//#define _GLIBCXX_DEBUG #include using namespace std; #define rep(i, n) for(int i=0; i; using vs = vector; using vi = vector; using vvi = vector; template using PQ = priority_queue; template using PQG = priority_queue, greater>; const int INF = 0xccccccc; const ll LINF = 0xcccccccccccccccLL; template inline bool chmax(T1 &a, T2 b) {return a < b && (a = b, true);} template inline bool chmin(T1 &a, T2 b) {return a > b && (a = b, true);} template istream &operator>>(istream &is, pair &p) { return is >> p.first >> p.second;} template ostream &operator<<(ostream &os, const pair &p) { return os << p.first << ' ' << p.second;} //head int main() { ios::sync_with_stdio(false); cin.tie(0); int n, m; cin >> n >> m; vi a(n); rep(i, n) cin >> a[i]; vi ids(n); iota(all(ids), 0); sort(all(ids), [&](int i, int j){return a[i] < a[j];}); vvi G(n); rep(i, m) { int a, b; cin >> a >> b; a--; b--; G[a].emplace_back(b); G[b].emplace_back(a); } vi light(n); int k; cin >> k; rep(i, k) { int a; cin >> a; a--; light[a] = 1; } int z = 0; vi ans; for(auto id:ids) { if(!light[id]) continue; z++; ans.emplace_back(id+1); for(auto ne:G[id]) if(a[ne] > a[id]) light[ne] ^= 1; } cout << z << endl; for(auto x:ans) cout << x << '\n'; }