/** * author: ryo3ihara * started: 2021-04-09 22:18:01 * 継続は力なり、雨だれ石を穿つ * make the impossible possible **/ #pragma GCC optimize("Ofast") #include //#include //using namespace atcoder; // #include // #include // namespace mpb = boost::multiprecision; // using bint = mpb::cpp_int; // // 仮数部が1024ビットの浮動小数点数型(TLEしたら小さくする) // using Real = mpb::number>; #ifdef __HOGE__ #pragma region macro #endif using namespace std; using ll = long long; using ld = long double; using ull = unsigned long long; using uint = unsigned; using pll = pair; using pli = pair; using pii = pair; using pld = pair; using ppiii = pair; using ppiill = pair; using ppllll = pair; using pplii = pair; using mii = map; using dll = deque; using qll = queue; using pqll = priority_queue; using pqrll = priority_queue, greater>; using pqrpll = priority_queue, greater>; using vint = vector; using vbool = vector; using vstr = vector; using vll = vector; using vpll = vector; using vvll = vector>; using vvint = vector>; using vvbool = vector; using vvstr = vector; using vvpll = vector>; #define REP(i,n) for(ll i=0;i=0;i--) #define FOR(i,a,b) for(ll i=a;i<=ll(b);i++) #define FORD(i,a,b) for(ll i=a;i>=ll(b);i--) #define overload4(_1,_2,_3,_4,name,...) name #define overload3(_1,_2,_3,name,...) name #define rep1(n) for(ll i=0;i(a);) #define rrep4(i,a,b,c) for(ll i=(a)+((b)-(a)-1)/(c)*(c);i>=(a);i-=c) #define rrep(...) overload4(__VA_ARGS__,rrep4,rrep3,rrep2,rrep1)(__VA_ARGS__) #define each1(i,a) for(auto&&i:a) #define each2(x,y,a) for(auto&&[x,y]:a) #define each3(x,y,z,a) for(auto&&[x,y,z]:a) #define each(...) overload4(__VA_ARGS__,each3,each2,each1)(__VA_ARGS__) #define all1(i) begin(i),end(i) #define all2(i,a) begin(i),begin(i)+a #define all3(i,a,b) begin(i)+a,begin(i)+b #define all(...) overload3(__VA_ARGS__,all3,all2,all1)(__VA_ARGS__) #define rall1(i) (i).rbegin(),(i).rend() #define rall2(i,k) (i).rbegin(),(i).rbegin()+k #define rall3(i,a,b) (i).rbegin()+a,(i).rbegin()+b #define rall(...) overload3(__VA_ARGS__,rall3,rall2,rall1)(__VA_ARGS__) #define SUM(...) accumulate(all(__VA_ARGS__),0LL) #define ALL(x) x.begin(),x.end() #define rALL(x) x.rbegin(),x.rend() #define SIZE(x) ll(x.size()) #define Sort(a) sort(all(a)) #define INT(...) int __VA_ARGS__;in(__VA_ARGS__) #define LL(...) ll __VA_ARGS__;in(__VA_ARGS__) #define ULL(...) ull __VA_ARGS__;in(__VA_ARGS__) #define STR(...) string __VA_ARGS__;in(__VA_ARGS__) #define CHR(...) char __VA_ARGS__;in(__VA_ARGS__) #define DBL(...) double __VA_ARGS__;in(__VA_ARGS__) #define LD(...) ld __VA_ARGS__;in(__VA_ARGS__)int scan(){ return getchar(); } #define fs first #define sc second #define endl '\n' #define elif else if void scan(int& a){ scanf("%d", &a); } void scan(unsigned& a){ scanf("%u", &a); } void scan(long& a){ scanf("%ld", &a); } void scan(long long& a){ scanf("%lld", &a); } void scan(unsigned long long& a){ scanf("%llu", &a); } void scan(char& a){ do{ a = getchar(); }while(a == ' ' || a == '\n'); } void scan(float& a){ scanf("%f", &a); } void scan(double& a){ scanf("%lf", &a); } void scan(long double& a){ scanf("%Lf", &a); } void scan(vector& a){ for(unsigned i = 0; i < a.size(); i++){ int b; scan(b); a[i] = b; } } void scan(char a[]){ scanf("%s", a); } void scan(string& a){ cin >> a; } template void scan(vector&); template void scan(array&); template void scan(pair&); template void scan(T(&)[size]); template void scan(vector& a){ for(auto&& i : a) scan(i); } template void scan(deque& a){ for(auto&& i : a) scan(i); } template void scan(array& a){ for(auto&& i : a) scan(i); } template void scan(pair& p){ scan(p.first); scan(p.second); } template void scan(T (&a)[size]){ for(auto&& i : a) scan(i); } template void scan(T& a){ cin >> a; } void in(){} template void in(Head& head, Tail&... tail){ scan(head); in(tail...); } void print(){ putchar(' '); } void print(bool a){ printf("%d", a); } void print(int a){ printf("%d", a); } void print(unsigned a){ printf("%u", a); } void print(long a){ printf("%ld", a); } void print(long long a){ printf("%lld", a); } void print(unsigned long long a){ printf("%llu", a); } void print(char a){ printf("%c", a); } void print(char a[]){ printf("%s", a); } void print(const char a[]){ printf("%s", a); } void print(float a){ printf("%.15f", a); } void print(double a){ printf("%.15f", a); } void print(long double a){ printf("%.15Lf", a); } void print(const string& a){ for(auto&& i : a) print(i); } template void print(const complex& a){ if(a.real() >= 0) print('+'); print(a.real()); if(a.imag() >= 0) print('+'); print(a.imag()); print('i'); } template void print(const vector&); template void print(const array&); template void print(const pair& p); template void print(const T (&)[size]); template void print(const vector& a){ if(a.empty()) return; print(a[0]); for(auto i = a.begin(); ++i != a.end(); ){ putchar(' '); print(*i); } } template void print(const deque& a){ if(a.empty()) return; print(a[0]); for(auto i = a.begin(); ++i != a.end(); ){ putchar(' '); print(*i); } } template void print(const array& a){ print(a[0]); for(auto i = a.begin(); ++i != a.end(); ){ putchar(' '); print(*i); } } template void print(const pair& p){ print(p.first); putchar(' '); print(p.second); } template void print(const T (&a)[size]){ print(a[0]); for(auto i = a; ++i != end(a); ){ putchar(' '); print(*i); } } template void print(const T& a){ cout << a; } int out(){ putchar('\n'); return 0; } template int out(const T& t){ print(t); putchar('\n'); return 0; } template int out(const Head& head, const Tail&... tail){ print(head); putchar(' '); out(tail...); return 0; } #ifdef DEBUG inline ll __lg(ull x){ return 63 - __builtin_clzll(x); } #define debug(...) { print(#__VA_ARGS__); print(":"); out(__VA_ARGS__); } #else #define debug(...) void(0) #endif #define INF32 2147483647 //2.147483647x10^{9}:32bit整数のinf #define INF64 9223372036854775807 //9.223372036854775807x10^{18}:64bit整数のinf const ll MOD = 1000000007; const int inf = 1e9; const ll INF = 0x7f7f7f7f7f7f7f7f; const ll MAXR = 100000; //10^5:配列の最大のrange const ld PI = acos(-1); inline void Yes(bool b = true) { cout << (b ? "Yes" : "No") << '\n'; } inline void YES(bool b = true) { cout << (b ? "YES" : "NO") << '\n'; } inline void OKNG(bool b = true) { cout << (b ? "OK" : "NG") << '\n'; } inline void possible(bool i = true){ cout << (i?"possible":"impossible") << '\n'; } inline void Possible(bool i = true){ cout << (i?"Possible":"Impossible") << '\n'; } inline void POSSIBLE(bool i = true){ cout << (i?"POSSIBLE":"IMPOSSIBLE") << '\n'; } template inline bool chmin(A& a, B b) {if (a > b) {a = b;return true;}return false;} template inline bool chmax(A& a, B b) {if (a < b) {a = b;return true;}return false;} template auto min(const T& a){ return *min_element(a.begin(),a.end()); } template auto max(const T& a){ return *max_element(a.begin(),a.end()); } template A power(A a, A b) {A res=1;while (b>0) {if (b&1){res*=a;}b/=2;a*=a;}return res;} long long powmod(long long a, long long b) {long long res=1;while (b>0) {if (b&1){res*=a;res%=MOD;}b/=2;a*=a;a%=MOD;}return res;} template A powmod(A a, A b,A m) {A res=1;while (b>0) {if (b&1){res*=a;res%=m;}b/=2;a*=a;a%=m;}return res%m;} template A nlcm(vector a) {A res;res = a[0];for (ll i = 1; i < (ll)a.size(); i++) {res = lcm(res, a[i]);}return res;} template A ngcd(vector a){A res;res = a[0];for(ll i = 1; i < (ll)a.size() && res != 1; i++) {res = gcd(a[i], res);}return res;} template A sqr(A x){A r=sqrt(x)-1;while((r+1)*(r+1)<=x)r++;return r;} template A bit_length(A a){A k = 0;while(a){k++;a/=2;}return k;} template A isqrt(A n){A a = 0, r = 0;for(A s = bit_length(n)-(bit_length(n)%2?1:2); s >= 0;s-=2){A t = ((n >> s) & 3);r = ((r << 2) | t);A c = ((a << 2) | 1);int b = (r >= c);if(b){r -= c;}a = ((a << 1) | b);}return a;} #ifdef __HOGE__ #pragma endregion #endif struct SuccinctIndexableDictionary { size_t length; size_t blocks; vector< unsigned > bit, sum; SuccinctIndexableDictionary() = default; SuccinctIndexableDictionary(size_t length) : length(length), blocks((length + 31) >> 5) { bit.assign(blocks, 0U); sum.assign(blocks, 0U); } void set(int k) { bit[k >> 5] |= 1U << (k & 31); } void build() { sum[0] = 0U; for(int i = 1; i < blocks; i++) { sum[i] = sum[i - 1] + __builtin_popcount(bit[i - 1]); } } bool operator[](int k) { return (bool((bit[k >> 5] >> (k & 31)) & 1)); } int rank(int k) { return (sum[k >> 5] + __builtin_popcount(bit[k >> 5] & ((1U << (k & 31)) - 1))); } int rank(bool val, int k) { return (val ? rank(k) : k - rank(k)); } }; template< class T > struct Matrix { vector< vector< T > > A; Matrix() {} Matrix(size_t n, size_t m) : A(n, vector< T >(m, 0)) {} Matrix(size_t n) : A(n, vector< T >(n, 0)) {}; size_t height() const { return (A.size()); } size_t width() const { return (A[0].size()); } inline const vector< T > &operator[](int k) const { return (A.at(k)); } inline vector< T > &operator[](int k) { return (A.at(k)); } static Matrix I(size_t n) { Matrix mat(n); for(int i = 0; i < n; i++) mat[i][i] = 1; return (mat); } Matrix &operator+=(const Matrix &B) { size_t n = height(), m = width(); assert(n == B.height() && m == B.width()); for(int i = 0; i < n; i++) for(int j = 0; j < m; j++) (*this)[i][j] += B[i][j]; return (*this); } Matrix &operator-=(const Matrix &B) { size_t n = height(), m = width(); assert(n == B.height() && m == B.width()); for(int i = 0; i < n; i++) for(int j = 0; j < m; j++) (*this)[i][j] -= B[i][j]; return (*this); } Matrix &operator*=(const Matrix &B) { size_t n = height(), m = B.width(), p = width(); assert(p == B.height()); vector< vector< T > > C(n, vector< T >(m, 0)); for(int i = 0; i < n; i++) for(int j = 0; j < m; j++) for(int k = 0; k < p; k++) C[i][j] = (C[i][j] + (*this)[i][k] * B[k][j]); A.swap(C); return (*this); } Matrix &operator^=(long long k) { Matrix B = Matrix::I(height()); while(k > 0) { if(k & 1) B *= *this; *this *= *this; k >>= 1LL; } A.swap(B.A); return (*this); } Matrix operator+(const Matrix &B) const { return (Matrix(*this) += B); } Matrix operator-(const Matrix &B) const { return (Matrix(*this) -= B); } Matrix operator*(const Matrix &B) const { return (Matrix(*this) *= B); } Matrix operator^(const long long k) const { return (Matrix(*this) ^= k); } friend ostream &operator<<(ostream &os, Matrix &p) { size_t n = p.height(), m = p.width(); for(int i = 0; i < n; i++) { os << "["; for(int j = 0; j < m; j++) { os << p[i][j] << (j + 1 == m ? "]\n" : ","); } } return (os); } T determinant() { Matrix B(*this); assert(width() == height()); T ret = 1; for(int i = 0; i < width(); i++) { int idx = -1; for(int j = i; j < width(); j++) { if(B[j][i] != 0) idx = j; } if(idx == -1) return (0); if(i != idx) { ret *= -1; swap(B[i], B[idx]); } ret *= B[i][i]; T vv = B[i][i]; for(int j = 0; j < width(); j++) { B[i][j] /= vv; } for(int j = i + 1; j < width(); j++) { T a = B[j][i]; for(int k = 0; k < width(); k++) { B[j][k] -= B[i][k] * a; } } } return (ret); } }; /* * @brief Wavelet-Matrix(ウェーブレット行列) * @docs docs/wavelet-matrix.md */ template< typename T, int MAXLOG > struct WaveletMatrix { size_t length; SuccinctIndexableDictionary matrix[MAXLOG]; int mid[MAXLOG]; WaveletMatrix() = default; WaveletMatrix(vector< T > v) : length(v.size()) { vector< T > l(length), r(length); for(int level = MAXLOG - 1; level >= 0; level--) { matrix[level] = SuccinctIndexableDictionary(length + 1); int left = 0, right = 0; for(int i = 0; i < length; i++) { if(((v[i] >> level) & 1)) { matrix[level].set(i); r[right++] = v[i]; } else { l[left++] = v[i]; } } mid[level] = left; matrix[level].build(); v.swap(l); for(int i = 0; i < right; i++) { v[left + i] = r[i]; } } } pair< int, int > succ(bool f, int l, int r, int level) { return {matrix[level].rank(f, l) + mid[level] * f, matrix[level].rank(f, r) + mid[level] * f}; } // v[k] T access(int k) { T ret = 0; for(int level = MAXLOG - 1; level >= 0; level--) { bool f = matrix[level][k]; if(f) ret |= T(1) << level; k = matrix[level].rank(f, k) + mid[level] * f; } return ret; } T operator[](const int &k) { return access(k); } // count i s.t. (0 <= i < r) && v[i] == x int rank(const T &x, int r) { int l = 0; for(int level = MAXLOG - 1; level >= 0; level--) { tie(l, r) = succ((x >> level) & 1, l, r, level); } return r - l; } // k-th(0-indexed) smallest number in v[l,r) T kth_smallest(int l, int r, int k) { assert(0 <= k && k < r - l); T ret = 0; for(int level = MAXLOG - 1; level >= 0; level--) { int cnt = matrix[level].rank(false, r) - matrix[level].rank(false, l); bool f = cnt <= k; if(f) { ret |= T(1) << level; k -= cnt; } tie(l, r) = succ(f, l, r, level); } return ret; } // k-th(0-indexed) largest number in v[l,r) T kth_largest(int l, int r, int k) { return kth_smallest(l, r, r - l - k - 1); } // count i s.t. (l <= i < r) && (v[i] < upper) int range_freq(int l, int r, T upper) { int ret = 0; for(int level = MAXLOG - 1; level >= 0; level--) { bool f = ((upper >> level) & 1); if(f) ret += matrix[level].rank(false, r) - matrix[level].rank(false, l); tie(l, r) = succ(f, l, r, level); } return ret; } // count i s.t. (l <= i < r) && (lower <= v[i] < upper) int range_freq(int l, int r, T lower, T upper) { return range_freq(l, r, upper) - range_freq(l, r, lower); } // max v[i] s.t. (l <= i < r) && (v[i] < upper) T prev_value(int l, int r, T upper) { int cnt = range_freq(l, r, upper); return cnt == 0 ? T(-1) : kth_smallest(l, r, cnt - 1); } // min v[i] s.t. (l <= i < r) && (lower <= v[i]) T next_value(int l, int r, T lower) { int cnt = range_freq(l, r, lower); return cnt == r - l ? T(-1) : kth_smallest(l, r, cnt); } }; template< typename T, int MAXLOG > struct CompressedWaveletMatrix { WaveletMatrix< int, MAXLOG > mat; vector< T > ys; CompressedWaveletMatrix(const vector< T > &v) : ys(v) { sort(begin(ys), end(ys)); ys.erase(unique(begin(ys), end(ys)), end(ys)); vector< int > t(v.size()); for(int i = 0; i < v.size(); i++) t[i] = get(v[i]); mat = WaveletMatrix< int, MAXLOG >(t); } inline int get(const T& x) { return lower_bound(begin(ys), end(ys), x) - begin(ys); } T access(int k) { return ys[mat.access(k)]; } T operator[](const int &k) { return access(k); } int rank(const T &x, int r) { auto pos = get(x); if(pos == ys.size() || ys[pos] != x) return 0; return mat.rank(pos, r); } T kth_smallest(int l, int r, int k) { return ys[mat.kth_smallest(l, r, k)]; } T kth_largest(int l, int r, int k) { return ys[mat.kth_largest(l, r, k)]; } int range_freq(int l, int r, T upper) { return mat.range_freq(l, r, get(upper)); } int range_freq(int l, int r, T lower, T upper) { return mat.range_freq(l, r, get(lower), get(upper)); } T prev_value(int l, int r, T upper) { auto ret = mat.prev_value(l, r, get(upper)); return ret == -1 ? T(-1) : ys[ret]; } T next_value(int l, int r, T lower) { auto ret = mat.next_value(l, r, get(lower)); return ret == -1 ? T(-1) : ys[ret]; } }; signed main(){ ios::sync_with_stdio(false); cin.tie(nullptr); //cout << fixed << setprecision(15); ll N,Q; cin >> N >> Q; string S; cin >> S; vll vec(N); rep(i,N){ vec[i] = (S[i] - 'a'); } WaveletMatrix wm(vec); while(Q--){ ll L,R,X; cin >> L >> R >> X; string s = ""; s += char('a' + wm.kth_smallest(L-1,R,X-1)); cout << s << endl; } //cout << ans << endl; return 0; }