#include <bits/stdc++.h>
using namespace std;

struct iofast_t {
    iofast_t() {
        ios::sync_with_stdio(false);
        cin.tie(nullptr);
    }
} iofast;

struct uns_t {} uns;
template <typename Element, typename Head, typename ...Args>
auto vec(Element init, Head arg, Args ...args) {
    if constexpr (sizeof...(Args) == 0) return std::vector(arg, init);
    else return std::vector(arg, vec(init, args...));
}
template <typename Element, typename Head, typename ...Args>
auto vec(uns_t, Head arg, Args ...args) {
    return vec(Element(), arg, args...);
}

template <typename T, typename Compare = less<T>>
T &chmin(T &l, T r, Compare &&f = less<T>()) { return l = min(l, r, f); }
template <typename T, typename Compare = less<T>>
T &chmax(T &l, T r, Compare &&f = less<T>()) { return l = max(l, r, f); }

int main() {
    int n; cin >> n;
    auto p = vec<int>(uns, n);
    for (auto &e : p) cin >> e;

    int lim = 1;
    for (int i = 0; i < n; ++i) {
        lim *= 3;
    }

    for (int i = 0; i < lim; ++i) {
        int b = i;

        int v[3] = {};
        for (int j = 0; j < n; ++j) {
            v[b % 3] += p[j];
            b /= 3;
        }

        if (v[0] == v[1] && v[1] == v[2]) {
            cout << "Yes" << endl;
            return 0;
        }
    }

    cout << "No" << endl;
}