#define LOCAL #include using namespace std; #pragma region Macros typedef long long ll; typedef __int128_t i128; typedef unsigned int uint; typedef unsigned long long ull; #define ALL(x) (x).begin(), (x).end() template istream& operator>>(istream& is, vector& v) { for (T& x : v) is >> x; return is; } template ostream& operator<<(ostream& os, const vector& v) { for (int i = 0; i < (int)v.size(); i++) { os << v[i] << (i + 1 == (int)v.size() ? "" : " "); } return os; } template ostream& operator<<(ostream& os, const pair& p) { os << '(' << p.first << ',' << p.second << ')'; return os; } template ostream& operator<<(ostream& os, const map& m) { os << '{'; for (auto itr = m.begin(); itr != m.end();) { os << '(' << itr->first << ',' << itr->second << ')'; if (++itr != m.end()) os << ','; } os << '}'; return os; } template ostream& operator<<(ostream& os, const unordered_map& m) { os << '{'; for (auto itr = m.begin(); itr != m.end();) { os << '(' << itr->first << ',' << itr->second << ')'; if (++itr != m.end()) os << ','; } os << '}'; return os; } template ostream& operator<<(ostream& os, const set& s) { os << '{'; for (auto itr = s.begin(); itr != s.end();) { os << *itr; if (++itr != s.end()) os << ','; } os << '}'; return os; } template ostream& operator<<(ostream& os, const multiset& s) { os << '{'; for (auto itr = s.begin(); itr != s.end();) { os << *itr; if (++itr != s.end()) os << ','; } os << '}'; return os; } template ostream& operator<<(ostream& os, const unordered_set& s) { os << '{'; for (auto itr = s.begin(); itr != s.end();) { os << *itr; if (++itr != s.end()) os << ','; } os << '}'; return os; } template ostream& operator<<(ostream& os, const deque& v) { for (int i = 0; i < (int)v.size(); i++) { os << v[i] << (i + 1 == (int)v.size() ? "" : " "); } return os; } template void print_tuple(ostream&, const T&) {} template void print_tuple(ostream& os, const T& t) { if (i) os << ','; os << get(t); print_tuple(os, t); } template ostream& operator<<(ostream& os, const tuple& t) { os << '{'; print_tuple<0, tuple, Args...>(os, t); return os << '}'; } void debug_out() { cerr << '\n'; } template void debug_out(Head&& head, Tail&&... tail) { cerr << head; if (sizeof...(Tail) > 0) cerr << ", "; debug_out(move(tail)...); } #ifdef LOCAL #define debug(...) \ cerr << " "; \ cerr << #__VA_ARGS__ << " :[" << __LINE__ << ":" << __FUNCTION__ << "]" << '\n'; \ cerr << " "; \ debug_out(__VA_ARGS__) #else #define debug(...) 42 #endif template T gcd(T x, T y) { return y != 0 ? gcd(y, x % y) : x; } template T lcm(T x, T y) { return x / gcd(x, y) * y; } int topbit(signed t) { return t == 0 ? -1 : 31 - __builtin_clz(t); } int topbit(long long t) { return t == 0 ? -1 : 63 - __builtin_clzll(t); } int botbit(signed a) { return a == 0 ? 32 : __builtin_ctz(a); } int botbit(long long a) { return a == 0 ? 64 : __builtin_ctzll(a); } int popcount(signed t) { return __builtin_popcount(t); } int popcount(long long t) { return __builtin_popcountll(t); } bool ispow2(int i) { return i && (i & -i) == i; } template T ceil(T x, T y) { assert(y >= 1); return (x > 0 ? (x + y - 1) / y : x / y); } template T floor(T x, T y) { assert(y >= 1); return (x > 0 ? x / y : (x - y + 1) / y); } template inline bool chmin(T1& a, T2 b) { if (a > b) { a = b; return true; } return false; } template inline bool chmax(T1& a, T2 b) { if (a < b) { a = b; return true; } return false; } #pragma endregion /** * @brief Lazy Segment Tree * @docs docs/datastructure/LazySegmentTree.md */ template struct LazySegmentTree { typedef function F; typedef function G; typedef function H; int n, hi; F f; G g; H h; Monoid id0; OperatorMonoid id1; vector dat; vector laz; LazySegmentTree(int n_, F f, G g, H h, Monoid id0, OperatorMonoid id1) : f(f), g(g), h(h), id0(id0), id1(id1) { init(n_); } void init(int n_) { n = 1, hi = 0; while (n < n_) n <<= 1, hi++; dat.assign(n << 1, id0); laz.assign(n << 1, id1); } void build(const vector& v) { for (int i = 0; i < (int)v.size(); i++) dat[i + n] = v[i]; for (int i = n - 1; i; --i) dat[i] = f(dat[i << 1 | 0], dat[i << 1 | 1]); } inline Monoid reflect(int k) { return laz[k] == id1 ? dat[k] : g(dat[k], laz[k]); } inline void propagate(int k) { if (laz[k] == id1) return; laz[k << 1 | 0] = h(laz[k << 1 | 0], laz[k]); laz[k << 1 | 1] = h(laz[k << 1 | 1], laz[k]); dat[k] = reflect(k); laz[k] = id1; } inline void thrust(int k) { for (int i = hi; i; i--) propagate(k >> i); } inline void recalc(int k) { while (k >>= 1) dat[k] = f(reflect(k << 1 | 0), reflect(k << 1 | 1)); } void update(int a, int b, OperatorMonoid x) { if (a >= b) return; thrust(a += n); thrust(b += n - 1); for (int l = a, r = b + 1; l < r; l >>= 1, r >>= 1) { if (l & 1) laz[l] = h(laz[l], x), ++l; if (r & 1) --r, laz[r] = h(laz[r], x); } recalc(a); recalc(b); } void set_val(int k, Monoid x) { thrust(k += n); dat[k] = x, laz[k] = id1; recalc(k); } Monoid query(int a, int b) { if (a >= b) return id0; thrust(a += n); thrust(b += n - 1); Monoid vl = id0, vr = id0; for (int l = a, r = b + 1; l < r; l >>= 1, r >>= 1) { if (l & 1) vl = f(vl, reflect(l++)); if (r & 1) vr = f(reflect(--r), vr); } return f(vl, vr); } template int find_subtree(int k, const C& check, Monoid& M, bool type) { while (k < n) { propagate(k); Monoid nxt = type ? f(reflect(k << 1 | type), M) : f(M, reflect(k << 1 | type)); if (check(nxt)) k = k << 1 | type; else M = nxt, k = k << 1 | (type ^ 1); } return k - n; } // min i s.t. f(seg[a],seg[a+1],...,seg[i]) satisfy "check" template int find_first(int a, const C& check) { Monoid L = id0; if (a <= 0) { if (check(f(L, reflect(1)))) return find_subtree(1, check, L, false); return -1; } thrust(a + n); int b = n; for (int l = a + n, r = b + n; l < r; l >>= 1, r >>= 1) { if (l & 1) { Monoid nxt = f(L, reflect(l)); if (check(nxt)) return find_subtree(l, check, L, false); L = nxt; l++; } } return -1; } // max i s.t. f(seg[i],...,seg[b-2],seg[b-1]) satisfy "check" template int find_last(int b, const C& check) { Monoid R = id0; if (b >= n) { if (check(f(reflect(1), R))) return find_subtree(1, check, R, true); return -1; } thrust(b + n - 1); int a = n; for (int l = a, r = b + n; l < r; l >>= 1, r >>= 1) { if (r & 1) { Monoid nxt = f(reflect(--r), R); if (check(nxt)) return find_subtree(r, check, R, true); R = nxt; } } return -1; } Monoid operator[](int i) { return query(i, i + 1); } }; const int INF = 1e9; const long long IINF = 1e18; const int dx[4] = {1, 0, -1, 0}, dy[4] = {0, 1, 0, -1}; const char dir[4] = {'D', 'R', 'U', 'L'}; const long long MOD = 1000000007; // const long long MOD = 998244353; int main() { cin.tie(0); ios::sync_with_stdio(false); int N, Q; cin >> N >> Q; auto f = [](int a, int b) { return min(a, b); }; auto g = [](int a, int b) { return a + b; }; LazySegmentTree seg(N, f, g, g, INF, 0); for (int i = 0; i < N; i++) seg.set_val(i, 0); map>> mp; for (int i = 0; i < Q; i++) { int l, r, B; cin >> l >> r >> B; seg.update(--l, r, 1); mp[B].emplace_back(l, r); } vector A(N, INF); for (auto q : mp) { auto& v = q.second; for (auto& p : v) seg.update(p.first, p.second, -1); for (auto& p : v) { int pos = seg.find_first(p.first, [](int x) { return x <= 0; }); if (pos < 0 || pos >= p.second) { cout << -1 << '\n'; return 0; } A[pos] = q.first; } } cout << A << '\n'; return 0; }