import sys sys.setrecursionlimit(10**7) def I(): return int(sys.stdin.readline().rstrip()) def MI(): return map(int,sys.stdin.readline().rstrip().split()) def LI(): return list(map(int,sys.stdin.readline().rstrip().split())) def LI2(): return list(map(int,sys.stdin.readline().rstrip())) def S(): return sys.stdin.readline().rstrip() def LS(): return list(sys.stdin.readline().rstrip().split()) def LS2(): return list(sys.stdin.readline().rstrip()) H,W,N,M = MI() slimes = [tuple(MI()) for _ in range(N)] board = [[0]*(W+2) for _ in range(H+2)] for _ in range(M): X,Y,B,C = MI() board[max(1,X-B)][max(1,Y-B)] += C board[max(1,X-B)][min(W+1,Y+B+1)] -= C board[min(H+1,X+B+1)][max(1,Y-B)] -= C board[min(H+1,X+B+1)][min(W+1,Y+B+1)] += C for i in range(H+1): for j in range(1,W+1): board[i][j] += board[i][j-1] for i in range(1,H+1): for j in range(W+1): board[i][j] += board[i-1][j] for i in range(H+1): for j in range(1,W+1): board[i][j] += board[i][j-1] for i in range(1,H+1): for j in range(W+1): board[i][j] += board[i-1][j] ans = 0 for T,U,L,R,A in slimes: damage = board[U][R]-board[U][L-1]-board[T-1][R]+board[T-1][L-1] if A > damage: ans += 1 print(ans)