#line 2 "cpplib/util/template.hpp" #pragma GCC optimize("Ofast") #pragma GCC optimize("unroll-loops") #pragma GCC target("avx2") #include using namespace std; struct __INIT__{__INIT__(){cin.tie(0);ios::sync_with_stdio(false);cout< vec; typedef vector> mat; typedef vector>> mat3; typedef vector svec; typedef vector> smat; templateusing V=vector; templateusing VV=V>; templateinline void output(T t){bool f=0;for(auto i:t){cout<<(f?" ":"")<inline void output2(T t){for(auto i:t)output(i);} templateinline void debug(T t){bool f=0;for(auto i:t){cerr<<(f?" ":"")<inline void debug2(T t){for(auto i:t)debug(i);} #define loop(n) for(long long _=0;_<(long long)(n);++_) #define _overload4(_1,_2,_3,_4,name,...) name #define __rep(i,a) repi(i,0,a,1) #define _rep(i,a,b) repi(i,a,b,1) #define repi(i,a,b,c) for(long long i=(long long)(a);i<(long long)(b);i+=c) #define rep(...) _overload4(__VA_ARGS__,repi,_rep,__rep)(__VA_ARGS__) #define _overload3_rev(_1,_2,_3,name,...) name #define _rep_rev(i,a) repi_rev(i,0,a) #define repi_rev(i,a,b) for(long long i=(long long)(b)-1;i>=(long long)(a);--i) #define rrep(...) _overload3_rev(__VA_ARGS__,repi_rev,_rep_rev)(__VA_ARGS__) // #define rep(i,...) for(auto i:range(__VA_ARGS__)) // #define rrep(i,...) for(auto i:reversed(range(__VA_ARGS__))) // #define repi(i,a,b) for(lint i=lint(a);i<(lint)(b);++i) // #define rrepi(i,a,b) for(lint i=lint(b)-1;i>=lint(a);--i) // #define irep(i) for(lint i=0;;++i) // inline vector range(long long n){if(n<=0)return vector();vectorv(n);iota(v.begin(),v.end(),0LL);return v;} // inline vector range(long long a,long long b){if(b<=a)return vector();vectorv(b-a);iota(v.begin(),v.end(),a);return v;} // inline vector range(long long a,long long b,long long c){if((b-a+c-1)/c<=0)return vector();vectorv((b-a+c-1)/c);for(int i=0;i<(int)v.size();++i)v[i]=i?v[i-1]+c:a;return v;} // templateinline T reversed(T v){reverse(v.begin(),v.end());return v;} #define all(n) begin(n),end(n) templatebool chmin(T& s,const E& t){bool res=s>t;s=min(s,t);return res;} templatebool chmax(T& s,const E& t){bool res=s(s,t);return res;} const vector dx={1,0,-1,0,1,1,-1,-1}; const vector dy={0,1,0,-1,1,-1,1,-1}; #define SUM(v) accumulate(all(v),0LL) templateauto make_vector(T x,int arg,Args ...args){if constexpr(sizeof...(args)==0)return vector(arg,x);else return vector(arg,make_vector(x,args...));} #define extrep(v,...) for(auto v:__MAKE_MAT__({__VA_ARGS__})) #define bit(n,a) ((n>>a)&1) vector> __MAKE_MAT__(vector v){if(v.empty())return vector>(1,vector());long long n=v.back();v.pop_back();vector> ret;vector> tmp=__MAKE_MAT__(v);for(auto e:tmp)for(long long i=0;i>; templateusing graph_w=vector>>; templateostream& operator<<(ostream& out,pairv){out<<"("<>h>>w>>n>>m; vector>v(n); rep(i,n){ lint a,b,c,d,e; cin>>a>>b>>c>>d>>e; v[i]=make_tuple(a,b,c,d,e); } mat vv(h+1,vec(w+1)); rep(i,m){ lint a,b,c,d; cin>>a>>b>>c>>d; a--;b--; lint p=max(a-c,0LL),q=min(a+c+1,h),r=max(b-c,0LL),s=min(b+c+1,w); vv[p][r]+=d; vv[q][s]+=d; vv[p][s]-=d; vv[q][r]-=d; } mat g(h+2,vec(w+2)); rep(i,h+1)rep(j,w+1){ g[i+1][j+1]=g[i][j+1]+g[i+1][j]-g[i][j]+vv[i][j]; } mat g2(h+1,vec(w+1)); rep(i,h+1)rep(j,w+1){ g2[i][j]=g[i+1][j+1]; } mat g3(h+2,vec(w+2)); rep(i,h+1)rep(j,w+1){ g3[i+1][j+1]=g3[i][j+1]+g3[i+1][j]-g3[i][j]+g2[i][j]; } lint ans=0; rep(i,n){ auto [a,b,c,d,e]=v[i]; a--;c--; // cerr<g3[a][c]+g3[b][d]-g3[a][d]-g3[b][c]){ ans++; } } cout<