#include #include using namespace std; using namespace atcoder; #define REP(i,a,n) for(int i=(a); i<(int)(n); i++) #define rep(i,n) REP(i,0,n) #define FOR(it,c) for(__typeof((c).begin()) it=(c).begin(); it!=(c).end(); ++it) #define ALLOF(c) (c).begin(), (c).end() typedef long long ll; typedef unsigned long long ull; //using mint = modint1000000007; //using mint = modint998244353; static const ll INF = 1e18; int H, W; int sy, sx; int gy, gx; string field[1005]; ll dist[1005][1005][6]; int vy[4] = {-1,1,0,0}; int vx[4] = {0,0,-1,1}; struct Pos { int y, x, a; ll dist; }; int next_angle(int a, int k){ if(a == 0){ if(k==0) return 2; if(k==1) return 1; if(k==2) return 4; if(k==3) return 3; } if(a == 1){ if(k==0) return 0; if(k==1) return 5; if(k==2) return 1; if(k==3) return 1; } if(a == 2){ if(k==0) return 5; if(k==1) return 0; if(k==2) return 2; if(k==3) return 2; } if(a == 3){ if(k==0) return 3; if(k==1) return 3; if(k==2) return 0; if(k==3) return 5; } if(a == 4){ if(k==0) return 4; if(k==1) return 4; if(k==2) return 5; if(k==3) return 0; } if(a == 5){ if(k==0) return 1; if(k==1) return 2; if(k==2) return 3; if(k==3) return 4; } } int main(){ cin >> H >> W; cin >> sy >> sx; sy--; sx--; cin >> gy >> gx; gy--; gx--; rep(i,H) cin >> field[i]; rep(i,1005) rep(j,1005) rep(k,6) dist[i][j][k] = INF; queue que; que.push((Pos){sy,sx,0,0LL}); while(!que.empty()){ Pos pos = que.front(); que.pop(); if(dist[pos.y][pos.x][pos.a] != INF) continue; dist[pos.y][pos.x][pos.a] = pos.dist; rep(k,4){ int ny = pos.y + vy[k]; int nx = pos.x + vx[k]; if(ny<0 || ny>=H || nx<0 || nx>=W) continue; if(field[ny][nx] == '#') continue; int next_a = next_angle(pos.a, k); if(dist[ny][nx][next_a] != INF) continue; que.push((Pos){ny,nx,next_a,pos.dist+1}); } } if(dist[gy][gx][0] == INF) cout << -1 << endl; else cout << dist[gy][gx][0] << endl; return 0; }