#include using namespace std; class union_find { int n; int cnt; // number of connected components vector par; vector rank; vector sz; // size of each component public: union_find(int n) : n(n), cnt(n), par(n), rank(n), sz(n) { for (int i = 0; i < n; i++) { par[i] = i; sz[i] = 1; } } int find(int x) { return par[x] == x ? x : par[x] = find(par[x]); } void unite(int x, int y) { x = find(x); y = find(y); if (x == y) return; --cnt; if (rank[x] < rank[y]) { par[x] = y; sz[y] += sz[x]; } else { par[y] = x; sz[x] += sz[y]; if (rank[x] == rank[y]) ++rank[x]; } } bool same(int x, int y) { return find(x) == find(y); } int compCnt() { return cnt; } int size(int x) { return sz[find(x)]; } }; int main() { ios_base::sync_with_stdio(0); cin.tie(0); int n, a, b; cin >> n >> a >> b; vector x(n); for (int i = 0; i < n; i++) cin >> x[i]; union_find tree(n); int l = 0, r = 0; vector sum(n); for (int i = 0; i < n; i++) { while (l < n && x[i] + a > x[l]) ++l; while (r < n && x[i] + b >= x[r]) ++r; if (l < r) { tree.unite(i, l); sum[l]++; sum[r-1]--; } } int acc = 0; for (int i = 0; i < n; i++) { acc += sum[i]; if (acc > 0) tree.unite(i, i+1); } for (int i = 0; i < n; i++) cout << tree.size(i) << endl; return 0; }