#include using namespace std; #define overload3(_NULL, _1, _2, name, ...) name #define rep1(i, n) for (remove_const_t> i = 0; i < (n); i++) #define rep2(i, a, b) for (remove_const_t> i = a; i < (b); i++) #define rep(...) overload3(__VA_ARGS__, rep2, rep1)(__VA_ARGS__) #if __has_include() # include #else # define dbg(...) (void(0)) #endif template void drop(const T &x) { cout << x << "\n"; exit(0); } template bool chmax(T &a, const T &b) { return a < b and (a = b, true); } template bool chmin(T &a, const T &b) { return a > b and (a = b, true); } using i64 = long long; using usize = size_t; int main() { usize n; cin >> n; vector p(n); for (auto &&pi: p) cin >> pi; usize ans = 0; set remain{}; rep(i, n) remain.insert(i + 1); for (usize i = n; i--;) { auto it = remain.upper_bound(p[i]); if (it == end(remain)) { if (p[i] != *begin(remain)) ans -= i + 1; remain.erase(*begin(remain)); } else { remain.erase(*it); ans += i + 1; } } cout << ans << "\n"; } struct IOSetup { IOSetup() noexcept { ios::sync_with_stdio(false); cin.tie(nullptr); cout << fixed << setprecision(10); cerr << fixed << setprecision(10); } } iosetup;