#include <bits/stdc++.h>
using namespace std;
#define overload3(_NULL, _1, _2, name, ...) name
#define rep1(i, n) for (remove_const_t<remove_reference_t<decltype(n)>> i = 0; i < (n); i++)
#define rep2(i, a, b) for (remove_const_t<remove_reference_t<decltype(b)>> i = a; i < (b); i++)
#define rep(...) overload3(__VA_ARGS__, rep2, rep1)(__VA_ARGS__)
#if __has_include(<debug.hpp>)
#    include <debug.hpp>
#else
#    define dbg(...) (void(0))
#endif
template<class T> void drop(const T &x) {
    cout << x << "\n";
    exit(0);
}
template<class T> bool chmax(T &a, const T &b) { return a < b and (a = b, true); }
template<class T> bool chmin(T &a, const T &b) { return a > b and (a = b, true); }
using i64 = long long;
using usize = size_t;

int main() {
    int t;
    cin >> t;
    while (t--) {
        long double n;
        cin >> n;
        cout << (i64) sqrt(n) << "\n";
    }
}

struct IOSetup {
    IOSetup() noexcept {
        ios::sync_with_stdio(false);
        cin.tie(nullptr);
        cout << std::fixed << std::setprecision(10);
        cerr << std::fixed << std::setprecision(10);
    }
} iosetup;