#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; //using namespace atcoder; #define REP(i, n) for (int i=0; i<(n); ++i) #define RREP(i, n) for (int i=(int)(n)-1; i>=0; --i) #define FOR(i, a, n) for (int i=(a); i<(n); ++i) #define RFOR(i, a, n) for (int i=(int)(n)-1; i>=(a); --i) #define SZ(x) ((int)(x).size()) #define ALL(x) (x).begin(),(x).end() #define DUMP(x) cerr<<#x<<" = "<<(x)< ostream &operator<<(ostream &os, const vector &v) { os << "["; REP(i, SZ(v)) { if (i) os << ", "; os << v[i]; } return os << "]"; } template ostream &operator<<(ostream &os, const pair &p) { return os << "(" << p.first << " " << p.second << ")"; } template bool chmax(T &a, const T &b) { if (a < b) { a = b; return true; } return false; } template bool chmin(T &a, const T &b) { if (b < a) { a = b; return true; } return false; } using ll = long long; using ull = unsigned long long; using ld = long double; using P = pair; using vi = vector; using vll = vector; using vvi = vector; using vvll = vector; const ll MOD = 1e9 + 7; const int INF = INT_MAX / 2; const ll LINF = LLONG_MAX / 2; const ld eps = 1e-9; // edit void solve() { int N; cin >> N; vector A(4); REP(i, N) { int tmp; cin >> tmp; if (tmp > 2) { A[3]++; } else { A[tmp]++; } } // cerr << (A[1] - 1) * A[1] * 2 << endl; // cerr << (A[2] - 1) * A[2] << endl; // cerr << (A[3] - 1) * A[3] << endl; // cerr << A[1] * A[2] * 3 << endl; // cerr << A[1] * A[3] * 2 << endl; // cerr << A[2] * A[3] << endl; ll ans = (A[1] - 1) * A[1] + (A[2] - 1) * A[2] / 2 + (A[3] - 1) * A[3] / 2 + A[1] * A[2] * 3 + A[1] * A[3] * 2 + A[2] * A[3]; cout << ans << endl; } int main() { cin.tie(0); ios::sync_with_stdio(false); cout << fixed << setprecision(10); // std::ifstream in("input.txt"); // std::cin.rdbuf(in.rdbuf()); solve(); return 0; }