#include using namespace std; #define rep(i, n) for(int i = 0; i < n; i++) #define rep2(i, x, n) for(int i = x; i <= n; i++) #define rep3(i, x, n) for(int i = x; i >= n; i--) #define each(e, v) for(auto &e: v) #define pb push_back #define eb emplace_back #define all(x) x.begin(), x.end() #define rall(x) x.rbegin(), x.rend() #define sz(x) (int)x.size() using ll = long long; using pii = pair; using pil = pair; using pli = pair; using pll = pair; //const int MOD = 1000000007; const int MOD = 998244353; const int inf = (1<<30)-1; const ll INF = (1LL<<60)-1; template bool chmax(T &x, const T &y) {return (x < y)? (x = y, true) : false;}; template bool chmin(T &x, const T &y) {return (x > y)? (x = y, true) : false;}; struct io_setup{ io_setup(){ ios_base::sync_with_stdio(false); cin.tie(NULL); cout << fixed << setprecision(15); } } io_setup; template struct Mod_Int{ int x; Mod_Int() : x(0) {} Mod_Int(long long y) : x(y >= 0 ? y % mod : (mod - (-y) % mod) % mod) {} Mod_Int &operator += (const Mod_Int &p){ if((x += p.x) >= mod) x -= mod; return *this; } Mod_Int &operator -= (const Mod_Int &p){ if((x += mod - p.x) >= mod) x -= mod; return *this; } Mod_Int &operator *= (const Mod_Int &p){ x = (int) (1LL * x * p.x % mod); return *this; } Mod_Int &operator /= (const Mod_Int &p){ *this *= p.inverse(); return *this; } Mod_Int &operator ++ () {return *this += Mod_Int(1);} Mod_Int operator ++ (int){ Mod_Int tmp = *this; ++*this; return tmp; } Mod_Int &operator -- () {return *this -= Mod_Int(1);} Mod_Int operator -- (int){ Mod_Int tmp = *this; --*this; return tmp; } Mod_Int operator - () const {return Mod_Int(-x);} Mod_Int operator + (const Mod_Int &p) const {return Mod_Int(*this) += p;} Mod_Int operator - (const Mod_Int &p) const {return Mod_Int(*this) -= p;} Mod_Int operator * (const Mod_Int &p) const {return Mod_Int(*this) *= p;} Mod_Int operator / (const Mod_Int &p) const {return Mod_Int(*this) /= p;} bool operator == (const Mod_Int &p) const {return x == p.x;} bool operator != (const Mod_Int &p) const {return x != p.x;} Mod_Int inverse() const{ assert(*this != Mod_Int(0)); return pow(mod-2); } Mod_Int pow(long long k) const{ Mod_Int now = *this, ret = 1; for(; k > 0; k >>= 1, now *= now){ if(k&1) ret *= now; } return ret; } friend ostream &operator << (ostream &os, const Mod_Int &p){ return os << p.x; } friend istream &operator >> (istream &is, Mod_Int &p){ long long a; is >> a; p = Mod_Int(a); return is; } }; using mint = Mod_Int; template struct Lazy_Segment_Tree{ using F = function; using G = function; using H = function; int n, height; vector seg; vector lazy; const F f; const G g; const H h; const Monoid e1; const Operator_Monoid e2; Lazy_Segment_Tree(const vector &v, const F &f, const G &g, const H &h, const Monoid &e1, const Operator_Monoid &e2) : f(f), g(g), h(h), e1(e1), e2(e2){ int m = v.size(); n = 1, height = 0; while(n < m) n <<= 1, height++; seg.assign(2*n, e1), lazy.assign(2*n, e2); copy(begin(v), end(v), seg.begin()+n); for(int i = n-1; i > 0; i--) seg[i] = f(seg[2*i], seg[2*i+1]); } inline Monoid reflect(int i) const{ return (lazy[i] == e2? seg[i] : g(seg[i], lazy[i])); } inline void recalc(int i){ while(i >>= 1) seg[i] = f(reflect(2*i), reflect(2*i+1)); } inline void eval(int i){ if(i < n && lazy[i] != e2){ lazy[2*i] = h(lazy[2*i] ,lazy[i]); lazy[2*i+1] = h(lazy[2*i+1], lazy[i]); seg[i] = reflect(i), lazy[i] = e2; } } inline void thrust(int i){ for(int j = height; j > 0; j--) eval(i>>j); } void apply(int l, int r, const Operator_Monoid &x){ l = max(l, 0), r = min(r, n); if(l >= r) return; l += n, r += n; thrust(l), thrust(r-1); int a = l, b = r; while(l < r){ if(l&1) lazy[l] = h(lazy[l], x), l++; if(r&1) r--, lazy[r] = h(lazy[r], x); l >>= 1, r >>= 1; } recalc(a), recalc(b-1); } Monoid query(int l, int r){ l = max(l, 0), r = min(r, n); if(l >= r) return e1; l += n, r += n; thrust(l), thrust(r-1); Monoid L = e1, R = e1; while(l < r){ if(l&1) L = f(L, reflect(l++)); if(r&1) R = f(reflect(--r), R); l >>= 1, r >>= 1; } return f(L, R); } Monoid operator [] (int i) {return query(i, i+1);} template int find_subtree(int i, const C &check, const Monoid &x, Monoid &M, bool type){ while(i < n){ eval(i); Monoid nxt = type? f(reflect(2*i+type), M) : f(M, reflect(2*i+type)); if(check(nxt, x)) i = 2*i+type; else M = nxt, i = 2*i+(type^1); } return i-n; } template int find_first(int l, const C &check, const Monoid &x){ Monoid L = e1; int a = l+n, b = n+n; thrust(a); while(a < b){ if(a&1){ Monoid nxt = f(L, reflect(a)); if(check(nxt, x)) return find_subtree(a, check, x, L, false); L = nxt, a++; } a >>= 1, b >>= 1; } return n; } template int find_last(int r, const C &check, const Monoid &x){ Monoid R = e1; int a = n, b = r+n; thrust(b-1); while(a < b){ if(b&1 || a == 1){ Monoid nxt = f(reflect(--b), R); if(check(nxt, x)) return find_subtree(b, check, x, R, true); R = nxt; } a >>= 1, b >>= 1; } return -1; } }; int main(){ int N; cin >> N; vector> a(5, vector(N, pll(1, 1))); rep(i, N){ ll x; cin >> x; rep(j, 4){ a[j+1][i].first = (a[j][i].first*x)%MOD; } } auto f = [](pll a, pll b) {return pll((a.first+b.first)%MOD, a.second+b.second);}; auto g = [](pll a, ll b) {return (b == -1? a : pll(b*a.second%MOD, a.second));}; auto h = [](ll a, ll b) {return (b == -1? a : b);}; vector> bit; rep(i, 5) bit.eb(a[i], f, g, h, pll(0, 0), -1); int Q; cin >> Q; while(Q--){ int t, u, v, w; cin >> t >> u >> v >> w; if(u > v) swap(u, v); bool flag = !(u < w && w < v); if(flag) v--; else u--; //cout << u << ' ' << v << ' ' << flag << '\n'; //cout << bit[0].query(0, N).first << '\n'; vector b(5, 0); rep(i, 5){ b[i] = bit[i].query(u, v).first; if(flag) b[i] = -b[i]+bit[i].query(0, N).first; } mint L = b[0].inverse(); mint M = b[1]*L; //rep(i, 5) cout << b[i] << ' '; cout << '\n'; if(t == 0){ vector c(5, 1); ll x; cin >> x; rep(i, 4){ c[i+1] = (c[i]*x)%MOD; } if(!flag){ rep(i, 5){ bit[i].apply(u, v, c[i]); } } else{ rep(i, 5){ bit[i].apply(0, u, c[i]); bit[i].apply(v, N, c[i]); } } continue; } mint ans = 0; if(t == 1){ ans -= M*b[0]; ans += b[1]; } if(t == 2){ ans += M*M*b[0]; ans -= M*2*b[1]; ans += b[2]; } if(t == 3){ ans -= M*M*M*b[0]; ans += M*M*3*b[1]; ans -= M*3*b[2]; ans += b[3]; } if(t == 4){ ans += M*M*M*M*b[0]; ans -= M*M*M*4*b[1]; ans += M*M*6*b[2]; ans -= M*4*b[3]; ans += b[4]; } cout << ans*L << '\n'; } }