#include using namespace std; #define rep(i, n) for(int i = 0; i < n; i++) #define rep2(i, x, n) for(int i = x; i <= n; i++) #define rep3(i, x, n) for(int i = x; i >= n; i--) #define each(e, v) for(auto &e: v) #define pb push_back #define eb emplace_back #define all(x) x.begin(), x.end() #define rall(x) x.rbegin(), x.rend() #define sz(x) (int)x.size() using ll = long long; using pii = pair; using pil = pair; using pli = pair; using pll = pair; //const int MOD = 1000000007; const int MOD = 998244353; const int inf = (1<<30)-1; const ll INF = (1LL<<60)-1; template bool chmax(T &x, const T &y) {return (x < y)? (x = y, true) : false;}; template bool chmin(T &x, const T &y) {return (x > y)? (x = y, true) : false;}; struct io_setup{ io_setup(){ ios_base::sync_with_stdio(false); cin.tie(NULL); cout << fixed << setprecision(15); } } io_setup; template struct Mod_Int{ int x; Mod_Int() : x(0) {} Mod_Int(ll y) : x(y >= 0 ? y % mod : (mod - (-y) % mod) % mod) {} Mod_Int &operator += (const Mod_Int &p){ if((x += p.x) >= mod) x -= mod; return *this; } Mod_Int &operator -= (const Mod_Int &p){ if((x += mod - p.x) >= mod) x -= mod; return *this; } Mod_Int &operator *= (const Mod_Int &p){ x = (int) (1LL * x * p.x % mod); return *this; } Mod_Int &operator /= (const Mod_Int &p){ *this *= p.inverse(); return *this; } Mod_Int &operator ++ () {return *this += Mod_Int(1);} Mod_Int operator ++ (int){ Mod_Int tmp = *this; ++*this; return tmp; } Mod_Int &operator -- () {return *this -= Mod_Int(1);} Mod_Int operator -- (int){ Mod_Int tmp = *this; --*this; return tmp; } Mod_Int operator - () const {return Mod_Int(-x);} Mod_Int operator + (const Mod_Int &p) const {return Mod_Int(*this) += p;} Mod_Int operator - (const Mod_Int &p) const {return Mod_Int(*this) -= p;} Mod_Int operator * (const Mod_Int &p) const {return Mod_Int(*this) *= p;} Mod_Int operator / (const Mod_Int &p) const {return Mod_Int(*this) /= p;} bool operator == (const Mod_Int &p) const {return x == p.x;} bool operator != (const Mod_Int &p) const {return x != p.x;} Mod_Int inverse() const { assert(*this != Mod_Int(0)); return pow(mod-2); } Mod_Int pow(ll k) const{ Mod_Int now = *this, ret = 1; for(; k; k >>= 1, now *= now){ if(k&1) ret *= now; } return ret; } friend ostream &operator << (ostream &os, const Mod_Int &p){ return os << p.x; } friend istream &operator >> (istream &is, Mod_Int &p){ ll a; is >> a; p = Mod_Int(a); return is; } }; using mint = Mod_Int; template struct Sparse_Table{ using F = function; const int n; vector> st; vector lookup; const F f; const T e; Sparse_Table(const vector &table, const F &f, const T &e) : n(sz(table)), f(f), e(e){ int log_n = 32-__builtin_popcount(n); st.assign(log_n, vector(n)); rep(i, n) st[0][i] = table[i]; rep(j, log_n-1){ rep(i, n){ if(i+(1<= r) return e; int k = lookup[r-l]; return f(st[k][l], st[k][r-(1<> N; vector a(N); rep(i, N) {cin >> a[i]; a[i]--;} vector id(N); rep(i, N) id[a[i]] = i; auto f = [](int a, int b) {return min(a, b);}; Sparse_Table st(a, f, inf); vector> dp(N+1, vector(N, 0)); dp[0][0] = 1; rep(i, N){ rep(j, N){ if(j < N-1) dp[i][j+1] += dp[i][j]; int L = i, R = id[a[j]]; if(L > R) swap(L, R); if(st.query(L, R+1) == a[j]) dp[i+1][j] += dp[i][j]; } } cout << accumulate(all(dp[N]), mint(0)) << '\n'; }