#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; using lint = long long; using pint = pair; using plint = pair; struct fast_ios { fast_ios(){ cin.tie(nullptr), ios::sync_with_stdio(false), cout << fixed << setprecision(20); }; } fast_ios_; #define ALL(x) (x).begin(), (x).end() #define FOR(i, begin, end) for(int i=(begin),i##_end_=(end);i=i##_begin_;i--) #define REP(i, n) FOR(i,0,n) #define IREP(i, n) IFOR(i,0,n) template void ndarray(vector& vec, const V& val, int len) { vec.assign(len, val); } template void ndarray(vector& vec, const V& val, int len, Args... args) { vec.resize(len), for_each(begin(vec), end(vec), [&](T& v) { ndarray(v, val, args...); }); } template bool chmax(T &m, const T q) { if (m < q) {m = q; return true;} else return false; } template bool chmin(T &m, const T q) { if (m > q) {m = q; return true;} else return false; } int floor_lg(long long x) { return x <= 0 ? -1 : 63 - __builtin_clzll(x); } template pair operator+(const pair &l, const pair &r) { return make_pair(l.first + r.first, l.second + r.second); } template pair operator-(const pair &l, const pair &r) { return make_pair(l.first - r.first, l.second - r.second); } template vector sort_unique(vector vec) { sort(vec.begin(), vec.end()), vec.erase(unique(vec.begin(), vec.end()), vec.end()); return vec; } template int arglb(const std::vector &v, const T &x) { return std::distance(v.begin(), std::lower_bound(v.begin(), v.end(), x)); } template int argub(const std::vector &v, const T &x) { return std::distance(v.begin(), std::lower_bound(v.begin(), v.end(), x)); } template istream &operator>>(istream &is, vector &vec) { for (auto &v : vec) is >> v; return is; } template ostream &operator<<(ostream &os, const vector &vec) { os << '['; for (auto v : vec) os << v << ','; os << ']'; return os; } template ostream &operator<<(ostream &os, const array &arr) { os << '['; for (auto v : arr) os << v << ','; os << ']'; return os; } #if __cplusplus >= 201703L template istream &operator>>(istream &is, tuple &tpl) { std::apply([&is](auto &&... args) { ((is >> args), ...);}, tpl); return is; } template ostream &operator<<(ostream &os, const tuple &tpl) { std::apply([&os](auto &&... args) { ((os << args << ','), ...);}, tpl); return os; } #endif template ostream &operator<<(ostream &os, const deque &vec) { os << "deq["; for (auto v : vec) os << v << ','; os << ']'; return os; } template ostream &operator<<(ostream &os, const set &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template ostream &operator<<(ostream &os, const unordered_set &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template ostream &operator<<(ostream &os, const multiset &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template ostream &operator<<(ostream &os, const unordered_multiset &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template ostream &operator<<(ostream &os, const pair &pa) { os << '(' << pa.first << ',' << pa.second << ')'; return os; } template ostream &operator<<(ostream &os, const map &mp) { os << '{'; for (auto v : mp) os << v.first << "=>" << v.second << ','; os << '}'; return os; } template ostream &operator<<(ostream &os, const unordered_map &mp) { os << '{'; for (auto v : mp) os << v.first << "=>" << v.second << ','; os << '}'; return os; } #ifdef HITONANODE_LOCAL const string COLOR_RESET = "\033[0m", BRIGHT_GREEN = "\033[1;32m", BRIGHT_RED = "\033[1;31m", BRIGHT_CYAN = "\033[1;36m", NORMAL_CROSSED = "\033[0;9;37m", RED_BACKGROUND = "\033[1;41m", NORMAL_FAINT = "\033[0;2m"; #define dbg(x) cerr << BRIGHT_CYAN << #x << COLOR_RESET << " = " << (x) << NORMAL_FAINT << " (L" << __LINE__ << ") " << __FILE__ << COLOR_RESET << endl #else #define dbg(x) (x) #endif template struct ModInt { #if __cplusplus >= 201402L #define MDCONST constexpr #else #define MDCONST #endif using lint = long long; MDCONST static int get_mod() { return mod; } static int get_primitive_root() { static int primitive_root = 0; if (!primitive_root) { primitive_root = [&]() { std::set fac; int v = mod - 1; for (lint i = 2; i * i <= v; i++) while (v % i == 0) fac.insert(i), v /= i; if (v > 1) fac.insert(v); for (int g = 1; g < mod; g++) { bool ok = true; for (auto i : fac) if (ModInt(g).pow((mod - 1) / i) == 1) { ok = false; break; } if (ok) return g; } return -1; }(); } return primitive_root; } int val; MDCONST ModInt() : val(0) {} MDCONST ModInt &_setval(lint v) { return val = (v >= mod ? v - mod : v), *this; } MDCONST ModInt(lint v) { _setval(v % mod + mod); } MDCONST explicit operator bool() const { return val != 0; } MDCONST ModInt operator+(const ModInt &x) const { return ModInt()._setval((lint)val + x.val); } MDCONST ModInt operator-(const ModInt &x) const { return ModInt()._setval((lint)val - x.val + mod); } MDCONST ModInt operator*(const ModInt &x) const { return ModInt()._setval((lint)val * x.val % mod); } MDCONST ModInt operator/(const ModInt &x) const { return ModInt()._setval((lint)val * x.inv() % mod); } MDCONST ModInt operator-() const { return ModInt()._setval(mod - val); } MDCONST ModInt &operator+=(const ModInt &x) { return *this = *this + x; } MDCONST ModInt &operator-=(const ModInt &x) { return *this = *this - x; } MDCONST ModInt &operator*=(const ModInt &x) { return *this = *this * x; } MDCONST ModInt &operator/=(const ModInt &x) { return *this = *this / x; } friend MDCONST ModInt operator+(lint a, const ModInt &x) { return ModInt()._setval(a % mod + x.val); } friend MDCONST ModInt operator-(lint a, const ModInt &x) { return ModInt()._setval(a % mod - x.val + mod); } friend MDCONST ModInt operator*(lint a, const ModInt &x) { return ModInt()._setval(a % mod * x.val % mod); } friend MDCONST ModInt operator/(lint a, const ModInt &x) { return ModInt()._setval(a % mod * x.inv() % mod); } MDCONST bool operator==(const ModInt &x) const { return val == x.val; } MDCONST bool operator!=(const ModInt &x) const { return val != x.val; } MDCONST bool operator<(const ModInt &x) const { return val < x.val; } // To use std::map friend std::istream &operator>>(std::istream &is, ModInt &x) { lint t; return is >> t, x = ModInt(t), is; } MDCONST friend std::ostream &operator<<(std::ostream &os, const ModInt &x) { return os << x.val; } MDCONST ModInt pow(lint n) const { lint ans = 1, tmp = this->val; while (n) { if (n & 1) ans = ans * tmp % mod; tmp = tmp * tmp % mod, n /= 2; } return ans; } static std::vector facs, invs; MDCONST static void _precalculation(int N) { int l0 = facs.size(); if (N <= l0) return; facs.resize(N), invs.resize(N); for (int i = l0; i < N; i++) facs[i] = facs[i - 1] * i % mod; long long facinv = ModInt(facs.back()).pow(mod - 2).val; for (int i = N - 1; i >= l0; i--) { invs[i] = facinv * facs[i - 1] % mod; facinv = facinv * i % mod; } } MDCONST lint inv() const { if (this->val < std::min(mod >> 1, 1 << 21)) { while (this->val >= int(facs.size())) _precalculation(facs.size() * 2); return invs[this->val]; } else { return this->pow(mod - 2).val; } } MDCONST ModInt fac() const { while (this->val >= int(facs.size())) _precalculation(facs.size() * 2); return facs[this->val]; } MDCONST ModInt doublefac() const { lint k = (this->val + 1) / 2; return (this->val & 1) ? ModInt(k * 2).fac() / (ModInt(2).pow(k) * ModInt(k).fac()) : ModInt(k).fac() * ModInt(2).pow(k); } MDCONST ModInt nCr(const ModInt &r) const { return (this->val < r.val) ? 0 : this->fac() / ((*this - r).fac() * r.fac()); } ModInt sqrt() const { if (val == 0) return 0; if (mod == 2) return val; if (pow((mod - 1) / 2) != 1) return 0; ModInt b = 1; while (b.pow((mod - 1) / 2) == 1) b += 1; int e = 0, m = mod - 1; while (m % 2 == 0) m >>= 1, e++; ModInt x = pow((m - 1) / 2), y = (*this) * x * x; x *= (*this); ModInt z = b.pow(m); while (y != 1) { int j = 0; ModInt t = y; while (t != 1) j++, t *= t; z = z.pow(1LL << (e - j - 1)); x *= z, z *= z, y *= z; e = j; } return ModInt(std::min(x.val, mod - x.val)); } }; template std::vector ModInt::facs = {1}; template std::vector ModInt::invs = {0}; using mint = ModInt<1000000007>; // Weighted UnionFind template struct WeightedUnionFind { std::vector par, sz; std::vector pot; WeightedUnionFind(int N = 0) : par(N), sz(N, 1), pot(N) { std::iota(par.begin(), par.end(), 0); } int find(int x) { if (par[x] != x) { int r = find(par[x]); pot[x] = pot[x] + pot[par[x]], par[x] = r; } return par[x]; } bool unite(int s, int t, T rel_diff) { // Relate s and t by t = s + rel_diff // Return false iff contradiction happens. rel_diff = rel_diff + weight(s) + (-weight(t)); if ((s = find(s)) == (t = find(t))) return rel_diff == 0; if (sz[s] < sz[t]) std::swap(s, t), rel_diff = -rel_diff; par[t] = s, sz[s] += sz[t], pot[t] = rel_diff; return true; } T weight(int x) { find(x); return pot[x]; } T diff(int s, int t) { return weight(t) + (-weight(s)); } int count(int x) { return sz[find(x)]; } bool same(int s, int t) { return find(s) == find(t); } }; void bad() { puts("0"); exit(0); } int main() { int N, M, K; cin >> N >> M >> K; WeightedUnionFind uf(N * 2), uf0(N); while (M--) { lint x, y, z; cin >> x >> y >> z; x--, y--; if (!uf.unite(y + N, x, z)) bad(); if (!uf.unite(x + N, y, z)) bad(); uf0.unite(x, y, 0); } map> mp; REP(i, N) mp[uf0.find(i)].push_back(i); mint ret0 = 1, ret1 = 0; constexpr lint INF = 1LL << 60; dbg(mp); for (auto [zzz, vs] : mp) { int r = vs[0]; if (uf.same(r, r + N)) { for (auto v : vs) { auto d2 = uf.diff(v + N, v), d = d2 / 2; dbg(v); dbg(d); if (d2 % 2 or d > K or d <= 0) bad(); if (d == K) { ret1 += ret0; ret0 = 0; } } continue; } lint lo = 1, hi = K; lint dmin = 0, dmax = 0; lint invmin = INF, invmax = -INF; for (auto x : vs) { if (uf.same(r, x)) { chmin(dmin, uf.diff(x, r)); chmax(dmax, uf.diff(x, r)); } else { chmin(invmin, uf.diff(x + N, r)); chmax(invmax, uf.diff(x + N, r)); } chmax(lo, 1 - dmin); chmin(hi, K - dmax); chmax(lo, invmax - K); chmin(hi, invmin - 1); } if (lo > hi) bad(); lint w = hi - lo + 1; ret1 *= w; int b1 = (hi + dmax == K); int b2 = (-lo + invmax == K); // if (b1 and b2 and lo == hi) b2--; ret1 += ret0 * (b1 + b2); ret0 *= (w - (b1 + b2)); // dbg((plint(lo, hi))); // dbg(ret0); // dbg(ret1); } cout << ret1 << '\n'; }