#include #include using namespace std; using namespace atcoder; #define rep(i,n)for (int i = 0; i < int(n); ++i) #define rrep(i,n)for (int i = int(n)-1; i >= 0; --i) #define all(x) (x).begin(), (x).end() #define rall(x) (x).rbegin(), (x).rend() template void chmax(T& a, const T& b) {a = max(a, b);} template void chmin(T& a, const T& b) {a = min(a, b);} using ll = long long; using P = pair; using VI = vector; using VVI = vector; using VL = vector; using VVL = vector; using mint = modint998244353; template struct Mat: std::array, N> { friend Mat operator*(const Mat& A, const Mat& B) { Mat C = {}; for(int i = 0; i < N; i++) { for(int k = 0; k < N; k++) { for(int j = 0; j < N; j++) { C[i][j] += A[i][k] * B[k][j]; } } } return C; } friend std::array operator*(const Mat& A, const std::array& v) { std::array x = {}; for(int i = 0; i < N; i++) for(int j = 0; j < N; j++) x[i] += A[i][j] * v[j]; return x; } friend Mat operator+(const Mat& A, const Mat& B) { Mat C; for(int i = 0; i < N; i++) { for(int j = 0; j < N; j++) { C[i][j] = A[i][j] + B[i][j]; } } return C; } Mat& operator*=(const Mat& A) { return *this = *this * A; } Mat& operator+=(const Mat& A) { for(int i = 0; i < N; i++) { for(int j = 0; j < N; j++) { (*this)[i][j] += A[i][j]; } } } static Mat I() { Mat X = {}; for(int i = 0; i < N; i++) X[i][i] = 1; return X; } Mat pow(long long k) const { assert(k >= 0); auto X = *this; auto Y = I(); while(k) { if (k & 1) Y *= X; k >>= 1; if (k) X *= X; } return Y; } Mat inv() const { auto X = *this; auto Y = I(); for(int p = 0; p < N; p++) { bool ok = false; for(int i = p; i < N; i++) { if (X[i][p] != T()) { ok = true; if (i != p) { // std::swap(X[i], X[p]); for(int j = p; j < N; j++) std::swap(X[i][j], X[p][j]); std::swap(Y[i], Y[p]); } break; } } assert(ok); T c = 1 / X[p][p]; for(int j = p; j < N; j++) X[p][j] *= c; for(int j = 0; j < N; j++) Y[p][j] *= c; for(int i = 0; i < N; i++) if (i != p) { T c = X[i][p]; for(int j = p; j < N; j++) X[i][j] -= c * X[p][j]; for(int j = 0; j < N; j++) Y[i][j] -= c * Y[p][j]; } } return Y; } T det() const { if (N == 0) return T(); auto X = *this; bool flag = false; T res = 1; bool ok = false; for(int p = 0; p < N; p++) { for(int i = p; i < N; i++) { if (X[i][p] != T()) { ok = true; if (i != p) { flag = !flag; for(int j = p; j < N; j++) std::swap(X[i][j], X[p][j]); } break; } } if (!ok) return T(); // T = modint for(int i = p + 1; i < N; i++) { T c0 = 1, c1 = 0, d0 = 0, d1 = 1; int a = X[p][p].val(), b = X[i][p].val(); while(true) { if (b == 0) { break; } int q = a / b; a -= q * b; c0 -= q * d0; c1 -= q * d1; if (a == 0) { flag = !flag; for(int j = p; j < N; j++) std::swap(X[i][j], X[p][j]); std::swap(c0, d1); std::swap(c1, d0); break; } q = b / a; b -= q * a; d0 -= q * c0; d1 -= q * c1; } for(int j = p; j < N; j++) { T a = X[p][j], b = X[i][j]; T x = c0 * a + c1 * b, y = d0 * a + d1 * b; X[p][j] = x; X[i][j] = y; } } res *= X[p][p]; } if (flag) res = -res; return res; } friend std::ostream& operator<<(std::ostream& os, const Mat& A) { for(int i = 0; i < N; i++) for(int j = 0; j < N; j++) os << A[i][j] << " \n"[j + 1 == N]; return os; } }; std::ostream& operator<<(std::ostream& os, const mint& x) { return os << x.val(); } template int BSGS(mint a, mint b) { // constraint: a.inv() is defined if a != 0 // returns x s.t. a ^ x = b const int p = mint::mod(); if (p == 1) return 0; if (a == 0) { if (b == 0) return 1; else if (b == 1) return 0; else return -1; } const int sq_ceil = [p]{ int l = 0, r = 46340; while(r - l > 1) { int c = (r + l) >> 1; (c * c >= p ? r : l) = c; } return r; }(); std::unordered_map log_a; mint aj = 1; for(int j = 0; j < sq_ceil; j++, aj *= a) { if (!log_a.count(aj.val())) { log_a[aj.val()] = j; } } mint a_inv = a.inv(); mint step = a_inv.pow(sq_ceil); mint t = b; for(int i = 0; i < p; i += sq_ceil, t *= step) { auto it = log_a.find(t.val()); if (it != log_a.end()) return i + it->second; } return -1; } int main() { ios::sync_with_stdio(false); cin.tie(0); int a, b, p, q; cin >> a >> b >> p >> q; if (b == 0) { if (a == 0) { cout << 2 << '\n'; } else { // a^(n-1) = q int n = BSGS(a, q) + 1; cout << n << '\n'; } return 0; } Mat X{array{a, -b}, array{1, 0}}; array v{a, 2}; v = X * v; unordered_map log_a; for(int j = 0; j < 100000; j++) { ll t = v[0].val() | ll(v[1].val()) << 32; if (!log_a.count(t)) log_a[t] = j; v = X * v; } auto Y = X.inv().pow(100000); v = array{p, q}; for(int i = 0; i < 100000; i++) { ll t = v[0].val() | ll(v[1].val()) << 32; auto it = log_a.find(t); if (it != log_a.end()) { cout << 100000LL * i + it->second + 2 << '\n'; break; } v = Y * v; } }