#include #include template struct is_dereferenceable : std::false_type {}; template struct is_dereferenceable())>> : std::true_type {}; template struct is_iterable : std::false_type {}; template struct is_iterable())), decltype(std::end(std::declval()))>> : std::true_type {}; template struct is_applicable : std::false_type {}; template struct is_applicable::value)>> : std::true_type {}; template void debug(const T& value, const Ts&... args); template void debug(const T& v) { if constexpr (is_dereferenceable::value) { std::cerr << "{"; if (v) { debug(*v); } else { std::cerr << "nil"; } std::cerr << "}"; } else if constexpr (is_iterable::value && !std::is_same::value) { std::cerr << "{"; for (auto it = std::begin(v); it != std::end(v); ++it) { if (it != std::begin(v)) std::cerr << ", "; debug(*it); } std::cerr << "}"; } else if constexpr (is_applicable::value) { std::cerr << "{"; std::apply([](const auto&... args) { debug(args...); }, v); std::cerr << "}"; } else { std::cerr << v; } } template void debug(const T& value, const Ts&... args) { debug(value); std::cerr << ", "; debug(args...); } #if DEBUG #define dbg(...) \ do { \ cerr << #__VA_ARGS__ << ": "; \ debug(__VA_ARGS__); \ cerr << " (L" << __LINE__ << ")\n"; \ } while (0) #else #define dbg(...) #endif void read_from_cin() {} template void read_from_cin(T& value, Ts&... args) { std::cin >> value; read_from_cin(args...); } #define rd(type, ...) \ type __VA_ARGS__; \ read_from_cin(__VA_ARGS__); #define ints(...) rd(int, __VA_ARGS__); #define strings(...) rd(string, __VA_ARGS__); template void write_to_cout(const T& value) { if constexpr (std::is_same::value) { std::cout << (value ? "Yes" : "No"); } else if constexpr (is_iterable::value && !std::is_same::value) { for (auto it = std::begin(value); it != std::end(value); ++it) { if (it != std::begin(value)) std::cout << " "; std::cout << *it; } } else { std::cout << value; } } template void write_to_cout(const T& value, const Ts&... args) { write_to_cout(value); std::cout << ' '; write_to_cout(args...); } #define wt(...) \ do { \ write_to_cout(__VA_ARGS__); \ cout << '\n'; \ } while (0) #define all(x) (x).begin(), (x).end() #define eb(...) emplace_back(__VA_ARGS__) #define pb(...) push_back(__VA_ARGS__) #define dispatch(_1, _2, _3, name, ...) name #define as_i64(x) \ ( \ [] { \ static_assert( \ std::is_integral< \ typename std::remove_reference::type>::value, \ "rep macro supports std integral types only"); \ }, \ static_cast(x)) #define rep3(i, a, b) for (std::int64_t i = as_i64(a); i < as_i64(b); ++i) #define rep2(i, n) rep3(i, 0, n) #define rep1(n) rep2(_loop_variable_, n) #define rep(...) dispatch(__VA_ARGS__, rep3, rep2, rep1)(__VA_ARGS__) #define rrep3(i, a, b) for (std::int64_t i = as_i64(b) - 1; i >= as_i64(a); --i) #define rrep2(i, n) rrep3(i, 0, n) #define rrep1(n) rrep2(_loop_variable_, n) #define rrep(...) dispatch(__VA_ARGS__, rrep3, rrep2, rrep1)(__VA_ARGS__) #define each3(k, v, c) for (auto&& [k, v] : c) #define each2(e, c) for (auto&& e : c) #define each(...) dispatch(__VA_ARGS__, each3, each2)(__VA_ARGS__) template std::istream& operator>>(std::istream& is, std::vector& v) { for (T& vi : v) is >> vi; return is; } template std::istream& operator>>(std::istream& is, std::pair& p) { is >> p.first >> p.second; return is; } template bool chmax(T& a, U b) { if (a < b) { a = b; return true; } return false; } template bool chmin(T& a, U b) { if (a > b) { a = b; return true; } return false; } template auto max(T a, U b) { return a > b ? a : b; } template auto min(T a, U b) { return a < b ? a : b; } template std::int64_t sz(const T& v) { return std::size(v); } template std::int64_t popcount(T i) { return std::bitset::digits>(i).count(); } template bool hasbit(T s, int i) { return std::bitset::digits>(s)[i]; } template auto div_floor(T n, U d) { if (d < 0) { n = -n; d = -d; } if (n < 0) { return -((-n + d - 1) / d); } return n / d; }; template auto div_ceil(T n, U d) { if (d < 0) { n = -n; d = -d; } if (n < 0) { return -(-n / d); } return (n + d - 1) / d; } template bool even(T x) { return x % 2 == 0; } const std::int64_t big = std::numeric_limits::max() / 4; using i64 = std::int64_t; using i32 = std::int32_t; template using low_priority_queue = std::priority_queue, std::greater>; template using V = std::vector; template using VV = V>; void Main(); int main() { std::ios_base::sync_with_stdio(false); std::cin.tie(NULL); std::cout << std::fixed << std::setprecision(20); Main(); return 0; } const auto& Fix = boost::hana::fix; using namespace std; #define int i64 bool Solve() { ints(n); VV g(n); rep(n - 1) { ints(a, b); --a, --b; g[a].pb(b); g[b].pb(a); } V degree3; rep(i, n) { if (sz(g[i]) > 2) degree3.pb(i); } if (degree3.empty()) return true; if (sz(degree3) > 1) return false; int radius = -1; auto rec = Fix([&](auto rec, int node, int parent) -> pair { int ret = 0; for (int child : g[node]) { if (child == parent) continue; auto [res, ok] = rec(child, node); if (!ok) return {0, false}; if (ret > 0) return {0, false}; ret = res + 1; } return {ret, true}; }); for (int child : g[degree3[0]]) { auto [res, ok] = rec(child, degree3[0]); if (!ok) return false; if (radius != -1 && radius != res) return false; radius = res; } return true; } void Main() { wt(Solve()); }