//#define _GLIBCXX_DEBUG #include using namespace std; #define endl '\n' #define lfs cout<= (ll)(n); i--) using ll = long long; using ld = long double; const ll MOD1 = 1e9+7; const ll MOD9 = 998244353; const ll INF = 1e18; using P = pair; template using PQ = priority_queue; template using QP = priority_queue,greater>; templatebool chmin(T1 &a,T2 b){if(a>b){a=b;return true;}else return false;} templatebool chmax(T1 &a,T2 b){if(avoid ans(bool x,T1 y,T2 z){if(x)cout<void anss(T1 x,T2 y,T3 z){ans(x!=y,x,z);}; templatevoid debug(const T &v,ll h,ll w,string sv=" "){for(ll i=0;ivoid debug(const T &v,ll n,string sv=" "){if(n!=0)cout<void debug(const vector&v){debug(v,v.size());} templatevoid debug(const vector>&v){for(auto &vv:v)debug(vv,vv.size());} templatevoid debug(stack st){while(!st.empty()){cout<void debug(queue st){while(!st.empty()){cout<void debug(deque st){while(!st.empty()){cout<void debug(PQ st){while(!st.empty()){cout<void debug(QP st){while(!st.empty()){cout<void debug(const set&v){for(auto z:v)cout<void debug(const multiset&v){for(auto z:v)cout<void debug(const array &a){for(auto z:a)cout<void debug(const map&v){for(auto z:v)cout<<"["<vector>vec(ll x, ll y, T w){vector>v(x,vector(y,w));return v;} ll gcd(ll x,ll y){ll r;while(y!=0&&(r=x%y)!=0){x=y;y=r;}return y==0?x:y;} vectordx={1,-1,0,0,1,1,-1,-1};vectordy={0,0,1,-1,1,-1,1,-1}; templatevector make_v(size_t a,T b){return vector(a,b);} templateauto make_v(size_t a,Ts... ts){return vector(a,make_v(ts...));} templateostream &operator<<(ostream &os, const pair&p){return os << p.first << " " << p.second;} templateostream &operator<<(ostream &os, const vector &v){for(auto &z:v)os << z << " ";cout<<"|"; return os;} templatevoid rearrange(vector&ord, vector&v){ auto tmp = v; for(int i=0;ivoid rearrange(vector&ord,Head&& head, Tail&&... tail){ rearrange(ord, head); rearrange(ord, tail...); } template vector ascend(const vector&v){ vectorord(v.size());iota(ord.begin(),ord.end(),0); sort(ord.begin(),ord.end(),[&](int i,int j){return v[i] vector descend(const vector&v){ vectorord(v.size());iota(ord.begin(),ord.end(),0); sort(ord.begin(),ord.end(),[&](int i,int j){return v[i]>v[j];}); return ord; } ll FLOOR(ll n,ll div){return n>=0?n/div:(n-div+1)/div;} ll CEIL(ll n,ll div){return n>=0?(n+div-1)/div:n/div;} ll digitsum(ll n){ll ret=0;while(n){ret+=n%10;n/=10;}return ret;} templateT min(const vector&v){return *min_element(v.begin(),v.end());} templateT max(const vector&v){return *max_element(v.begin(),v.end());} templateT acc(const vector&v){return accumulate(v.begin(),v.end(),T(0));}; templateT reverse(const T &v){return T(v.rbegin(),v.rend());}; //mt19937 mt(chrono::steady_clock::now().time_since_epoch().count()); int popcount(ll x){return __builtin_popcountll(x);}; int poplow(ll x){return __builtin_ctzll(x);}; int pophigh(ll x){return 63 - __builtin_clzll(x);}; templateT poll(queue &q){auto ret=q.front();q.pop();return ret;}; templateT poll(priority_queue &q){auto ret=q.top();q.pop();return ret;}; templateT poll(QP &q){auto ret=q.top();q.pop();return ret;}; templateT poll(stack &s){auto ret=s.top();s.pop();return ret;}; template< typename T = int > struct edge { int to; T cost; int id; edge():id(-1){}; edge(int to, T cost = 1, int id = -1):to(to), cost(cost), id(id){} operator int() const { return to; } }; template using Graph = vector>>; template Graphrevgraph(const Graph &g){ Graphret(g.size()); for(int i=0;i Graph readGraph(int n,int m,int indexed=1,bool directed=false,bool weighted=false){ Graph ret(n); for(int es = 0; es < m; es++){ int u,v; T w=1; cin>>u>>v;u-=indexed,v-=indexed; if(weighted)cin>>w; ret[u].emplace_back(v,w,es); if(!directed)ret[v].emplace_back(u,w,es); } return ret; } template Graph readParent(int n,int indexed=1,bool directed=true){ Graphret(n); for(int i=1;i>p; p-=indexed; ret[p].emplace_back(i); if(!directed)ret[i].emplace_back(p); } return ret; } template< typename structure_t, typename get_t, typename update_t > struct SegmentTree2DCompressed { using merge_f = function< get_t(get_t, get_t) >; using range_get_f = function< get_t(structure_t &, int, int) >; using update_f = function< void(structure_t &, int, update_t) >; int sz; vector< structure_t > seg; const merge_f f; const range_get_f g; const update_f h; const get_t identity; vector< vector< int > > LL, RR; vector< vector< int > > beet; SegmentTree2DCompressed(int n, const merge_f &f, const range_get_f &g, const update_f &h, const get_t &identity) : f(f), g(g), h(h), identity(identity) { sz = 1; while(sz < n) sz <<= 1; beet.resize(2 * sz); LL.resize(2 * sz); RR.resize(2 * sz); } void update(int a, int x, update_t z, int k, int l, int r) { if(r <= a || a + 1 <= l) return; if(a <= l && r <= a + 1) return h(seg[k], x, z); update(a, LL[k][x], z, 2 * k + 0, l, (l + r) >> 1); update(a, RR[k][x], z, 2 * k + 1, (l + r) >> 1, r); return h(seg[k], x, z); } void update(int x, int y, update_t z) { y = lower_bound(begin(beet[1]), end(beet[1]), y) - begin(beet[1]); return update(x, y, z, 1, 0, sz); } get_t query(int a, int b, int x, int y, int k, int l, int r) { if(a >= r || b <= l) return identity; if(a <= l && r <= b) return g(seg[k], x, y); return f(query(a, b, LL[k][x], LL[k][y], 2 * k + 0, l, (l + r) >> 1), query(a, b, RR[k][x], RR[k][y], 2 * k + 1, (l + r) >> 1, r)); } get_t query(int a, int b, int x, int y) { x = lower_bound(begin(beet[1]), end(beet[1]), x) - begin(beet[1]); y = lower_bound(begin(beet[1]), end(beet[1]), y) - begin(beet[1]); return query(a, b, x, y, 1, 0, sz); } void build() { for(int k = (int) beet.size() - 1; k >= sz; k--) { sort(begin(beet[k]), end(beet[k])); beet[k].erase(unique(begin(beet[k]), end(beet[k])), end(beet[k])); } for(int k = sz - 1; k > 0; k--) { beet[k].resize(beet[2 * k + 0].size() + beet[2 * k + 1].size()); merge(begin(beet[2 * k + 0]), end(beet[2 * k + 0]), begin(beet[2 * k + 1]), end(beet[2 * k + 1]), begin(beet[k])); beet[k].erase(unique(begin(beet[k]), end(beet[k])), end(beet[k])); LL[k].resize(beet[k].size() + 1); RR[k].resize(beet[k].size() + 1); int tail1 = 0, tail2 = 0; for(int i = 0; i < beet[k].size(); i++) { while(tail1 < beet[2 * k + 0].size() && beet[2 * k + 0][tail1] < beet[k][i]) ++tail1; while(tail2 < beet[2 * k + 1].size() && beet[2 * k + 1][tail2] < beet[k][i]) ++tail2; LL[k][i] = tail1, RR[k][i] = tail2; } LL[k][beet[k].size()] = (int) beet[2 * k + 0].size(); RR[k][beet[k].size()] = (int) beet[2 * k + 1].size(); } for(int k = 0; k < beet.size(); k++) { seg.emplace_back(structure_t(beet[k].size(),f,identity)); } } void preupdate(int x, int y) { beet[x + sz].push_back(y); } }; template< typename Monoid > struct SegmentTree { using F = function< Monoid(Monoid, Monoid) >; int sz; vector< Monoid > seg; const F f; const Monoid M1; SegmentTree(int n, const F f, const Monoid &M1) : f(f), M1(M1) { sz = 1; while(sz < n) sz <<= 1; seg.assign(2 * sz, M1); } void set(int k, const Monoid &x) { seg[k + sz] = x; } void build() { for(int k = sz - 1; k > 0; k--) { seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]); } } void update(int k, const Monoid &x) { k += sz; seg[k] = x; while(k >>= 1) { seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]); } } Monoid query(int a, int b) { Monoid L = M1, R = M1; for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) { if(a & 1) L = f(L, seg[a++]); if(b & 1) R = f(seg[--b], R); } return f(L, R); } Monoid operator[](const int &k) const { return seg[k + sz]; } template< typename C > int find_subtree(int a, const C &check, Monoid &M, bool type) { while(a < sz) { Monoid nxt = type ? f(seg[2 * a + type], M) : f(M, seg[2 * a + type]); if(check(nxt)) a = 2 * a + type; else M = nxt, a = 2 * a + 1 - type; } return a - sz; } template< typename C > int find_first(int a, const C &check) { Monoid L = M1; if(a <= 0) { if(check(f(L, seg[1]))) return find_subtree(1, check, L, false); return -1; } int b = sz; for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) { if(a & 1) { Monoid nxt = f(L, seg[a]); if(check(nxt)) return find_subtree(a, check, L, false); L = nxt; ++a; } } return -1; } template< typename C > int find_last(int b, const C &check) { Monoid R = M1; if(b >= sz) { if(check(f(seg[1], R))) return find_subtree(1, check, R, true); return -1; } int a = sz; for(b += sz; a < b; a >>= 1, b >>= 1) { if(b & 1) { Monoid nxt = f(seg[--b], R); if(check(nxt)) return find_subtree(b, check, R, true); R = nxt; } } return -1; } }; template struct Compress{ vectorv; Compress(){ } Compress(const vector&input){ add(input); build(); } template Compress(const vector &head,const Args& ...input){ add(head, input...); build(); } template Compress(const T &head,const Args& ...input){ add(head, input...); build(); } void build(){ sort(v.begin(), v.end()); v.erase(unique(v.begin(),v.end()),v.end()); } void add(const vector&add){ v.insert(v.end(),add.begin(), add.end()); } template void add(const Head& head,const Tail& ...tail){ add(head); add(tail...); } void add(T val){ v.push_back(val); } int next(T val){ return lower_bound(v.begin(), v.end(), val) - v.begin(); } int prev(T val){ return upper_bound(v.begin(), v.end(), val) - v.begin() - 1; } bool exist(T val){ return binary_search(v.begin(), v.end(), val); } T val(int x){ return v[x]; } vectorcompress(const vector&input){ vectorret(input.size()); for(int i=0;i; auto f=[](ll x,ll y){return max(x,y);}; auto g=[](S &s,int x,int y){return s.query(x,y);}; auto h=[](S &s,int x,ll y){s.update(x,max(s[x],y));}; const ll inf=1e18; int n,q;cin>>n>>q; vectorl,r,s; vectortype,x,y; auto add=[&](){ ll a,b,c,d,e,f;cin>>a>>b>>c>>d>>e>>f; l.PB(min({a,c,e})); r.PB(max({a,c,e})); s.PB(abs((c-a)*(f-b)-(d-b)*(e-a))); type.PB(1); x.PB(l.size()-1); y.PB(-1); }; rep(i,0,n){ add(); } rep(i,0,q){ ll ty;cin>>ty; if(ty==1)add(); else{ ll l,r;cin>>l>>r; type.PB(2); x.PB(l); y.PB(r); } } /*debug(l); debug(r); debug(s); debug(type); debug(x); debug(y);*/ Compress mp(l); ll sz=mp.size(); SegmentTree2DCompressedseg(sz,f,g,h,-inf); q=type.size(); rep(i,0,q){ if(type[i]==1)seg.preupdate(mp[l[x[i]]],r[x[i]]); } seg.build(); rep(i,0,q){ if(type[i]==1){ //cout<