// clang-format off #include using namespace std; using ll = int64_t; using ld = long double; #define FOR(i, m, n) for(int i = (m); i < (n); ++i) #define FORR(i, m, n) for(int i = (m)-1; i >= (n); --i) #define rep(i, n) FOR(i, 0, n) #define repn(i, n) FOR(i, 1, n+1) #define repr(i, n) FORR(i, n, 0) #define repnr(i, n) FORR(i, n+1, 1) #define all(s) (s).begin(), (s).end() template bool chmax(T &a, const U b) { return a < b ? a = b, true : false; } template bool chmin(T &a, const U b) { return b < a ? a = b, true : false; } template istream &operator>>(istream &is, vector &v) { for (T &i : v) is>>i; return is; } template ostream &operator<<(ostream &os, const vector &v) { for (auto it=v.begin(); it!=v.end(); ++it) { os<<(it==v.begin()?"":" ")<<*it; } return os; } template void co(Head&& head, Tail&&... tail) { if constexpr(sizeof...(tail)==0) cout<(tail)...); } template void ce(Head&& head, Tail&&... tail) { if constexpr(sizeof...(tail)==0) cerr<(tail)...); } template auto make_vector(T x, int arg, Args ...args) { if constexpr(sizeof...(args)==0) return vector(arg, x); else return vector(arg,make_vector(x, args...)); } void sonic() { ios::sync_with_stdio(false); cin.tie(nullptr); } void setp(const int n) { cout << fixed << setprecision(n); } constexpr int64_t INF = 1000000000000000003; constexpr int Inf = 1000000003; constexpr int MOD = 1000000007; constexpr int MOD_N = 998244353; constexpr double EPS = 1e-7; const double PI = acos(-1); template struct Graph { struct edge { int from, to; T dist; bool operator<(const edge &rhs) const { return dist < rhs.dist; } bool operator>(const edge &rhs) const { return rhs < *this; } }; vector> edges; Graph(int v) : edges(v) {} const auto &operator[](int i) const { return edges[i]; } auto &operator[](int i) { return edges[i]; } const auto begin() const { return edges.begin(); } auto begin() { return edges.begin(); } const auto end() const { return edges.end(); } auto end() { return edges.end(); } auto size() const { return edges.size(); } void add_edge(int a, int b, T d = T(1)) { edges[a].emplace_back(edge{a, b, d}); } void add_edges(int a, int b, T d = T(1)) { edges[a].emplace_back(edge{a, b, d}); edges[b].emplace_back(edge{b, a, d}); } void input_edge(int m, bool zero_based = false) { for (int i = 0; i < m; ++i) { int a, b; T d; cin >> a >> b >> d; if (zero_based) this->add_edge(a, b, d); else this->add_edge(a - 1, b - 1, d); } } void input_edges(int m, bool zero_based = false) { for (int i = 0; i < m; ++i) { int a, b; T d; cin >> a >> b >> d; if (zero_based) this->add_edges(a, b, d); else this->add_edges(a - 1, b - 1, d); } } }; template <> struct Graph { vector> edges; Graph(int v) : edges(v) {} const auto &operator[](int i) const { return edges[i]; } auto &operator[](int i) { return edges[i]; } const auto begin() const { return edges.begin(); } auto begin() { return edges.begin(); } const auto end() const { return edges.end(); } auto end() { return edges.end(); } auto size() const { return edges.size(); } void add_edge(int a, int b) { edges[a].emplace_back(b); } void add_edges(int a, int b) { edges[a].emplace_back(b); edges[b].emplace_back(a); } void input_edge(int m, bool zero_based = false) { for (int i = 0; i < m; ++i) { int a, b; cin >> a >> b; if (zero_based) this->add_edge(a, b); else this->add_edge(a - 1, b - 1); } } void input_edges(int m, bool zero_based = false) { for (int i = 0; i < m; ++i) { int a, b; cin >> a >> b; if (zero_based) this->add_edges(a, b); else this->add_edges(a - 1, b - 1); } } }; // clang-format on int main(void) { int n, m; cin >> n >> m; Graph g(n); g.input_edges(m); vector ed(n); rep(i, n) ed[i] = g[i].size(); queue que; int cnt = 0; rep(i, n) { rep(j, n) { if (ed[j] == 1) { ++cnt; ed[j] = 0; for (auto idx : g[j]) { --ed[idx]; } break; } } } if (cnt & 1) { puts("Yes"); } else { puts("No"); } return 0; }