#line 2 "cpplib/util/template.hpp" #pragma GCC optimize("Ofast") #pragma GCC optimize("unroll-loops") #pragma GCC target("avx2") #include using namespace std; struct __INIT__{__INIT__(){cin.tie(0);ios::sync_with_stdio(false);cout< vec; typedef vector> mat; typedef vector>> mat3; typedef vector svec; typedef vector> smat; templateusing V=vector; templateusing VV=V>; templateinline void output(T t){bool f=0;for(auto i:t){cout<<(f?" ":"")<inline void output2(T t){for(auto i:t)output(i);} templateinline void debug(T t){bool f=0;for(auto i:t){cerr<<(f?" ":"")<inline void debug2(T t){for(auto i:t)debug(i);} #define loop(n) for(long long _=0;_<(long long)(n);++_) #define _overload4(_1,_2,_3,_4,name,...) name #define __rep(i,a) repi(i,0,a,1) #define _rep(i,a,b) repi(i,a,b,1) #define repi(i,a,b,c) for(long long i=(long long)(a);i<(long long)(b);i+=c) #define rep(...) _overload4(__VA_ARGS__,repi,_rep,__rep)(__VA_ARGS__) #define _overload3_rev(_1,_2,_3,name,...) name #define _rep_rev(i,a) repi_rev(i,0,a) #define repi_rev(i,a,b) for(long long i=(long long)(b)-1;i>=(long long)(a);--i) #define rrep(...) _overload3_rev(__VA_ARGS__,repi_rev,_rep_rev)(__VA_ARGS__) // #define rep(i,...) for(auto i:range(__VA_ARGS__)) // #define rrep(i,...) for(auto i:reversed(range(__VA_ARGS__))) // #define repi(i,a,b) for(lint i=lint(a);i<(lint)(b);++i) // #define rrepi(i,a,b) for(lint i=lint(b)-1;i>=lint(a);--i) // #define irep(i) for(lint i=0;;++i) // inline vector range(long long n){if(n<=0)return vector();vectorv(n);iota(v.begin(),v.end(),0LL);return v;} // inline vector range(long long a,long long b){if(b<=a)return vector();vectorv(b-a);iota(v.begin(),v.end(),a);return v;} // inline vector range(long long a,long long b,long long c){if((b-a+c-1)/c<=0)return vector();vectorv((b-a+c-1)/c);for(int i=0;i<(int)v.size();++i)v[i]=i?v[i-1]+c:a;return v;} // templateinline T reversed(T v){reverse(v.begin(),v.end());return v;} #define all(n) begin(n),end(n) templatebool chmin(T& s,const E& t){bool res=s>t;s=min(s,t);return res;} templatebool chmax(T& s,const E& t){bool res=s(s,t);return res;} const vector dx={1,0,-1,0,1,1,-1,-1}; const vector dy={0,1,0,-1,1,-1,1,-1}; #define SUM(v) accumulate(all(v),0LL) #if __cplusplus>=201703L templateauto make_vector(T x,int arg,Args ...args){if constexpr(sizeof...(args)==0)return vector(arg,x);else return vector(arg,make_vector(x,args...));} #endif #define extrep(v,...) for(auto v:__MAKE_MAT__({__VA_ARGS__})) #define bit(n,a) ((n>>a)&1) vector> __MAKE_MAT__(vector v){if(v.empty())return vector>(1,vector());long long n=v.back();v.pop_back();vector> ret;vector> tmp=__MAKE_MAT__(v);for(auto e:tmp)for(long long i=0;i>; templateusing graph_w=vector>>; templateostream& operator<<(ostream& out,pairv){out<<"("<=201703L constexpr inline long long powll(long long a,long long b){long long res=1;while(b--)res*=a;return res;} #endif templatepair& operator+=(pair&s,const pair&t){s.first+=t.first;s.second+=t.second;return s;} templatepair& operator-=(pair&s,const pair&t){s.first-=t.first;s.second-=t.second;return s;} templatepair operator+(const pair&s,const pair&t){auto res=s;return res+=t;} templatepair operator-(const pair&s,const pair&t){auto res=s;return res-=t;} #define BEGIN_STACK_EXTEND(size) void * stack_extend_memory_ = malloc(size);void * stack_extend_origin_memory_;char * stack_extend_dummy_memory_ = (char*)alloca((1+(int)(((long long)stack_extend_memory_)&127))*16);*stack_extend_dummy_memory_ = 0;asm volatile("mov %%rsp, %%rbx\nmov %%rax, %%rsp":"=b"(stack_extend_origin_memory_):"a"((char*)stack_extend_memory_+(size)-1024)); #define END_STACK_EXTEND asm volatile("mov %%rax, %%rsp"::"a"(stack_extend_origin_memory_));free(stack_extend_memory_); #line 2 "main.cpp" using i64 = long long; int isqrt(i64 n) { return sqrtl(n); } __attribute__((target("avx2"), optimize("O3", "unroll-loops"))) i64 prime_pi(const i64 N) { if (N <= 1) return 0; if (N == 2) return 1; const int v = isqrt(N); int s = (v + 1) / 2; vector smalls(s); for (int i = 1; i < s; ++i) smalls[i] = i; vector roughs(s); for (int i = 0; i < s; ++i) roughs[i] = 2 * i + 1; vector larges(s); for (int i = 0; i < s; ++i) larges[i] = (N / (2 * i + 1) - 1) / 2; vector skip(v + 1); const auto divide = [] (i64 n, i64 d) -> int { return double(n) / d; }; const auto half = [] (int n) -> int { return (n - 1) >> 1; }; int pc = 0; for (int p = 3; p <= v; p += 2) if (!skip[p]) { int q = p * p; if (i64(q) * q > N) break; skip[p] = true; for (int i = q; i <= v; i += 2 * p) skip[i] = true; int ns = 0; for (int k = 0; k < s; ++k) { int i = roughs[k]; if (skip[i]) continue; i64 d = i64(i) * p; larges[ns] = larges[k] - (d <= v ? larges[smalls[d >> 1] - pc] : smalls[half(divide(N, d))]) + pc; roughs[ns++] = i; } s = ns; for (int i = half(v), j = ((v / p) - 1) | 1; j >= p; j -= 2) { int c = smalls[j >> 1] - pc; for (int e = (j * p) >> 1; i >= e; --i) smalls[i] -= c; } ++pc; } larges[0] += i64(s + 2 * (pc - 1)) * (s - 1) / 2; for (int k = 1; k < s; ++k) larges[0] -= larges[k]; for (int l = 1; l < s; ++l) { int q = roughs[l]; i64 M = N / q; int e = smalls[half(M / q)] - pc; if (e < l + 1) break; i64 t = 0; for (int k = l + 1; k <= e; ++k) t += smalls[half(divide(M, roughs[k]))]; larges[0] += t - i64(e - l) * (pc + l - 1); } return larges[0] + 1; } int main(){ lint l,r; cin>>l>>r; if(l==r){ cout<