package main import ( "bufio" "fmt" "os" "sort" "strconv" "reflect" ) var wg = bufio.NewScanner(os.Stdin) const ( inf = int(1e18) initialBufSize = int(1e6) maxBufSize = int(1e6) ) var buf []byte = make([]byte, initialBufSize) //区間最小をとるモノイド type min_monoid int func (x min_monoid) Get() interface{} { return x } func (x min_monoid) Op(y Monoid) Monoid { if int(y.(min_monoid)) < int(x) { return y } else { return x } } func (x min_monoid) Ide() Monoid { return min_monoid(inf) } //区間最大をとるモノイド type max_monoid int func (x max_monoid) Get() interface{} { return x } func (x max_monoid) Op(y Monoid) Monoid { if int(y.(max_monoid)) > int(x) { return y } else { return x } } func (x max_monoid) Ide() Monoid { return max_monoid(-inf) } func main() { n := nextInt() X := make([]struct{ val, idx int }, n) for i := 0; i < n; i++ { X[i].val = nextInt() X[i].idx = i } q := nextInt() Q := make([]struct{ l, r, val, idx int }, q) for i := 0; i < q; i++ { Q[i].l = nextInt() - 1 Q[i].r = nextInt() Q[i].val = nextInt() Q[i].idx = i } ans := make([]int, q) for i := 0; i < q; i++ { ans[i] = inf } //step 1. min_monoid sort.Slice(Q, func(i, j int) bool { return Q[i].val > Q[j].val }) sort.Slice(X, func(i, j int) bool { return X[i].val > X[j].val }) seg, _ := Gen(min_monoid(0), n) for itr, i := 0, 0; i < q; i++ { for itr < n && X[itr].val >= Q[i].val { seg.Set(X[itr].idx, min_monoid(X[itr].val)) itr++ } val := seg.Prod(Q[i].l, Q[i].r).(min_monoid) ans[Q[i].idx] = min(ans[Q[i].idx], int(val)-Q[i].val) } //step 2.max_monoid sort.Slice(Q, func(i, j int) bool { return Q[i].val < Q[j].val }) sort.Slice(X, func(i, j int) bool { return X[i].val < X[j].val }) seg1, _ := Gen(max_monoid(0), n) for itr, i := 0, 0; i < q; i++ { for itr < n && X[itr].val < Q[i].val { seg1.Set(X[itr].idx, max_monoid(X[itr].val)) itr++ } val := seg1.Prod(Q[i].l, Q[i].r).(max_monoid) ans[Q[i].idx] = min(ans[Q[i].idx], Q[i].val-int(val)) } //step 3.get answer for _, v := range ans { fmt.Printf("%d\n", v) } } /* Monoid-Structure should be decleared some-where else. -> op(Monoid,Monoid)Monoid & ide()Monoid is required. */ func min(a, b int) int { if a > b { return b } else { return a } } type Monoid interface { Get() interface{} Op(Monoid) Monoid Ide() Monoid } type SegTree struct { monoid_type Monoid op func(Monoid) Monoid /* op */ e func() Monoid /*identity*/ d []Monoid _d []Monoid n int /* size*/ log int size int } func Gen(monoid Monoid, n int) (SegTree, bool) { seg := SegTree{monoid_type: monoid, op: monoid.Op, e: monoid.Ide, d: []Monoid{}, _d: []Monoid{}, n: 0, log: 0, size: 0} collect := true switch n > 0 { case true: seg.d = make([]Monoid, n) for i := range seg.d { seg.d[i] = seg.e() } default: collect = false return seg, collect } seg.n = len(seg.d) for ord := 0; (1 << ord) < seg.n; { ord++ seg.log = ord } seg.size = 1 << seg.log seg._d = make([]Monoid, 2*seg.size) for i := range seg._d { seg._d[i] = seg.e() } for i := 0; i < seg.n; i++ { seg._d[seg.size+i] = seg.d[i] } for i := seg.size - 1; i > 0; i-- { seg._update(i) } return seg, collect } func SliceGen(seg SegTree, array []Monoid) bool { ok := true if len(array) != seg.n { ok = false return ok } for _, v := range array { if reflect.TypeOf(seg.monoid_type) != reflect.TypeOf(v) { ok = false return ok } } for i, v := range array { seg.Set(i, v) } for i := seg.size - 1; i > 0; i-- { seg._update(i) } return ok } func (seg SegTree) _update(k int) { seg._d[k] = seg._d[2*k].Op(seg._d[2*k+1]) } func (seg SegTree) Set(p int, x Monoid) { //a[p] -> x p += seg.size seg._d[p] = x for i := 1; i <= seg.log; i++ { seg._update(p >> i) } } func (seg SegTree) Get(p int) Monoid { // a[p] return seg._d[p+seg.size] } func (seg SegTree) OverWrite(p int, f func(Monoid) Monoid) { p += seg.size m := seg._d[p] seg._d[p] = f(m) for i := 1; i <= seg.log; i++ { seg._update(p >> i) } } func (seg SegTree) Prod(l, r int) Monoid { //op(a[l..r)) sml := seg.e() smr := seg.e() l += seg.size r += seg.size for l < r { if l&1 == 1 { sml = sml.Op(seg._d[l]) l++ } if r&1 == 1 { r-- smr = seg._d[r].Op(smr) } l >>= 1 r >>= 1 } return sml.Op(smr) } func (seg SegTree) AllProd() Monoid { return seg._d[1] } func (seg SegTree) MaxRight(left int, f func(Monoid) bool) int { if left == seg.n { return seg.n } left += seg.size sm := seg.e() first := true for first || (left&(-left)) != left { first = false for left&1 == 0 { left >>= 1 } if !f(sm.Op(seg._d[left])) { for left < seg.size { left <<= 1 if f(sm.Op(seg._d[left])) { sm = sm.Op(seg._d[left]) left++ } } return left - seg.size } sm = sm.Op(seg._d[left]) left++ } return seg.n } func (seg SegTree) MinLeft(right int, f func(Monoid) bool) int { if right == 0 { return 0 } right += seg.size sm := seg.e() first := true for first || (right&(-right)) != right { first = false right-- for right > 1 && right&1 == 0 { right >>= 1 } if !f(sm.Op(seg._d[right])) { for right < seg.size { right = right*2 + 1 if f(sm.Op(seg._d[right])) { sm = sm.Op((seg._d[right])) right-- } } return right + 1 - seg.size } sm = sm.Op(seg._d[right]) } return 0 } func init() { wg.Split(bufio.ScanWords) wg.Buffer(buf, maxBufSize) } func nextInt() int { wg.Scan() i, e := strconv.Atoi(wg.Text()) if e != nil { panic(e) } return i }