#include using namespace std; double solve(vector > > cur) { if (cur.size() == 1) { return cur[0][0].second; } vector > > nxt; for (int i = 0; i < cur.size(); i += 2) { vector > &x = cur[i]; vector > &y = cur[i+1]; vector > z; for (int j = 0; j < x.size(); j++) { double acc = 0.0; for (int k = 0; k < y.size(); k++) { double win = x[j].first * x[j].first / (x[j].first * x[j].first + y[k].first * y[k].first); acc += x[j].second * y[k].second * win; } z.push_back({x[j].first, acc}); } for (int j = 0; j < y.size(); j++) { double acc = 0.0; for (int k = 0; k < x.size(); k++) { double win = y[j].first * y[j].first / (y[j].first * y[j].first + x[k].first * x[k].first); acc += y[j].second * x[k].second * win; } z.push_back({y[j].first, acc}); } nxt.push_back(z); } return solve(nxt); } int main() { ios_base::sync_with_stdio(0); cin.tie(0); int m; cin >> m; int n = 1< s(n); for (int i = 0; i < n; i++) cin >> s[i]; vector > > v; for (int i = 0; i < n; i++) v.push_back({{s[i], 1.0}}); cout << fixed << setprecision(12) << solve(v) << endl; return 0; }