#pragma GCC target("avx2") #pragma GCC optimize("Ofast") #pragma GCC optimize("unroll-loops") #include //#include using namespace std; //using namespace atcoder; #define DEBUG #ifdef DEBUG template ostream &operator<<(ostream &os, const pair &p) { os << '(' << p.first << ',' << p.second << ')'; return os; } template ostream &operator<<(ostream &os, const vector &v) { os << '{'; for(int i = 0; i < (int)v.size(); i++) { if(i) { os << ','; } os << v[i]; } os << '}'; return os; } void debugg() { cerr << endl; } template void debugg(const T &x, const Args &... args) { cerr << " " << x; debugg(args...); } #define debug(...) \ cerr << __LINE__ << " [" << #__VA_ARGS__ << "]: ", debugg(__VA_ARGS__) #define dump(x) cerr << __LINE__ << " " << #x << " = " << (x) << endl #else #define debug(...) (void(0)) #define dump(x) (void(0)) #endif using namespace std; typedef long long ll; typedef vector vl; typedef vector vvl; typedef vector vc; typedef vector vs; typedef vector vb; typedef vector vd; typedef pair P; typedef pair pii; typedef vector

vpl; typedef tuple tapu; #define rep(i,n) for(int i=0; i<(n); i++) #define REP(i,a,b) for(int i=(a); i<(b); i++) #define all(x) (x).begin(), (x).end() #define rall(x) (x).rbegin(), (x).rend() const int inf = (1<<30)-1; const ll linf = 1LL<<61; const int MAX = 510000; int dy[8] = {0,1,0,-1,1,-1,-1,1}; int dx[8] = {-1,0,1,0,1,-1,1,-1}; const double pi = acos(-1); const double eps = 1e-7; template inline bool chmin(T1 &a,T2 b){ if(a>b){ a = b; return true; } else return false; } template inline bool chmax(T1 &a,T2 b){ if(a inline void print(T &a){ int sz = a.size(); for(auto itr = a.begin(); itr != a.end(); itr++){ cout << *itr; sz--; if(sz) cout << " "; } cout << "\n"; } template inline void print2(T1 a, T2 b){ cout << a << " " << b << "\n"; } template inline void print3(T1 a, T2 b, T3 c){ cout << a << " " << b << " " << c << "\n"; } void mark() {cout << "#" << "\n";} ll pcount(ll x) {return __builtin_popcountll(x);} //const int mod = 1e9 + 7; const int mod = 998244353; template< typename Monoid, typename OperatorMonoid = Monoid > struct LazySegmentTree { using F = function< Monoid(Monoid, Monoid) >; using G = function< Monoid(Monoid, OperatorMonoid) >; using H = function< OperatorMonoid(OperatorMonoid, OperatorMonoid) >; int sz, height; vector< Monoid > data; vector< OperatorMonoid > lazy; const F f; const G g; const H h; const Monoid M1; const OperatorMonoid OM0; LazySegmentTree(int n, const F f, const G g, const H h, const Monoid &M1, const OperatorMonoid OM0) : f(f), g(g), h(h), M1(M1), OM0(OM0) { sz = 1; height = 0; while(sz < n) sz <<= 1, height++; data.assign(2 * sz, M1); lazy.assign(2 * sz, OM0); } void set(int k, const Monoid &x) { data[k + sz] = x; } void build() { for(int k = sz - 1; k > 0; k--) { data[k] = f(data[2 * k + 0], data[2 * k + 1]); } } inline void propagate(int k) { if(lazy[k] != OM0) { lazy[2 * k + 0] = h(lazy[2 * k + 0], lazy[k]); lazy[2 * k + 1] = h(lazy[2 * k + 1], lazy[k]); data[k] = reflect(k); lazy[k] = OM0; } } inline Monoid reflect(int k) { return lazy[k] == OM0 ? data[k] : g(data[k], lazy[k]); } inline void recalc(int k) { while(k >>= 1) data[k] = f(reflect(2 * k + 0), reflect(2 * k + 1)); } inline void thrust(int k) { for(int i = height; i > 0; i--) propagate(k >> i); } void update(int a, int b, const OperatorMonoid &x) { thrust(a += sz); thrust(b += sz - 1); for(int l = a, r = b + 1; l < r; l >>= 1, r >>= 1) { if(l & 1) lazy[l] = h(lazy[l], x), ++l; if(r & 1) --r, lazy[r] = h(lazy[r], x); } recalc(a); recalc(b); } Monoid query(int a, int b) { thrust(a += sz); thrust(b += sz - 1); Monoid L = M1, R = M1; for(int l = a, r = b + 1; l < r; l >>= 1, r >>= 1) { if(l & 1) L = f(L, reflect(l++)); if(r & 1) R = f(reflect(--r), R); } return f(L, R); } Monoid operator[](const int &k) { return query(k, k + 1); } template< typename C > int find_subtree(int a, const C &check, Monoid &M, bool type) { while(a < sz) { propagate(a); Monoid nxt = type ? f(reflect(2 * a + type), M) : f(M, reflect(2 * a + type)); if(check(nxt)) a = 2 * a + type; else M = nxt, a = 2 * a + 1 - type; } return a - sz; } template< typename C > int find_first(int a, const C &check) { Monoid L = M1; if(a <= 0) { if(check(f(L, reflect(1)))) return find_subtree(1, check, L, false); return -1; } thrust(a + sz); int b = sz; for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) { if(a & 1) { Monoid nxt = f(L, reflect(a)); if(check(nxt)) return find_subtree(a, check, L, false); L = nxt; ++a; } } return -1; } template< typename C > int find_last(int b, const C &check) { Monoid R = M1; if(b >= sz) { if(check(f(reflect(1), R))) return find_subtree(1, check, R, true); return -1; } thrust(b + sz - 1); int a = sz; for(b += sz; a < b; a >>= 1, b >>= 1) { if(b & 1) { Monoid nxt = f(reflect(--b), R); if(check(nxt)) return find_subtree(b, check, R, true); R = nxt; } } return -1; } }; ll f(ll a, ll b) {return min(a,b);} ll g(ll a, ll b) {return b;} int main(){ int n,q; cin >> n >> q; vector v(q); rep(i,q){ ll l,r,b; cin >> l >> r >> b; l--; v[i] = tie(b,l,r); } sort(all(v)); LazySegmentTree seg(n,f,g,g,1000000000,1000000000); rep(i,q){ ll b,l,r; tie(b,l,r) = v[i]; seg.update(l,r,b); } rep(i,q){ ll b,l,r; tie(b,l,r) = v[i]; if(seg.query(l,r) > b){ cout << -1 << endl; return 0; } } rep(i,n) cout << seg.query(i,i+1) << " \n"[i==n-1]; }