#include using namespace std; #define rep(i, n) for(int i = 0; i < n; i++) #define rep2(i, x, n) for(int i = x; i <= n; i++) #define rep3(i, x, n) for(int i = x; i >= n; i--) #define each(e, v) for(auto &e: v) #define pb push_back #define eb emplace_back #define all(x) x.begin(), x.end() #define rall(x) x.rbegin(), x.rend() #define sz(x) (int)x.size() using ll = long long; using pii = pair; using pil = pair; using pli = pair; using pll = pair; const int MOD = 1000000007; //const int MOD = 998244353; const int inf = (1<<30)-1; const ll INF = (1LL<<60)-1; template bool chmax(T &x, const T &y) {return (x < y)? (x = y, true) : false;}; template bool chmin(T &x, const T &y) {return (x > y)? (x = y, true) : false;}; struct io_setup{ io_setup(){ ios_base::sync_with_stdio(false); cin.tie(NULL); cout << fixed << setprecision(15); } } io_setup; template struct Graph{ struct edge{ int to, id; edge(int to, int id) : to(to), id(id) {} }; vector> es; const int n; int m; Graph(int n) : es(n), n(n), m(0) {} void add_edge(int from, int to){ es[from].emplace_back(to, m); if(!directed) es[to].emplace_back(from, m); m++; } }; int main(){ int N; cin >> N; Graph G(N); rep(i, N-1){ int u, v; cin >> u >> v; u--, v--; G.add_edge(u, v); } vector v; rep(i, N){ if(sz(G.es[i]) == 1) v.eb(i); } if(sz(v) == 2) {cout << "Yes\n"; return 0;} int n = sz(v); vector pre(n, -1); while(true){ int cnt = 0; rep(i, n){ if(sz(G.es[v[i]]) >= 3) cnt++; } if(cnt == n){ bool flag = true; rep(i, n){ if(v[i] != v[0]) flag = false; } cout << (flag? "Yes\n" : "No\n"); return 0; } else if(cnt > 0){ cout << "No\n"; return 0; } else{ rep(i, n){ int nxt; each(e, G.es[v[i]]){ if(e.to != pre[i]) nxt = e.to; } pre[i] = v[i], v[i] = nxt; } } } }