//#include #include using namespace std; using lint = long long; constexpr lint mod = 1e9 + 7; #define all(x) (x).begin(), (x).end() #define bitcount(n) __builtin_popcountll((lint)(n)) #define fcout cout << fixed << setprecision(15) #define highest(x) (63 - __builtin_clzll(x)) #define rep(i, n) for(int i = 0; i < int(n); i++) #define rep2(i, l, r) for(int i = int(l); i < int(r); i++) #define repr(i, n) for(int i = int(n) - 1; i >= 0; i--) #define repr2(i, l, r) for(int i = int(r) - 1; i >= int(l); i--) #define mp(x, y) make_pair(x, y) constexpr int inf9 = 1e9; constexpr lint inf18 = 1e18; inline void Yes(bool condition){ if(condition) cout << "Yes" << endl; else cout << "No" << endl; } lint power(lint base, lint exponent, lint module){ if(exponent % 2){ return power(base, exponent - 1, module) * base % module; }else if(exponent){ lint root_ans = power(base, exponent / 2, module); return root_ans * root_ans % module; }else{ return 1; }} struct position{ int x, y; }; position mv[4] = {{0, -1}, {1, 0}, {0, 1}, {-1, 0}}; double euclidean(position first, position second){ return sqrt((second.x - first.x) * (second.x - first.x) + (second.y - first.y) * (second.y - first.y)); } template void array_output(itr start, itr goal){ for(auto i = start; i != goal; i++) cout << (i == start ? "" : " ") << (*i); cout << endl; } template void cins(itr first, itr last){ for(auto i = first; i != last; i++){ cin >> (*i); } } template T gcd(T a, T b){ if(b) return gcd(b, a % b); else return a; } template T lcm(T a, T b){ return a / gcd(a, b) * b; } struct combination{ vector fact, inv; combination(int sz) : fact(sz + 1), inv(sz + 1){ fact[0] = 1; for(int i = 1; i <= sz; i++){ fact[i] = fact[i - 1] * i % mod; } inv[sz] = power(fact[sz], mod - 2, mod); for(int i = sz - 1; i >= 0; i--){ inv[i] = inv[i + 1] * (i + 1) % mod; } } lint P(int n, int r){ if(r < 0 || n < r) return 0; return (fact[n] * inv[n - r] % mod); } lint C(int p, int q){ if(q < 0 || p < q) return 0; return (fact[p] * inv[q] % mod * inv[p - q] % mod); } }; template bool next_sequence(itr first, itr last, int max_bound){ itr now = last; while(now != first){ now--; (*now)++; if((*now) == max_bound){ (*now) = 0; }else{ return true; } } return false; } template bool next_sequence2(itr first, itr last, itr2 first2, itr2 last2){ itr now = last; itr2 now2 = last2; while(now != first){ now--, now2--; (*now)++; if((*now) == (*now2)){ (*now) = 0; }else{ return true; } } return false; } template bool chmax(T &a, const T &b){ if(a < b){ a = b; return 1; } return 0; } template bool chmin(T &a, const T &b){ if(b < a){ a = b; return 1; } return 0; } inline int at(lint i, int j){ return (i >> j) & 1; } random_device rnd; bool is_in_board(lint y, lint x, lint H, lint W){ return (0 <= y && y < H && 0 <= x && x < W); } lint inv2 = power(2, mod - 2, mod); struct io_init { io_init() { cin.tie(nullptr); cout.tie(nullptr); std::ios::sync_with_stdio(false); } } io_init; template struct Matrix{ int h, w; vector> data; Matrix(){ Matrix(1); } Matrix(int n) : h(n), w(n), data(n, vector(n)) {} Matrix(int h, int w) : h(h), w(w), data(h, vector(w)) {} Matrix operator +(Matrix a){ return Matrix(*this) += a; } Matrix operator -(Matrix a){ return Matrix(*this) -= a; } Matrix operator *(Matrix a){ return Matrix(*this) *= a; } Matrix& operator +=(Matrix a){ rep(i, h) rep(j, w){ data[i][j] += a[i][j]; } return *this; } Matrix& operator -=(Matrix a){ rep(i, h) rep(j, w){ data[i][j] -= a[i][j]; } return *this; } Matrix& operator *=(Matrix a){ assert(w == a.h); Matrix ans(h, a.w); rep(i, h) rep(j, a.w){ ans[i][j] = 0; rep(k, w){ ans[i][j] += data[i][k] * a[k][j]; } } (*this) = ans; return *this; } vector& operator [](int k){ return data[k]; } Matrix pow(lint exp){ Matrix ans(1), powed = (*this); while(exp){ if(exp % 2) ans *= powed; powed *= powed; exp /= 2; } return ans; } }; struct Modint{ lint x; Modint(): x(0) {} Modint(lint x): x(x >= 0 || x % mod == 0 ? x % mod : mod - (-x) % mod) {} Modint operator +(Modint a){ return Modint(*this) += a; } Modint operator -(Modint a){ return Modint(*this) -= a; } Modint operator *(Modint a){ return Modint(*this) *= a; } Modint operator /(Modint a){ return Modint(*this) /= a; } Modint operator -(){ return Modint(0) - Modint(*this); } Modint& operator +=(Modint a){ x += a.x; if(x >= mod) x -= mod; return *this; } Modint& operator -=(Modint a){ if(x < a.x) x += mod; x -= a.x; return *this; } Modint& operator *=(Modint a){ x = x * a.x % mod; return *this; } Modint operator /=(Modint a){ (*this) *= a.inv(); return *this; } Modint inv(){ return pow(mod - 2); } Modint pow(lint exp){ Modint ans(1), powed = (*this); while(exp){ if(exp % 2) ans *= powed; powed *= powed; exp /= 2; } return ans; } bool operator ==(Modint a){ return x == a.x; } bool operator !=(Modint a){ return x != a.x; } }; ostream& operator <<(ostream& os, Modint a){ os << a.x; return os; } istream &operator >>(istream &is, Modint& a){ lint x; is >> x; a = Modint(x); return is; } template struct SegmentTree{ using F = function; int sz; vector data; F f; T id; SegmentTree() {} SegmentTree(int n, F f, T id): f(f), id(id) { sz = 1; while(sz < n) sz *= 2; data.assign(sz * 2, id); } void update(int k, T x){ k += sz; data[k] = x; while(k > 1){ k /= 2; data[k] = f(data[k * 2], data[k * 2 + 1]); } } T query(int a, int b, int l, int r, int at){ if(a <= l && r <= b){ return data[at]; }else if(r <= a || b <= l){ return id; } return f(query(a, b, l, (l + r) / 2, at * 2), query(a, b, (l + r) / 2, r, at * 2 + 1)); } T query(int a, int b){ return query(a, b, 0, sz, 1); } T operator [](int k){ return data[k + sz]; } }; template struct HLD{ using F = function; F f; T id; int sz; SegmentTree seg, seg_rev; vector> graph; vector> child; vector size, depth, par; vector in, head; vector tour, tour_id; SegmentTree rmq; HLD(int n, F f, T id): sz(n), f(f), id(id), graph(n), child(n), size(n), depth(n), par(n), in(n), head(n), tour_id(n) { seg = SegmentTree(n, f, id); seg_rev = SegmentTree(n, f, id); } T seg_rev_query(int a, int b){ return seg_rev.query(sz - b, sz - a); } void add_edge(int a, int b){ graph[a].push_back(b); graph[b].push_back(a); } void dfs_sz(int at, int back){ size[at] = 1; par[at] = back; for(int to: graph[at]){ if(to == back) continue; depth[to] = depth[at] + 1; dfs_sz(to, at); child[at].push_back(to); size[at] += size[to]; } } void dfs_hl(int at, int par, int &num){ in[at] = num; num++; if(child[at].empty()) return; for(int &c: child[at]){ if(size[c] > size[child[at][0]]){ swap(c, child[at][0]); } } int heavy = child[at][0]; for(int c: child[at]){ if(c == heavy){ head[c] = head[at]; }else{ head[c] = c; } dfs_hl(c, at, num); } } void dfs_lca(int at, int back){ tour_id[at] = int(tour.size()); tour.push_back(at); for(int to: graph[at]){ if(to == back) continue; dfs_lca(to, at); tour.push_back(at); } } void build(){ depth.resize(sz); depth[0] = 0; dfs_sz(0, -1); head[0] = 0; int tmp = 0; dfs_hl(0, -1, tmp); tour.clear(); dfs_lca(0, -1); depth.push_back(INT_MAX); auto f = [&](int a, int b){ if(depth[a] < depth[b]) return a; else return b; }; rmq = SegmentTree(int(tour.size()), f, sz); rep(i, tour.size()){ rmq.update(i, tour[i]); } } // s -> t, [s, t) T query_up(int s, int t){ if(s == t) return id; T ans = id; while(depth[head[s]] > depth[t]){ int top = head[s]; ans = f(ans, seg_rev_query(in[top], in[s] + 1)); s = par[top]; } ans = f(ans, seg_rev_query(in[t] + 1, in[s] + 1)); return ans; } // s -> t, (s, t] T query_down(int s, int t){ if(s == t) return id; swap(s, t); vector items; while(depth[head[s]] > depth[t]){ int top = head[s]; items.push_back(seg.query(in[top], in[s] + 1)); s = par[top]; } items.push_back(seg.query(in[t] + 1, in[s] + 1)); T ans = id; repr(i, items.size()){ ans = f(ans, items[i]); } return ans; } int lca(int a, int b){ if(tour_id[a] > tour_id[b]) swap(a, b); return rmq.query(tour_id[a], tour_id[b] + 1); } // s -> t, [s, t] T query(int s, int t, bool is_edge = false){ int l = lca(s, t); T ans = query_up(s, l); if(!is_edge) ans = f(ans, seg.query(in[l], in[l] + 1)); ans = f(ans, query_down(l, t)); return ans; } void update(int k, T x){ seg.update(in[k], x); seg_rev.update(sz - in[k], x); } }; struct edge{ int to, num; }; vector graph[101010]; int edge_child[101010]; void dfs(int at, int back){ for(edge e: graph[at]){ if(e.to == back) continue; edge_child[e.num] = e.to; dfs(e.to, at); } } int main(){ int n; cin >> n; Matrix E(2); E[0][0] = E[1][1] = 1; auto f = [](Matrix a, Matrix b){ return a * b; }; HLD> g(n, f, E); rep(i, n - 1){ int u, v; cin >> u >> v; graph[u].push_back({v, i}); graph[v].push_back({u, i}); g.add_edge(u, v); } dfs(0, -1); g.build(); int q; cin >> q; rep(_, q){ char t; cin >> t; if(t == 'x'){ int i, a, b, c, d; cin >> i >> a >> b >> c >> d; Matrix x(2); x[0][0] = a; x[0][1] = b; x[1][0] = c; x[1][1] = d; g.update(edge_child[i], x); }else{ int i, j; cin >> i >> j; auto ans = g.query(i, j); cout << ans[0][0] << " "; cout << ans[0][1] << " "; cout << ans[1][0] << " "; cout << ans[1][1] << endl; } } }