#include using namespace std; using int128 = __int128_t; using int64 = long long; using int32 = int; using uint128 = __uint128_t; using uint64 = unsigned long long; using uint32 = unsigned int; #define ALL(obj) (obj).begin(),(obj).end() template using priority_queue_reverse = priority_queue,greater>; constexpr int64 MOD = 1'000'000'000LL + 7; //' constexpr int64 MOD2 = 998244353; constexpr int64 HIGHINF = 1'000'000'000'000'000'000LL; constexpr int64 LOWINF = 1'000'000'000'000'000LL; //' constexpr long double PI = 3.1415926535897932384626433L; template vector multivector(size_t N,T init){return vector(N,init);} template auto multivector(size_t N,T... t){return vector(N,multivector(t...));} template void corner(bool flg, T hoge) {if (flg) {cout << hoge << endl; exit(0);}} template ostream &operator<<(ostream &o, const map&obj) {o << "{"; for (auto &x : obj) o << " {" << x.first << " : " << x.second << "}" << ","; o << " }"; return o;} template ostream &operator<<(ostream &o, const set&obj) {o << "{"; for (auto itr = obj.begin(); itr != obj.end(); ++itr) o << (itr != obj.begin() ? ", " : "") << *itr; o << "}"; return o;} template ostream &operator<<(ostream &o, const multiset&obj) {o << "{"; for (auto itr = obj.begin(); itr != obj.end(); ++itr) o << (itr != obj.begin() ? ", " : "") << *itr; o << "}"; return o;} template ostream &operator<<(ostream &o, const vector&obj) {o << "{"; for (int i = 0; i < (int)obj.size(); ++i)o << (i > 0 ? ", " : "") << obj[i]; o << "}"; return o;} template ostream &operator<<(ostream &o, const deque&obj) {o << "{"; for (int i = 0; i < (int)obj.size(); ++i)o << (i > 0 ? ", " : "") << obj[i]; o << "}"; return o;} template ostream &operator<<(ostream &o, const pair&obj) {o << "{" << obj.first << ", " << obj.second << "}"; return o;} void print(void) {cout << endl;} template void print(Head&& head) {cout << head;print();} template void print(Head&& head, Tail&&... tail) {cout << head << " ";print(forward(tail)...);} template void chmax(T& a, const T b){a=max(a,b);} template void chmin(T& a, const T b){a=min(a,b);} vector split(const string &str, const char delemiter) {vector res;stringstream ss(str);string buffer; while( getline(ss, buffer, delemiter) ) res.push_back(buffer); return res;} inline constexpr int msb(int x) {return x?31-__builtin_clz(x):-1;} inline constexpr int64 ceil_div(const int64 a,const int64 b) {return (a+(b-1))/b;}// return ceil(a/b) void YN(bool flg) {cout << (flg ? "YES" : "NO") << endl;} void Yn(bool flg) {cout << (flg ? "Yes" : "No") << endl;} void yn(bool flg) {cout << (flg ? "yes" : "no") << endl;} /* * @title ModInt * @docs md/util/ModInt.md */ template class ModInt { public: long long x; constexpr ModInt():x(0) {} constexpr ModInt(long long y) : x(y>=0?(y%mod): (mod - (-y)%mod)%mod) {} ModInt &operator+=(const ModInt &p) {if((x += p.x) >= mod) x -= mod;return *this;} ModInt &operator+=(const long long y) {ModInt p(y);if((x += p.x) >= mod) x -= mod;return *this;} ModInt &operator+=(const int y) {ModInt p(y);if((x += p.x) >= mod) x -= mod;return *this;} ModInt &operator-=(const ModInt &p) {if((x += mod - p.x) >= mod) x -= mod;return *this;} ModInt &operator-=(const long long y) {ModInt p(y);if((x += mod - p.x) >= mod) x -= mod;return *this;} ModInt &operator-=(const int y) {ModInt p(y);if((x += mod - p.x) >= mod) x -= mod;return *this;} ModInt &operator*=(const ModInt &p) {x = (x * p.x % mod);return *this;} ModInt &operator*=(const long long y) {ModInt p(y);x = (x * p.x % mod);return *this;} ModInt &operator*=(const int y) {ModInt p(y);x = (x * p.x % mod);return *this;} ModInt &operator^=(const ModInt &p) {x = (x ^ p.x) % mod;return *this;} ModInt &operator^=(const long long y) {ModInt p(y);x = (x ^ p.x) % mod;return *this;} ModInt &operator^=(const int y) {ModInt p(y);x = (x ^ p.x) % mod;return *this;} ModInt &operator/=(const ModInt &p) {*this *= p.inv();return *this;} ModInt &operator/=(const long long y) {ModInt p(y);*this *= p.inv();return *this;} ModInt &operator/=(const int y) {ModInt p(y);*this *= p.inv();return *this;} ModInt operator=(const int y) {ModInt p(y);*this = p;return *this;} ModInt operator=(const long long y) {ModInt p(y);*this = p;return *this;} ModInt operator-() const {return ModInt(-x); } ModInt operator++() {x++;if(x>=mod) x-=mod;return *this;} ModInt operator--() {x--;if(x<0) x+=mod;return *this;} ModInt operator+(const ModInt &p) const { return ModInt(*this) += p; } ModInt operator-(const ModInt &p) const { return ModInt(*this) -= p; } ModInt operator*(const ModInt &p) const { return ModInt(*this) *= p; } ModInt operator/(const ModInt &p) const { return ModInt(*this) /= p; } ModInt operator^(const ModInt &p) const { return ModInt(*this) ^= p; } bool operator==(const ModInt &p) const { return x == p.x; } bool operator!=(const ModInt &p) const { return x != p.x; } ModInt inv() const {int a=x,b=mod,u=1,v=0,t;while(b > 0) {t = a / b;swap(a -= t * b, b);swap(u -= t * v, v);} return ModInt(u);} ModInt pow(long long n) const {ModInt ret(1), mul(x);for(;n > 0;mul *= mul,n >>= 1) if(n & 1) ret *= mul;return ret;} friend ostream &operator<<(ostream &os, const ModInt &p) {return os << p.x;} friend istream &operator>>(istream &is, ModInt &a) {long long t;is >> t;a = ModInt(t);return (is);} }; using modint = ModInt; /* * @title SegmentTree - 非再帰抽象化セグメント木 * @docs md/data-structure/segment-tree/SegmentTree.md */ template class SegmentTree { using TypeNode = typename Monoid::TypeNode; size_t length; size_t num; vector node; vector> range; inline void build() { for (int i = length - 1; i >= 0; --i) node[i] = Monoid::func_fold(node[(i<<1)+0],node[(i<<1)+1]); range.resize(2 * length); for (int i = 0; i < length; ++i) range[i+length] = make_pair(i,i+1); for (int i = length - 1; i >= 0; --i) range[i] = make_pair(range[(i<<1)+0].first,range[(i<<1)+1].second); } public: //unitで初期化 SegmentTree(const size_t num): num(num) { for (length = 1; length <= num; length *= 2); node.resize(2 * length, Monoid::unit_node); build(); } //vectorで初期化 SegmentTree(const vector & vec) : num(vec.size()) { for (length = 1; length <= vec.size(); length *= 2); node.resize(2 * length, Monoid::unit_node); for (int i = 0; i < vec.size(); ++i) node[i + length] = vec[i]; build(); } //同じinitで初期化 SegmentTree(const size_t num, const TypeNode init) : num(num) { for (length = 1; length <= num; length *= 2); node.resize(2 * length, Monoid::unit_node); for (int i = 0; i < length; ++i) node[i+length] = init; build(); } //[idx,idx+1) void operate(size_t idx, const TypeNode var) { if(idx < 0 || length <= idx) return; idx += length; node[idx] = Monoid::func_operate(node[idx],var); while(idx >>= 1) node[idx] = Monoid::func_fold(node[(idx<<1)+0],node[(idx<<1)+1]); } //[l,r) TypeNode fold(int l, int r) { if (l < 0 || length <= l || r < 0 || length < r) return Monoid::unit_node; TypeNode vl = Monoid::unit_node, vr = Monoid::unit_node; for(l += length, r += length; l < r; l >>=1, r >>=1) { if(l&1) vl = Monoid::func_fold(vl,node[l++]); if(r&1) vr = Monoid::func_fold(node[--r],vr); } return Monoid::func_fold(vl,vr); } //range[l,r) return [l,r] search max right int prefix_binary_search(int l, int r, TypeNode var) { assert(0 <= l && l < length && 0 < r && r <= length); TypeNode ret = Monoid::unit_node; size_t off = l; for(size_t idx = l+length; idx < 2*length && off < r; ){ if(range[idx].second<=r && !Monoid::func_check(Monoid::func_fold(ret,node[idx]),var)) { ret = Monoid::func_fold(ret,node[idx]); off = range[idx++].second; if(!(idx&1)) idx >>= 1; } else{ idx <<=1; } } return off; } //range(l,r] return [l,r] search max left int suffix_binary_search(const int l, const int r, const TypeNode var) { assert(-1 <= l && l < (int)length-1 && 0 <= r && r < length); TypeNode ret = Monoid::unit_node; int off = r; for(size_t idx = r+length; idx < 2*length && l < off; ){ if(l < range[idx].first && !Monoid::func_check(Monoid::func_fold(node[idx],ret),var)) { ret = Monoid::func_fold(node[idx],ret); off = range[idx--].first-1; if(idx&1) idx >>= 1; } else{ idx = (idx<<1)+1; } } return off; } void print(){ // cout << "node" << endl; // for(int i = 1,j = 1; i < 2*length; ++i) { // cout << node[i] << " "; // if(i==((1< struct MonoidRangeSumPointAdd { using TypeNode = T; inline static constexpr TypeNode unit_node = 0; inline static constexpr TypeNode func_fold(TypeNode l,TypeNode r){return l+r;} inline static constexpr TypeNode func_operate(TypeNode l,TypeNode r){return l+r;} inline static constexpr bool func_check(TypeNode nodeVal,TypeNode var){return var == nodeVal;} }; /** * @url * @est */ int main() { cin.tie(0);ios::sync_with_stdio(false); int N; cin >> N; vector A(N+1,0); for(int i=1;i<=N;++i) cin >> A[i]; for(int i=1;i<=N;++i) A[i] ^= A[i-1]; SegmentTree> dp(N+1,0); dp.operate(0,1); map mp; for(int i=1;i<=N;++i) { int l = mp[A[i]], r = i; modint tp = dp.fold(l,r); dp.operate(r,tp); mp[A[i]]=r; } cout << dp.fold(N,N+1) << endl; return 0; }