uns, n); for (auto &e : c) cin >> e; sort(begin(c), end(c)); auto solver = [&](int ap, int bp) { deque que(begin(c), end(c)); int64_t a = 0, b = 0; bool turn = true; while (!que.empty()) { if (turn) { if (ap < 0) { a += que.front(); que.pop_front(); } if (ap > 0) { a += que.back(); que.pop_back(); } } else { if (bp < 0) { b += que.front(); que.pop_front(); } if (bp > 0) { b += que.back(); que.pop_back(); } } turn = !turn; } return abs(a) - abs(b); }; auto m = -accumulate(begin(c), lower_bound(begin(c), end(c), 0), int64_t(0)); auto p = +accumulate(lower_bound(begin(c), end(c), 0), end(c), int64_t(0)); if (m < p) { cout << solver(1, 1) << endl; } else { cout << solver(-1, -1) << endl; } }