#include #include using namespace std; typedef unsigned long long _ulong; typedef long long int lint; typedef long double ld; typedef pair plint; typedef pair pld; #define ALL(x) (x).begin(), (x).end() #define SZ(x) ((lint)(x).size()) #define FOR(i, begin, end) for(lint i=(begin),i##_end_=(end);i=i##_begin_;--i) #define REP(i, n) FOR(i,0,n) #define IREP(i, n) IFOR(i,0,n) #define endk '\n' #define fi first #define se second struct fast_ios { fast_ios() { cin.tie(nullptr), ios::sync_with_stdio(false), cout << fixed << setprecision(20); }; } fast_ios_; template auto add = [](T a, T b) -> T { return a + b; }; template auto f_max = [](T a, T b) -> T { return max(a, b); }; template auto f_min = [](T a, T b) -> T { return min(a, b); }; template using V = vector; using Vl = V; using VVl = V; template< typename T > ostream& operator<<(ostream& os, const vector< T >& v) { for (int i = 0; i < (int)v.size(); i++) os << v[i] << (i + 1 != v.size() ? " " : ""); return os; } template< typename T >istream& operator>>(istream& is, vector< T >& v) { for (T& in : v) is >> in; return is; } template bool chmax(T& a, const T& b) { if (a < b) { a = b; return 1; } return 0; } template bool chmin(T& a, const T& b) { if (b < a) { a = b; return 1; } return 0; } lint gcd(lint a, lint b) { if (b == 0) return a; else return gcd(b, a % b); } lint ceil(lint a, lint b) { return (a + b - 1) / b; } lint digit(lint a) { return (lint)log10(a); } lint e_dist(plint a, plint b) { return abs(a.fi - b.fi) * abs(a.fi - b.fi) + abs(a.se - b.se) * abs(a.se - b.se); } lint m_dist(plint a, plint b) { return abs(a.fi - b.fi) + abs(a.se - b.se); } void Worshall_Floyd(VVl& g) { REP(k, SZ(g)) REP(i, SZ(g)) REP(j, SZ(g)) chmin(g[i][j], g[i][k] + g[k][j]); } const lint MOD1000000007 = 1000000007, MOD998244353 = 998244353, INF = 1e18; lint dx[8] = { 1, 0, -1, 0, 1, -1, 1, -1 }, dy[8] = { 0, 1, 0, -1, -1, -1, 1, 1 }; bool YN(bool flag) { cout << (flag ? "YES" : "NO"); return flag; } bool yn(bool flag) { cout << (flag ? "Yes" : "No") << endk; return flag; } struct Edge { lint from, to; lint cost; lint idx; Edge() { } Edge(lint u, lint v, lint c, lint i) { cost = c; from = u; to = v; idx = i; } bool operator<(const Edge& e) const { return cost < e.cost; } }; struct WeightedEdge { lint to; lint cost; WeightedEdge(lint v, lint c = 1) { to = v; cost = c; } bool operator<(const WeightedEdge& e) const { return cost < e.cost; } }; using WeightedGraph = V>; typedef pair tlint; typedef pair qlint; typedef pair valchar; lint H, W, X; int main() { cin >> W >> H >> X; Vl arr(4); if (H == 1 && W == 1 && X <= 9) { cout << X << endk; return 0; } if (H == 1 && W % 3 == 2 && X <= 18) { REP(i, H) { REP(j, W) { if (j % 3 == 0) { cout << min(X, 9ll); } else if (j % 3 == 1) { cout << X - min(X, 9ll); } else { cout << 0; } if (j != W - 1) cout << " "; } cout << endk; } return 0; } if (W == 1 && H % 3 == 2 && X <= 18) { REP(i, H) { REP(j, W) { if (i % 3 == 0) { cout << min(X, 9ll); } else if (i % 3 == 1) { cout << X - min(X, 9ll); } else { cout << 0; } if (j != W - 1) cout << " "; } cout << endk; } return 0; } else if (H % 3 == 2 && W % 3 == 2 && X <= 36) { REP(i, 4) { arr[i] = min(9ll, X); X -= arr[i]; } REP(i, H) { REP(j, W) { if (i % 3 == 2) { cout << 0; } else { if (j % 3 == 2) { cout << 0; } else { cout << arr[i % 3 + (j % 3) * 2]; } } if (j != W - 1) { cout << " "; } } cout << endk; } return 0; } cout << -1 << endk; }