#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; using ll = long long; constexpr int INF = 1001001001; constexpr int mod = 1000000007; // constexpr int mod = 998244353; template inline bool chmax(T& x, T y){ if(x < y){ x = y; return true; } return false; } template inline bool chmin(T& x, T y){ if(x > y){ x = y; return true; } return false; } template struct Edge{ int u, v; T cost; int id; Edge() = default; Edge(int u, int v, T cost, int id) : u(u), v(v), cost(cost), id(id) {} bool operator<(const Edge& other) const{ return cost < other.cost; } }; struct UnionFind{ int sz; // vertex number vector par; vector rank; UnionFind(int n) : sz(n) { par.resize(sz); rank.assign(sz, 0); for(int i = 0; i < sz; ++i){ par[i] = i; } } int find(int x){ if(par[x] == x) return x; else return par[x] = find(par[x]); } bool same(int x, int y){ return find(x) == find(y); } void unite(int x, int y){ x = find(x), y = find(y); if(x == y) return; if(rank[x] < rank[y]) par[x] = y; else{ par[y] = x; if(rank[x] == rank[y]) ++rank[x]; } } }; bool used[100005]; template T Kruskal(vector> &es, int V){ T res = 0; sort(es.begin(), es.end()); int sz = es.size(); UnionFind tree(V); for(int i = 0; i < sz; ++i){ if(used[es[i].id]){ tree.unite(es[i].u, es[i].v); res += es[i].cost; } } for(int i = 0; i < sz; ++i){ if(!used[es[i].id] && !tree.same(es[i].u, es[i].v)){ tree.unite(es[i].u, es[i].v); res += es[i].cost; } } return res; } int main(){ ios::sync_with_stdio(false); cin.tie(nullptr); int n, m, k; cin >> n >> m >> k; vector> es; ll sum = 0; for(int i = 0; i < m; ++i){ int a, b, c; cin >> a >> b >> c; --a, --b; sum += c; es.emplace_back(a, b, c, i); } for(int i = 0; i < k; ++i){ int c; cin >> c; used[c - 1] = true; } cout << sum - Kruskal(es, n) << endl; return 0; }