#pragma region Macros #include #define rep(i, n) for(int(i) = 0; (i) < (n); (i)++) #define rrep(i, n) for(int(i) = (n)-1; (i) >= 0; (i)--) #define FOR(i, m, n) for(int(i) = (m); (i) < (n); (i)++) #define ROF(i, m, n) for(int(i) = (n)-1; (i) >= (m); (i)--) #define ALL(v) (v).begin(), (v).end() #define LLA(v) (v).rbegin(), (v).rend() #define SZ(v) (int)(v).size() #define INT(...) \ int __VA_ARGS__; \ read(__VA_ARGS__) #define LL(...) \ ll __VA_ARGS__; \ read(__VA_ARGS__) #define DOUBLE(...) \ double __VA_ARGS__; \ read(__VA_ARGS__) #define CHAR(...) \ char __VA_ARGS__; \ read(__VA_ARGS__) #define STRING(...) \ string __VA_ARGS__; \ read(__VA_ARGS__) #define VEC(type, name, size) \ vector name(size); \ read(name) #define VEC2(type, name, height, width) \ vector> name(height, vector(width)); \ read(name) #define DVEC(type, name1, name2, size) \ vector name1(size), name2(size); \ read(name1, name2) #define TVEC(type, name1, name2, name3, size) \ vector name1(size), name2(size), name3(size); \ read(name1, name2, name3) using namespace std; using ll = long long; using pii = pair; using pll = pair; const int INF = 1 << 30; const ll LINF = 1LL << 60; const int MOD = 1e9 + 7; const char newl = '\n'; const int dx[] = {1, 0, -1, 0}; const int dy[] = {0, 1, 0, -1}; template inline bool between(T x, T l, T r) { return l <= x && x < r; } template inline vector make_vec(size_t a, T val) { return vector(a, val); } template inline auto make_vec(size_t a, Ts... ts) { return vector(a, make_vec(ts...)); } void read() {} template inline void read(T &a) { cin >> a; } template inline void read(pair &p) { read(p.first), read(p.second); } template inline void read(vector &v) { for(auto &&a : v) read(a); } template inline void read(vector &a, vector &b) { for(int i = 0; i < a.size(); i++) { read(a[i]); read(b[i]); } } template inline void read(vector &a, vector &b, vector &c) { for(int i = 0; i < a.size(); i++) { read(a[i]); read(b[i]); read(c[i]); } } template inline void read(Head &head, Tail &...tail) { read(head), read(tail...); } template void _write(const T &a) { cout << a; } template void _write(const std::pair &a) { cout << a.first << ' ' << a.second; } template void write(const T &a) { _write(a); cout << newl; } template void write(const vector &a) { for(int i = 0; i < a.size(); i++) { _write(a[i]); cout << (i + 1 == a.size() ? newl : ' '); } } template void write(const Head &head, const Tail &...tail) { _write(head); cout << ' '; write(tail...); } template void writel(const T &a) { cout << a << '\n'; } template void writel(const vector &a) { for(int i = 0; i < a.size(); i++) { _write(a[i]); cout << newl; } } template void writel(const Head &head, const Tail &...tail) { _write(head); cout << newl; write(tail...); } template void _debug(const T &a) { cerr << a; } template void _debug(const std::pair &a) { cerr << a.first << ' ' << a.second; } template void debug(const T &a) { _debug(a); cerr << newl; } template void debug(const vector &a) { for(int i = 0; i < a.size(); i++) { _debug(a[i]); cerr << (i + 1 == a.size() ? newl : ' '); } } template void debug(const Head &head, const Tail &...tail) { _debug(head); cerr << ' '; debug(tail...); } template void debugl(const T &a) { cerr << a << '\n'; } template void debugl(const vector &a) { for(int i = 0; i < a.size(); i++) { _debug(a[i]); cerr << newl; } } template void debugl(const Head &head, const Tail &...tail) { _debug(head); cerr << newl; debug(tail...); } template auto sum(const vector &a) { return accumulate(ALL(a), T(0)); } template auto min(const vector &a) { return *min_element(ALL(a)); } template auto max(const vector &a) { return *max_element(ALL(a)); } template void msort(vector &a, vector &b) { assert(a.size() == b.size()); vector> ab(a.size()); for(int i = 0; i < a.size(); i++) ab[i] = {a[i], b[i]}; sort(ALL(ab)); for(int i = 0; i < a.size(); i++) { a[i] = ab[i].first; b[i] = ab[i].second; } } template void msort(vector &a, vector &b, vector &c) { assert(a.size() == b.size() && b.size() == c.size()); vector> abc(a.size()); for(int i = 0; i < a.size(); i++) abc[i] = {a[i], b[i], c[i]}; sort(ALL(abc)); for(int i = 0; i < a.size(); i++) { a[i] = get<0>(abc[i]); b[i] = get<1>(abc[i]); c[i] = get<2>(abc[i]); } } template inline bool chmax(T &a, U b) { if(a < b) { a = b; return 1; } return 0; } template inline bool chmin(T &a, U b) { if(a > b) { a = b; return 1; } return 0; } int digit(ll a) { ll ret = 0; while(a && ++ret) a /= 10; return ret; } int digit_sum(ll a) { ll ret = 0; while(a) { ret += a % 10; a /= 10; } return ret; } ll llpow(ll a, ll n) { ll ret = 1; rep(i, n) ret *= a; return ret; } inline int bsf(int v) { return __builtin_ctz(v); } // 最下位の1が下から何番目か inline int bsf(ll v) { return __builtin_ctzll(v); } inline int bsr(int v) { return 31 - __builtin_clz(v); } // 最上位の1が下から何番目か inline int bsr(ll v) { return 63 - __builtin_clzll(v); } inline int lsb(int v) { return v & -v; } // 最下位の1だけ残す inline ll lsb(ll v) { return v & -v; } inline int msb(int v) { return 1 << bsr(v); } // 最上位の1だけ残す inline ll msb(ll v) { return 1LL << bsr(v); } struct IO { IO() { ios::sync_with_stdio(false); cin.tie(nullptr); cout << fixed << setprecision(10); } } io; #pragma endregion template class LazySegTree { private: using Op = function; using Mapping = function; using Composition = function; int n; int org_size; const Op op; const Mapping mapping; const Composition composition; const S e; const F oe; vector node; vector lazy; // ノードの評価 inline S eval(int k) const { return lazy[k] == oe ? node[k] : mapping(node[k], lazy[k]); } // 子に伝播 inline void propagate(int k) { if(lazy[k] != oe) { lazy[2 * k] = composition(lazy[2 * k], lazy[k]); lazy[2 * k + 1] = composition(lazy[2 * k + 1], lazy[k]); node[k] = eval(k); lazy[k] = oe; } } // 上から伝播 inline void thrust(int k) { for(int i = 31 - __builtin_clz(k); i > 0; i--) { if((k >> i) >= 1) propagate(k >> i); } } // 下から再計算 inline void recalc(int k) { while(k > 1) { k >>= 1; node[k] = op(eval(2 * k), eval(2 * k + 1)); } } public: void set(int k, const S &x) { node[k + n] = x; } void build() { for(int i = n - 1; i > 0; i--) node[i] = op(node[2 * i], node[2 * i + 1]); } // [L,R)区間作用 void update(int L, int R, F x) { L += n, R += n; int L0 = L / (L & -L), R0 = R / (R & -R) - 1; thrust(L0); thrust(R0); while(L < R) { if(L & 1) { lazy[L] = composition(lazy[L], x); L++; } if(R & 1) { R--; lazy[R] = composition(lazy[R], x); } L >>= 1; R >>= 1; } recalc(L0); recalc(R0); } // [L,R)区間取得 S query(int L, int R) { L += n, R += n; thrust(L / (L & -L)); thrust(R / (R & -R) - 1); S vl = e, vr = e; while(L < R) { if(L & 1) { vl = op(vl, eval(L)); L++; } if(R & 1) { R--; vr = op(eval(R), vr); } L >>= 1; R >>= 1; } return op(vl, vr); } S at(int k) { return query(k, k + 1); }; // !!未verify!! int max_right(int l, function f) { if(l == org_size) return org_size; l += n; thrust(l / (l & -l)); S cum = e; do { while(l % 2 == 0) l >>= 1; if(!f(op(cum, node[l]))) { while(l < n) { l = 2 * l; if(f(op(cum, node[l]))) { cum = op(cum, node[l]); l++; } } return l - n; } cum = op(cum, node[l]); l++; } while((l & -l) != l); return org_size; } // !!未verify!! int min_left(int r, function f) { if(r == 0) return 0; r += n; thrust(r / (r & -r) - 1); S cum = e; do { r--; while(r > 1 && (r % 2)) r >>= 1; if(!f(op(node[r], cum))) { while(r < n) { r = 2 * r + 1; if(f(op(node[r], cum))) { cum = op(node[r], cum); r--; } } return r + 1 - n; } cum = op(node[r], cum); } while((r & (-r) != r)); return 0; } LazySegTree(int sz, const Op op, const Mapping mapping, const Composition composition, const S &e, const F &oe) : op(op), mapping(mapping), composition(composition), e(e), oe(oe) { org_size = sz; n = 1; while(n < org_size) { n <<= 1; } node.resize(2 * n, e); lazy.resize(2 * n, oe); } LazySegTree(const vector &v, const Op op, const Mapping mapping, const Composition composition, const S &e, const F &oe) : op(op), mapping(mapping), composition(composition), e(e), oe(oe) { org_size = v.size(); n = 1; while(n < org_size) { n <<= 1; } node.resize(2 * n, e); lazy.resize(2 * n, oe); for(int i = 0; i < org_size; i++) set(i, v[i]); build(); } }; using S = int; using F = int; S e() { return int(1e9); } F id() { return -1; } S op(S a, S b) { return min(a, b); }; S mapping(S a, F f) { return a = id() ? f : a; }; F composition(F f, F g) { return f = id() ? g : f; }; void solve() { INT(n, Q); TVEC(int, l, r, b, Q); msort(b, l, r); LazySegTree seg(n, op, mapping, composition, e(), id()); rep(i, Q) { l[i]--; seg.update(l[i], r[i], b[i]); } vector res(n); rep(i, n) res[i] = seg.at(i); rep(i, Q) { if(seg.query(l[i], r[i]) != b[i]) { write(-1); return; } } write(res); } int main() { int t = 1; // cin >> t; while(t--) { solve(); } }