#define _USE_MATH_DEFINES #include "bits/stdc++.h" using namespace std; #define FOR(i,j,k) for(int (i)=(j);(i)<(int)(k);++(i)) #define rep(i,j) FOR(i,0,j) #define each(x,y) for(auto &(x):(y)) #define mp make_pair #define MT make_tuple #define all(x) (x).begin(),(x).end() #define debug(x) cout<<#x<<": "<<(x)<; using vi = vector; using vll = vector; vector topologicalSort(const vector > &graph) { int V = (int)graph.size(), cur = 0; vector deg(V), res(V); stack stk; for (int i = 0; i < V; ++i) for (int v : graph[i])deg[v]++; for (int i = 0; i < V; ++i)if (deg[i] == 0)stk.push(i); while (!stk.empty()) { int v = stk.top(); stk.pop(); res[cur++] = v; for (int w : graph[v])if (!--deg[w])stk.push(w); } return cur == V ? res : vector(); } class ConnectedComponents { public: vector> operator()(const vector& G) { int n = (int)G.size(); visited = vector(n); for (int i = 0; i < n; ++i) { if (!visited[i]) { result.push_back(vector()); dfs(G, i, -1); } } return result; } private: vector visited; vector> result; void dfs(const vector& G, int vertex, int prev) { if (visited[vertex]++) return; result.back().push_back(vertex); for (auto edge : G[vertex]) { int to = edge; if (to != prev) { dfs(G, to, prev); } } } }; void solve() { int N, M; cin >> N >> M; vector G(N), H(N); vi U(M), V(M); rep(i, M) { cin >> U[i] >> V[i]; --U[i]; --V[i]; G[U[i]].push_back(V[i]); H[U[i]].push_back(V[i]); H[V[i]].push_back(U[i]); } // weakly connected components auto CC = ConnectedComponents()(H); vector ans; vi A(N, -1); // 頂点番号を振り直す each(C, CC) { int n = sz(C); rep(i, n) { A[C[i]] = i; } vector Z(n); each(u, C) each(v, G[u]) { Z[A[u]].push_back(A[v]); } auto TS = topologicalSort(Z); if (TS.empty()) { rep(i, n) { ans.emplace_back(C[i], C[(i + 1) % n]); } } else { rep(i, n - 1) { ans.emplace_back(C[TS[i]], C[TS[(i + 1) % n]]); } } } cout << sz(ans) << endl; each(a, ans) { cout << a.first + 1 << ' ' << a.second + 1 << endl; } } int main() { ios::sync_with_stdio(false); cin.tie(0); cout << fixed << setprecision(15); solve(); return 0; }