#define LOCAL #include using namespace std; #pragma region Macros typedef long long ll; typedef __int128_t i128; typedef unsigned int uint; typedef unsigned long long ull; #define ALL(x) (x).begin(), (x).end() template istream& operator>>(istream& is, vector& v) { for (T& x : v) is >> x; return is; } template ostream& operator<<(ostream& os, const vector& v) { for (int i = 0; i < (int)v.size(); i++) { os << v[i] << (i + 1 == (int)v.size() ? "" : " "); } return os; } template ostream& operator<<(ostream& os, const pair& p) { os << '(' << p.first << ',' << p.second << ')'; return os; } template ostream& operator<<(ostream& os, const map& m) { os << '{'; for (auto itr = m.begin(); itr != m.end();) { os << '(' << itr->first << ',' << itr->second << ')'; if (++itr != m.end()) os << ','; } os << '}'; return os; } template ostream& operator<<(ostream& os, const unordered_map& m) { os << '{'; for (auto itr = m.begin(); itr != m.end();) { os << '(' << itr->first << ',' << itr->second << ')'; if (++itr != m.end()) os << ','; } os << '}'; return os; } template ostream& operator<<(ostream& os, const set& s) { os << '{'; for (auto itr = s.begin(); itr != s.end();) { os << *itr; if (++itr != s.end()) os << ','; } os << '}'; return os; } template ostream& operator<<(ostream& os, const multiset& s) { os << '{'; for (auto itr = s.begin(); itr != s.end();) { os << *itr; if (++itr != s.end()) os << ','; } os << '}'; return os; } template ostream& operator<<(ostream& os, const unordered_set& s) { os << '{'; for (auto itr = s.begin(); itr != s.end();) { os << *itr; if (++itr != s.end()) os << ','; } os << '}'; return os; } template ostream& operator<<(ostream& os, const deque& v) { for (int i = 0; i < (int)v.size(); i++) { os << v[i] << (i + 1 == (int)v.size() ? "" : " "); } return os; } template void print_tuple(ostream&, const T&) {} template void print_tuple(ostream& os, const T& t) { if (i) os << ','; os << get(t); print_tuple(os, t); } template ostream& operator<<(ostream& os, const tuple& t) { os << '{'; print_tuple<0, tuple, Args...>(os, t); return os << '}'; } void debug_out() { cerr << '\n'; } template void debug_out(Head&& head, Tail&&... tail) { cerr << head; if (sizeof...(Tail) > 0) cerr << ", "; debug_out(move(tail)...); } #ifdef LOCAL #define debug(...) \ cerr << " "; \ cerr << #__VA_ARGS__ << " :[" << __LINE__ << ":" << __FUNCTION__ << "]" << '\n'; \ cerr << " "; \ debug_out(__VA_ARGS__) #else #define debug(...) 42 #endif template T gcd(T x, T y) { return y != 0 ? gcd(y, x % y) : x; } template T lcm(T x, T y) { return x / gcd(x, y) * y; } int topbit(signed t) { return t == 0 ? -1 : 31 - __builtin_clz(t); } int topbit(long long t) { return t == 0 ? -1 : 63 - __builtin_clzll(t); } int botbit(signed a) { return a == 0 ? 32 : __builtin_ctz(a); } int botbit(long long a) { return a == 0 ? 64 : __builtin_ctzll(a); } int popcount(signed t) { return __builtin_popcount(t); } int popcount(long long t) { return __builtin_popcountll(t); } bool ispow2(int i) { return i && (i & -i) == i; } template T ceil(T x, T y) { assert(y >= 1); return (x > 0 ? (x + y - 1) / y : x / y); } template T floor(T x, T y) { assert(y >= 1); return (x > 0 ? x / y : (x - y + 1) / y); } template inline bool chmin(T1& a, T2 b) { if (a > b) { a = b; return true; } return false; } template inline bool chmax(T1& a, T2 b) { if (a < b) { a = b; return true; } return false; } #pragma endregion /** * @brief Segment Tree * @docs docs/datastructure/SegmentTree.md */ template struct SegmentTree { typedef function F; int n; F f; Monoid id; vector dat; SegmentTree(int n_, F f, Monoid id) : f(f), id(id) { init(n_); } void init(int n_) { n = 1; while (n < n_) n <<= 1; dat.assign(n << 1, id); } void build(const vector& v) { for (int i = 0; i < (int)v.size(); i++) dat[i + n] = v[i]; for (int i = n - 1; i; i--) dat[i] = f(dat[i << 1 | 0], dat[i << 1 | 1]); } void update(int k, Monoid x) { dat[k += n] = x; while (k >>= 1) dat[k] = f(dat[k << 1 | 0], dat[k << 1 | 1]); } Monoid query(int a, int b) { if (a >= b) return id; Monoid vl = id, vr = id; for (int l = a + n, r = b + n; l < r; l >>= 1, r >>= 1) { if (l & 1) vl = f(vl, dat[l++]); if (r & 1) vr = f(dat[--r], vr); } return f(vl, vr); } template int find_subtree(int k, const C& check, Monoid& M, bool type) { while (k < n) { Monoid nxt = type ? f(dat[k << 1 | type], M) : f(M, dat[k << 1 | type]); if (check(nxt)) k = k << 1 | type; else M = nxt, k = k << 1 | (type ^ 1); } return k - n; } // min i s.t. f(seg[a],seg[a+1],...,seg[i]) satisfy "check" template int find_first(int a, const C& check) { Monoid L = id; if (a <= 0) { if (check(f(L, dat[1]))) return find_subtree(1, check, L, false); return -1; } int b = n; for (int l = a + n, r = b + n; l < r; l >>= 1, r >>= 1) { if (l & 1) { Monoid nxt = f(L, dat[l]); if (check(nxt)) return find_subtree(l, check, L, false); L = nxt; l++; } } return -1; } // max i s.t. f(seg[i],...,seg[b-2],seg[b-1]) satisfy "check" template int find_last(int b, const C& check) { Monoid R = id; if (b >= n) { if (check(f(dat[1], R))) return find_subtree(1, check, R, true); return -1; } int a = n; for (int l = a, r = b + n; l < r; l >>= 1, r >>= 1) { if (r & 1) { Monoid nxt = f(dat[--r], R); if (check(nxt)) return find_subtree(r, check, R, true); R = nxt; } } return -1; } Monoid operator[](int i) { return dat[i + n]; } }; /** * @brief Euler Tour (部分木に対する操作) * @docs docs/tree/EulerTourforVertex.md */ struct EulerTourforVertex { vector ls, rs; int time; void dfs(int v, int p) { ls[v] = time++; for (int u : G[v]) { if (u != p) dfs(u, v); } rs[v] = time; } vector> G; EulerTourforVertex(int n) : ls(n), rs(n), G(n) {} void add_edge(int u, int v) { G[u].emplace_back(v); G[v].emplace_back(u); } void build(int r = 0) { time = 0; dfs(r, -1); } int idx(int v) { return ls[v]; } template void exec(int v, F f) { f(ls[v], rs[v]); } }; const int INF = 1e9; const long long IINF = 1e18; const int dx[4] = {1, 0, -1, 0}, dy[4] = {0, 1, 0, -1}; const char dir[4] = {'D', 'R', 'U', 'L'}; const long long MOD = 1000000007; // const long long MOD = 998244353; int main() { cin.tie(0); ios::sync_with_stdio(false); int N, Q; cin >> N >> Q; vector C(N); cin >> C; EulerTourforVertex ET(N); for (int i = 0; i < N - 1; i++) { int a, b; cin >> a >> b; ET.add_edge(--a, --b); } ET.build(); SegmentTree seg( N, [](int a, int b) { return a ^ b; }, 0); for (int i = 0; i < N; i++) seg.update(ET.idx(i), C[i]); for (; Q--;) { int T, x, y; cin >> T >> x >> y; x--; if (T == 1) seg.update(ET.idx(x), seg[ET.idx(x)] ^ y); else cout << seg.query(ET.ls[x], ET.rs[x]) << '\n'; } return 0; }