#line 2 "cpplib/util/template.hpp" #pragma GCC optimize("Ofast") #pragma GCC optimize("unroll-loops") #pragma GCC target("avx2") #include using namespace std; struct __INIT__{__INIT__(){cin.tie(0);ios::sync_with_stdio(false);cout< vec; typedef vector> mat; typedef vector>> mat3; typedef vector svec; typedef vector> smat; templateusing V=vector; templateusing VV=V>; templateinline void output(T t){bool f=0;for(auto i:t){cout<<(f?" ":"")<inline void output2(T t){for(auto i:t)output(i);} templateinline void debug(T t){bool f=0;for(auto i:t){cerr<<(f?" ":"")<inline void debug2(T t){for(auto i:t)debug(i);} #define loop(n) for(long long _=0;_<(long long)(n);++_) #define _overload4(_1,_2,_3,_4,name,...) name #define __rep(i,a) repi(i,0,a,1) #define _rep(i,a,b) repi(i,a,b,1) #define repi(i,a,b,c) for(long long i=(long long)(a);i<(long long)(b);i+=c) #define rep(...) _overload4(__VA_ARGS__,repi,_rep,__rep)(__VA_ARGS__) #define _overload3_rev(_1,_2,_3,name,...) name #define _rep_rev(i,a) repi_rev(i,0,a) #define repi_rev(i,a,b) for(long long i=(long long)(b)-1;i>=(long long)(a);--i) #define rrep(...) _overload3_rev(__VA_ARGS__,repi_rev,_rep_rev)(__VA_ARGS__) // #define rep(i,...) for(auto i:range(__VA_ARGS__)) // #define rrep(i,...) for(auto i:reversed(range(__VA_ARGS__))) // #define repi(i,a,b) for(lint i=lint(a);i<(lint)(b);++i) // #define rrepi(i,a,b) for(lint i=lint(b)-1;i>=lint(a);--i) // #define irep(i) for(lint i=0;;++i) // inline vector range(long long n){if(n<=0)return vector();vectorv(n);iota(v.begin(),v.end(),0LL);return v;} // inline vector range(long long a,long long b){if(b<=a)return vector();vectorv(b-a);iota(v.begin(),v.end(),a);return v;} // inline vector range(long long a,long long b,long long c){if((b-a+c-1)/c<=0)return vector();vectorv((b-a+c-1)/c);for(int i=0;i<(int)v.size();++i)v[i]=i?v[i-1]+c:a;return v;} // templateinline T reversed(T v){reverse(v.begin(),v.end());return v;} #define all(n) begin(n),end(n) templatebool chmin(T& s,const E& t){bool res=s>t;s=min(s,t);return res;} templatebool chmax(T& s,const E& t){bool res=s(s,t);return res;} const vector dx={1,0,-1,0,1,1,-1,-1}; const vector dy={0,1,0,-1,1,-1,1,-1}; #define SUM(v) accumulate(all(v),0LL) #if __cplusplus>=201703L templateauto make_vector(T x,int arg,Args ...args){if constexpr(sizeof...(args)==0)return vector(arg,x);else return vector(arg,make_vector(x,args...));} #endif #define extrep(v,...) for(auto v:__MAKE_MAT__({__VA_ARGS__})) #define bit(n,a) ((n>>a)&1) vector> __MAKE_MAT__(vector v){if(v.empty())return vector>(1,vector());long long n=v.back();v.pop_back();vector> ret;vector> tmp=__MAKE_MAT__(v);for(auto e:tmp)for(long long i=0;i>; templateusing graph_w=vector>>; templateostream& operator<<(ostream& out,pairv){out<<"("<=201703L constexpr inline long long powll(long long a,long long b){long long res=1;while(b--)res*=a;return res;} #endif templatepair& operator+=(pair&s,const pair&t){s.first+=t.first;s.second+=t.second;return s;} templatepair& operator-=(pair&s,const pair&t){s.first-=t.first;s.second-=t.second;return s;} templatepair operator+(const pair&s,const pair&t){auto res=s;return res+=t;} templatepair operator-(const pair&s,const pair&t){auto res=s;return res-=t;} #define BEGIN_STACK_EXTEND(size) void * stack_extend_memory_ = malloc(size);void * stack_extend_origin_memory_;char * stack_extend_dummy_memory_ = (char*)alloca((1+(int)(((long long)stack_extend_memory_)&127))*16);*stack_extend_dummy_memory_ = 0;asm volatile("mov %%rsp, %%rbx\nmov %%rax, %%rsp":"=b"(stack_extend_origin_memory_):"a"((char*)stack_extend_memory_+(size)-1024)); #define END_STACK_EXTEND asm volatile("mov %%rax, %%rsp"::"a"(stack_extend_origin_memory_));free(stack_extend_memory_); #line 3 "cpplib/alga/maybe.hpp" /** * @brief Maybe * @see https://ja.wikipedia.org/wiki/%E3%83%A2%E3%83%8A%E3%83%89_(%E3%83%97%E3%83%AD%E3%82%B0%E3%83%A9%E3%83%9F%E3%83%B3%E3%82%B0)#Maybe%E3%83%A2%E3%83%8A%E3%83%89 */ template struct maybe{ bool _is_none; T val; maybe():_is_none(true){} maybe(T val):_is_none(false),val(val){} T unwrap()const{ assert(!_is_none); return val; } T unwrap_or(T e)const{ return _is_none?e:val; } bool is_none()const{return _is_none;} bool is_some()const{return !_is_none;} }; template auto expand(F op){ return [&op](const maybe& s,const maybe& t)->maybe{ if(s.is_none())return t; if(t.is_none())return s; return maybe(op(s.unwrap(),t.unwrap())); }; } #line 4 "cpplib/segment_tree/segment_tree.hpp" /** * @brief セグメント木 * @see https://en.wikipedia.org/wiki/Segment_tree */ template class segment_tree{ using i64=long long; struct node; using np=node*; struct node{ maybeval; np ch[2]={nullptr,nullptr}; node(maybe val=maybe()):val(val){} }; np root=new node(); i64 n=1; i64 sz; F op; public: segment_tree(){} segment_tree(i64 sz,F op=F()):sz(sz),op(op){ while(n<=sz)n<<=1; } maybe get(i64 a,i64 b){ return get(a,b,0,n,root); } void apply(i64 x,T val){ apply(x,val,0,n,root); } void apply_left(i64 x,T val){ apply_left(x,val,0,n,root); } void change(i64 x,T val){ change(x,val,0,n,root); } maybe get(i64 a,i64 b,i64 l,i64 r,np t){ if(!t)return maybe(); auto f=expand(op); if(r<=a||b<=l)return maybe(); if(a<=l&&r<=b){ return t->val; } const i64 m=(l+r)/2; return f(get(a,b,l,m,t->ch[0]),get(a,b,m,r,t->ch[1])); } void apply(i64 x,T val,i64 l,i64 r,np t){ auto f=expand(op); if(!t->ch[0])t->ch[0]=new node(); if(!t->ch[1])t->ch[1]=new node(); if(l<=x&&xval=f(t->val,val); const i64 m=(l+r)/2; if(r-l>1){ apply(x,val,l,m,t->ch[0]); apply(x,val,m,r,t->ch[1]); } } } void apply_left(i64 x,T val,i64 l,i64 r,np t){ if(!t->ch[0])t->ch[0]=new node(); if(!t->ch[1])t->ch[1]=new node(); auto f=expand(op); if(l<=x&&xval=f(val,t->val); i64 m=(l+r)/2; if(r-l>1){ apply_left(x,val,l,m,t->ch[0]); apply_left(x,val,m,r,t->ch[1]); } } } maybe change(i64 x,const T& val,i64 l,i64 r,np t){ if(!t->ch[0])t->ch[0]=new node(); if(!t->ch[1])t->ch[1]=new node(); auto f=expand(op); if(l<=x&&x1){ const i64 m=(l+r)/2; auto p=change(x,val,l,m,t->ch[0]); auto q=change(x,val,m,r,t->ch[1]); return t->val=f(p,q); }else{ return t->val=val; } } return t->val; } }; template struct MAX_F{ T operator()(const T& s,const T& t){ return max(s,t); } }; templateusing max_seg=segment_tree>; #line 3 "code.cpp" int main(){ lint n,m,q; cin>>n>>m>>q; auto f=[&](const auto& s,const auto& t){ vec res(s.size()); rep(i,s.size())res[i]=s[t[i]]; return res; }; segment_treeseg(m,f); vec a(n); rep(j,n)a[j]=j; rep(i,q){ lint que; cin>>que; if(que==1){ lint pos; cin>>pos; pos--; vec b(n); rep(j,n){ lint x; cin>>x; x--; b[x]=j; } seg.change(pos,b); rep(j,m){ auto res=seg.get(0,j+1).unwrap_or(a); } }else if(que==2){ lint pos; cin>>pos; auto res=seg.get(0,pos).unwrap_or(a); rep(j,n){ res[j]++; } output(res); }else if(que==3){ lint l,r; cin>>l>>r; l--; vec a(n); rep(j,n)a[j]=j; auto res=seg.get(l,r).unwrap_or(a); lint ans=0; rep(j,n)ans+=abs(res[j]-j); cout<