#include using namespace std; int wet(const vector &a) { vector x, y; for (int t: a) { if (t > 0) x.push_back(t); else y.push_back(t); } sort(x.begin(), x.end()); sort(y.begin(), y.end()); int ret = 0; int j = 0; for (int i = x.size() - 1; i >= 0; i--) { while (j < y.size() && x[i] + y[j] <= 0) ++j; if (j < y.size()) { ++j; ++ret; } else { ret += (i+1) / 2; break; } } return ret; } int dry(const vector &a) { vector b; for (int t: a) b.push_back(-t); return wet(b); } int moist(const vector &a) { int z = 0; vector pos(1e5 + 1), neg(1e5 + 1); for (int x: a) { if (x == 0) ++z; else if (x > 0) ++pos[x]; else ++neg[abs(x)]; } int ret = z / 2; for (int i = 1; i <= 1e5; i++) { ret += min(pos[i], neg[i]); } return ret; } int main() { ios_base::sync_with_stdio(0); cin.tie(0); int n; cin >> n; n *= 2; vector a(n); for (int i = 0; i < n; i++) cin >> a[i]; cout << dry(a) << " " << wet(a) << " " << moist(a) << endl; return 0; }