using namespace std; #if !defined(INCLUDED_MAIN) #define INCLUDED_MAIN #include __FILE__ void solve() { ll n; cin >> n; if (n==3 or n==5){ cout << -1 << '\n'; return; } vll ans; if (n==1) ans.push_back(1); else if (n%2==0){ rep(i,2,n,2) ans.push_back(i); } else{ ans={3,6,2,4}; rep(i,8,n,2) ans.push_back(i); } cout << ans << '\n'; return; } int main(){ #if 1 solve(); #else ll t; cin >> t; rep(i, 0, t-1){ solve(); } #endif return 0; } #else //INCLUDED_MAIN #include "bits/stdc++.h" #if __has_include() #include using namespace atcoder; #endif using ll=long long; using dd=double; using vll=vector< ll>; using vdd=vector< dd>; using vvll=vector< vll>; using vvdd=vector; using vvvll=vector< vvll>; using vvvdd=vector; using vvvvll=vector; using pll=pair; using tll=tuple; using qll=tuple; using vpll=vector< pll>; using vtll=vector< tll>; using vqll=vector< qll>; using vvpll=vector; using vvtll=vector; using vvqll=vector; constexpr ll INF = 1LL << 60; struct Fast{ Fast(){ cin.tie(0); ios::sync_with_stdio(false); cout<::max_digits10); } } fast; #define REPS(i, S, E) for (ll i = (S); i <= (E); i++) #define REP(i, N) REPS(i, 0, (N)-1) #define DEPS(i, S, E) for (ll i = (E); i >= (S); i--) #define DEP(i, N) DEPS(i, 0, (N)-1) #define EXPAND( x ) x//VS用おまじない #define overload3(_1,_2,_3,name,...) name #define overload4(_1,_2,_3,_4,name,...) name #define overload5(_1,_2,_3,_4,_5,name,...) name #define rep3(i, S, E) for (ll i = (S); i <= (E); i++) #define rep4(i, S, E, t) for (ll i = (S); i <= (E); i+=(t)) #define rep(...) EXPAND(overload4(__VA_ARGS__,rep4,rep3,_,_)(__VA_ARGS__)) #define dep3(i, E, S) for (ll i = (E); i >= (S); i--) #define dep4(i, E, S, t) for (ll i = (E); i >= (S); i-=(t)) #define dep(...) EXPAND(overload4(__VA_ARGS__, dep4, dep3,_,_)(__VA_ARGS__)) #define each2(e,v) for (auto && e:v) #define each3(a,b,v) for (auto &&[a,b]:v) #define each4(a,b,c,v) for (auto &&[a,b,c]:v) #define each5(a,b,c,d,v) for (auto &&[a,b,c,d]:v) #define each(...) EXPAND(overload5(__VA_ARGS__,each5,each4,each3,each2,_)(__VA_ARGS__)) #define ALL1(v) (v).begin(), (v).end() #define ALL2(v,E) (v).begin(), (v).begin()+((E)+1) #define ALL3(v,S,E) (v).begin()+(S), (v).begin()+((E)+1) #define ALL(...) EXPAND(overload3(__VA_ARGS__, ALL3, ALL2, ALL1)(__VA_ARGS__)) #define all ALL #define RALL1(v) (v).rbegin(), (v).rend() #define RALL2(v,E) (v).rbegin(), (v).rbegin()+((E)+1) #define RALL3(v,S,E) (v).rbegin()+(S), (v).rbegin()+((E)+1) #define RALL(...) EXPAND(overload3(__VA_ARGS__, RALL3, RALL2, RALL1)(__VA_ARGS__)) #define rall RALL template inline bool chmax(T &a, T b) { if (a < b) { a = b; return true; }return false; } template inline bool chmin(T &a, T b) { if (a > b) { a = b; return true; }return false; } template inline T MaxE(vector&v,ll S,ll E){ T m=v[S]; rep(i,S,E)chmax(m,v[i]); return m; } template inline T MinE(vector&v,ll S,ll E){ T m=v[S]; rep(i,S,E)chmin(m,v[i]); return m; } template inline T MaxE(vector &v) { return MaxE(v,0,(ll)v.size()-1); } template inline T MinE(vector &v) { return MinE(v,0,(ll)v.size()-1); } template inline auto maxe(T &&v,ll S,ll E){ return *max_element(ALL(v,S,E)); } template inline auto maxe(T &&v){ return *max_element(ALL(v)); } template inline auto mine(T &&v,ll S,ll E){ return *min_element(ALL(v,S,E)); } template inline auto mine(T &&v){ return *min_element(ALL(v)); } template inline T Sum(vector &v,ll S,ll E){ T s=T(); rep(i,S,E)s+=v[i]; return s; } template inline T Sum(vector &v) { return Sum(v,0,v.size()-1); } template::type::value_type> inline U sum(T &&v,ll S,ll E) {return accumulate(all(v,S,E),U());} template inline auto sum(T &&v) {return sum(v,0,v.end()-v.begin()-1);} template inline ll sz(T &v){ return (ll)v.size(); } inline ll CEIL(ll a,ll b){ return (a<0) ? -(-a/b) : (a+b-1)/b; } //負もOK inline ll FLOOR(ll a,ll b){ return -CEIL(-a,b); } //負もOK template inline ostream &operator<<(ostream &os,const vector &a){ for (ll i=0; i<(ll)a.size(); i++) os<<(i>0?" ":"")<