#include using namespace std; using ll = long long; using ull = unsigned long long; #define v(t) vector #define p(t) pair #define p2(t, s) pair #define vp(t) v(p(t)) #define rep(i, n) for (int i=0,i##_len=((int)(n)); i=0; --i) #define rep2r(i, a, n) for (int i=((int)(n)),i##_len=((int)(a)); i>=i##_len; --i) #define repi(itr, c) for (__typeof((c).begin()) itr=(c).begin(); itr!=(c).end(); ++itr) #define repir(itr, c) for (__typeof((c).rbegin()) itr=(c).rbegin(); itr!=(c).rend(); ++itr) #define sz(x) ((int)(x).size()) #define all(x) (x).begin(), (x).end() #define rall(x) (x).rbegin(), (x).rend() #define SORT(v, n) sort(v, v+n); #define VSORT(v) sort(v.begin(), v.end()); #define RSORT(x) sort(rall(x)); #define pb push_back #define eb emplace_back #define INF (1e9) #define LINF (1e18) #define PI (acos(-1)) #define EPS (1e-7) #define DEPS (1e-11) int main(){ ll x, y, z, w; cin >> x >> y >> z >> w; double low = y, high = x; while (fabs(low-high)>DEPS) { double cent = (low+high) / 2; double cval = ((cent+w)*(cent+w) - (double)z*z) * (cent*cent - (double)y*y); if (cval >= (double)x*x) high = cent; else low = cent; } double weight = sqrt(low*low-(double)y*y), height = sqrt((low+w)*(low+w)-(double)z*z); double area = (double)x - ((double)z*height/2.0) - ((double)y*weight/2.0) - ((weight-z)*(height-y)/2.0); printf("%.10f\n", area); return 0; }