//#define _GLIBCXX_DEBUG #include using namespace std; #define endl '\n' #define lfs cout<= (ll)(n); i--) using ll = long long; using ld = long double; const ll MOD1 = 1e9+7; const ll MOD9 = 998244353; const ll INF = 1e18; using P = pair; template using PQ = priority_queue; template using QP = priority_queue,greater>; templatebool chmin(T1 &a,T2 b){if(a>b){a=b;return true;}else return false;} templatebool chmax(T1 &a,T2 b){if(avoid ans(bool x,T1 y,T2 z){if(x)cout<void anss(T1 x,T2 y,T3 z){ans(x!=y,x,z);}; templatevoid debug(const T &v,ll h,ll w,string sv=" "){for(ll i=0;ivoid debug(const T &v,ll n,string sv=" "){if(n!=0)cout<void debug(const vector&v){debug(v,v.size());} templatevoid debug(const vector>&v){for(auto &vv:v)debug(vv,vv.size());} templatevoid debug(stack st){while(!st.empty()){cout<void debug(queue st){while(!st.empty()){cout<void debug(deque st){while(!st.empty()){cout<void debug(PQ st){while(!st.empty()){cout<void debug(QP st){while(!st.empty()){cout<void debug(const set&v){for(auto z:v)cout<void debug(const multiset&v){for(auto z:v)cout<void debug(const array &a){for(auto z:a)cout<void debug(const map&v){for(auto z:v)cout<<"["<vector>vec(ll x, ll y, T w){vector>v(x,vector(y,w));return v;} ll gcd(ll x,ll y){ll r;while(y!=0&&(r=x%y)!=0){x=y;y=r;}return y==0?x:y;} vectordx={1,-1,0,0,1,1,-1,-1};vectordy={0,0,1,-1,1,-1,1,-1}; templatevector make_v(size_t a,T b){return vector(a,b);} templateauto make_v(size_t a,Ts... ts){return vector(a,make_v(ts...));} templateostream &operator<<(ostream &os, const pair&p){return os << p.first << " " << p.second;} templateostream &operator<<(ostream &os, const vector &v){for(auto &z:v)os << z << " ";cout<<"|"; return os;} templatevoid rearrange(vector&ord, vector&v){ auto tmp = v; for(int i=0;ivoid rearrange(vector&ord,Head&& head, Tail&&... tail){ rearrange(ord, head); rearrange(ord, tail...); } template vector ascend(const vector&v){ vectorord(v.size());iota(ord.begin(),ord.end(),0); sort(ord.begin(),ord.end(),[&](int i,int j){return v[i] vector descend(const vector&v){ vectorord(v.size());iota(ord.begin(),ord.end(),0); sort(ord.begin(),ord.end(),[&](int i,int j){return v[i]>v[j];}); return ord; } ll FLOOR(ll n,ll div){return n>=0?n/div:(n-div+1)/div;} ll CEIL(ll n,ll div){return n>=0?(n+div-1)/div:n/div;} ll digitsum(ll n){ll ret=0;while(n){ret+=n%10;n/=10;}return ret;} templateT min(const vector&v){return *min_element(v.begin(),v.end());} templateT max(const vector&v){return *max_element(v.begin(),v.end());} templateT acc(const vector&v){return accumulate(v.begin(),v.end(),T(0));}; templateT reverse(const T &v){return T(v.rbegin(),v.rend());}; //mt19937 mt(chrono::steady_clock::now().time_since_epoch().count()); int popcount(ll x){return __builtin_popcountll(x);}; int poplow(ll x){return __builtin_ctzll(x);}; int pophigh(ll x){return 63 - __builtin_clzll(x);}; templateT poll(queue &q){auto ret=q.front();q.pop();return ret;}; templateT poll(priority_queue &q){auto ret=q.top();q.pop();return ret;}; templateT poll(QP &q){auto ret=q.top();q.pop();return ret;}; templateT poll(stack &s){auto ret=s.top();s.pop();return ret;}; template< typename T = int > struct edge { int to; T cost; int id; edge():id(-1){}; edge(int to, T cost = 1, int id = -1):to(to), cost(cost), id(id){} operator int() const { return to; } }; template using Graph = vector>>; template Graphrevgraph(const Graph &g){ Graphret(g.size()); for(int i=0;i Graph readGraph(int n,int m,int indexed=1,bool directed=false,bool weighted=false){ Graph ret(n); for(int es = 0; es < m; es++){ int u,v; T w=1; cin>>u>>v;u-=indexed,v-=indexed; if(weighted)cin>>w; ret[u].emplace_back(v,w,es); if(!directed)ret[v].emplace_back(u,w,es); } return ret; } template Graph readParent(int n,int indexed=1,bool directed=true){ Graphret(n); for(int i=1;i>p; p-=indexed; ret[p].emplace_back(i); if(!directed)ret[i].emplace_back(p); } return ret; } template struct Dice{ arrayar; Dice() = default; // 1 //342 // 0 // 5 Dice(arrayar):ar(ar){} //xが上下、yが左右 //0:x++ //1:x-- //2:y++ //3:y-- //4:clockwise //5:counter-clockwise void roll(int x){ arraytrans; if(x == 0)ar = {ar[4],ar[5],ar[2],ar[3],ar[1],ar[0]}; if(x == 1)ar = {ar[5],ar[4],ar[2],ar[3],ar[0],ar[1]}; if(x == 2)ar = {ar[0],ar[1],ar[4],ar[5],ar[3],ar[2]}; if(x == 3)ar = {ar[0],ar[1],ar[5],ar[4],ar[2],ar[3]}; if(x == 4)ar = {ar[2],ar[3],ar[1],ar[0],ar[4],ar[5]}; if(x == 5)ar = {ar[3],ar[2],ar[0],ar[1],ar[4],ar[5]}; } bool operator==(const Dice &d) const{ return ar == d.ar; } bool operator!=(const Dice &d) const{ return ar != d.ar; } bool operator<(const Dice &d) const{ return ar < d.ar; } T &operator[](int x) const{ return ar[x]; } T &operator[](int x){ return ar[x]; } vector>makeAll(){ vector>ret; for(int i=0;i<6;i++){ Dice tmp = *this; if(i==1)tmp.roll(0); if(i==2)tmp.roll(1); if(i==3)tmp.roll(1),tmp.roll(1); if(i==4)tmp.roll(4); if(i==5)tmp.roll(5); for(int k=0;k<4;k++){ ret.push_back(tmp); tmp.roll(2); } } return ret; } Dice minDice(){ auto dice = this->makeAll(); return *min_element(dice.begin(), dice.end()); } }; int main(){ cin.tie(nullptr); ios_base::sync_with_stdio(false); ll res=0,buf=0; bool judge = true; ll h,w;cin>>h>>w; ll sx,sy;cin>>sx>>sy; ll gy,gx;cin>>gx>>gy; sy--;sx--;gx--;gy--; auto t=vec(6,4,0); rep(i,0,6){ Dicedice({0,0,0,0,0,0}); dice[i]=1; rep(j,0,4){ auto tmp=dice; tmp.roll(j); rep(o,0,6){ if(tmp[o]==1)t[i][j]=o; } } } vectorss(h); rep(i,0,h)cin>>ss[i]; struct z{ ll x,y,s; }; queueque; auto d=make_v(h,w,6,-1); que.push({sx,sy,4}); d[sx][sy][4]=0; while(!que.empty()){ auto [x,y,s]=poll(que); rep(i,0,4){ ll nx=x+dx[i],ny=y+dy[i],ns=t[s][i]; if(nx<0||nx>=h||ny<0||ny>=w||d[nx][ny][ns]!=-1||ss[nx][ny]=='#')continue; d[nx][ny][ns]=d[x][y][s]+1; que.push({nx,ny,ns}); } } cout<