#pragma region Macros #include #define rep(i, n) for(int(i) = 0; (i) < (n); (i)++) #define FOR(i, m, n) for(int(i) = (m); (i) < (n); (i)++) #define ALL(v) (v).begin(), (v).end() #define LLA(v) (v).rbegin(), (v).rend() #define SZ(v) (int)(v).size() #define INT(...) \ int __VA_ARGS__; \ read(__VA_ARGS__) #define LL(...) \ ll __VA_ARGS__; \ read(__VA_ARGS__) #define DOUBLE(...) \ double __VA_ARGS__; \ read(__VA_ARGS__) #define CHAR(...) \ char __VA_ARGS__; \ read(__VA_ARGS__) #define STRING(...) \ string __VA_ARGS__; \ read(__VA_ARGS__) #define VEC(type, name, size) \ vector name(size); \ read(name) #define VEC2(type, name, height, width) \ vector> name(height, vector(width)); \ read(name) using namespace std; using ll = long long; using pii = pair; using pll = pair; using Graph = vector>; template struct edge { int from, to; T cost; edge(int f, int t, T c) : from(f), to(t), cost(c) {} edge() = default; }; template using WGraph = vector>>; const int INF = 1 << 30; const ll LINF = 1LL << 60; const int MOD = 1e9 + 7; const char newl = '\n'; template inline vector make_vec(size_t a, T val) { return vector(a, val); } template inline auto make_vec(size_t a, Ts... ts) { return vector(a, make_vec(ts...)); } void read() {} template inline void read(T &a) { cin >> a; } template inline void read(pair &p) { read(p.first), read(p.second); } template inline void read(vector &v) { for(auto &&a : v) read(a); } template inline void read(Head &head, Tail &...tail) { read(head), read(tail...); } template void write(const T &a) { cout << a << '\n'; } template void write(const vector &a) { for(int i = 0; i < a.size(); i++) cout << a[i] << (i + 1 == a.size() ? '\n' : ' '); } template void write(const Head &head, const Tail &...tail) { cout << head << ' '; write(tail...); } template void writel(const T &a) { cout << a << '\n'; } template void writel(const vector &a) { for(int i = 0; i < a.size(); i++) cout << a[i] << '\n'; } template void writel(const Head &head, const Tail &...tail) { cout << head << '\n'; write(tail...); } template auto sum(const vector &a) { return accumulate(ALL(a), T(0)); } template auto min(const vector &a) { return *min_element(ALL(a)); } template auto max(const vector &a) { return *max_element(ALL(a)); } template inline void chmax(T &a, T b) { (a < b ? a = b : a); } template inline void chmin(T &a, T b) { (a > b ? a = b : a); } struct IO { IO() { ios::sync_with_stdio(false); cin.tie(nullptr); cout << fixed << setprecision(10); } } io; #pragma endregion int main() { INT(n, k); WGraph g(n); vector> edges(n - 1); rep(i, n - 1) { INT(a, b, c); a--, b--; g[a].emplace_back(a, b, c); g[b].emplace_back(b, a, c); edges[i] = edge(a, b, c); } auto sz = make_vec(n, -1); auto depth = make_vec(n, -1); ll base = 0; auto f = [&](auto &&f, int v, int p) -> int { int ret = 0; if(sz[v] != -1) return sz[v]; if(g[v].size() == 1 && p != -1) { return sz[v] = 1; } for(auto e : g[v]) { if(e.to == p) continue; ret += f(f, e.to, v); } return sz[v] = ret; }; auto rec = [&](auto &&rec, int v, int p, ll r) -> void { if(g[v].size() == 1 && p != -1) { base += r; return; } for(auto e : g[v]) { if(e.to == p) continue; rec(rec, e.to, v, r + e.cost); } }; f(f, 0, -1); rec(rec, 0, -1, 0LL); auto dp = make_vec(n, k + 1, -1LL); auto cost = make_vec(n - 1, 0LL); auto value = make_vec(n - 1, 0LL); dp[0][0] = 0; rep(i, n - 1) { auto e = edges[i]; cost[i] = e.cost; value[i] = e.cost * (min(sz[e.to], sz[e.from])); } for(int i = 0; i < n - 1; i++) { for(int j = 0; j <= k; j++) { if(dp[i][j] == -1) continue; chmax(dp[i + 1][j], dp[i][j]); if(j + cost[i] <= k) chmax(dp[i + 1][j + cost[i]], dp[i][j] + value[i]); } } ll res = -1; rep(i, k + 1) { chmax(res, dp[n - 1][i]); } write(base + res); }