#include using namespace std; #define overload3(_NULL, _1, _2, name, ...) name #define rep1(i, n) for (remove_const_t> i = 0; i < (n); i++) #define rep2(i, a, b) for (remove_const_t> i = a; i < (b); i++) #define rep(...) overload3(__VA_ARGS__, rep2, rep1)(__VA_ARGS__) #if __has_include() # include #else # define dbg(...) (void(0)) #endif template void drop(const T &x) { cout << x << "\n"; exit(0); } template bool chmax(T &a, const T &b) { return a < b and (a = b, true); } template bool chmin(T &a, const T &b) { return a > b and (a = b, true); } using i64 = long long; using usize = size_t; int main() { int t; cin >> t; while (t--) { i64 n; cin >> n; cout << (i64) sqrt(n) << "\n"; } } struct IOSetup { IOSetup() noexcept { ios::sync_with_stdio(false); cin.tie(nullptr); cout << std::fixed << std::setprecision(10); cerr << std::fixed << std::setprecision(10); } } iosetup;