#include using namespace std; struct edge{ int to; int c; }; int main(){ int n, m, k; cin >> n >> m >> k; vector>g(n); for(int i = 0; i < m; i++){ int u, v, c; cin >> u >> v >> c; u--, v--; g[u].push_back({v, c}); g[v].push_back({u, c}); } int ok = 300000, ng = -1; while(ok - ng >= 2){ int mid = (ok + ng) / 2; dequedeq; vectordist(n, 1e9); vectorused(n); dist[0] = 0; deq.push_back(0); while(!deq.empty()){ auto v = deq.front(); deq.pop_front(); if(used[v])continue; used[v] = true; for(auto e:g[v]){ if(e.c > mid){ if(dist[e.to] > dist[v] + 1){ deq.push_back(e.to); dist[e.to] = dist[v] + 1; } } else if(dist[e.to] > dist[v]){ deq.push_front(e.to); dist[e.to] = dist[v]; } } } if(dist[n - 1] < k)ok = mid; else ng = mid; } cout << ok << endl; }